Player Matchup

Odin
Odin
MoNsTeRWoLf1
Odin
Level 141
God Stats
1W - 1L
1,320 SR
Queue Stats
31W - 20L
1,582 Elo+
Party 1
Thoth
Thoth
Ssqueak98
Thoth
Level 22
God Stats
23W - 11L
1,681 SR
Queue Stats
37W - 27L
1,559 Elo+
Party 1
Tyr
Tyr
b1ackblrd
Tyr
Level 146
God Stats
1W - 1L
1,431 SR
Queue Stats
38W - 27L
1,567 Elo+
Party 1
Team Averages
Level 103
1,477 SR
1,569 Elo+

VS

Team Averages
Level 60
1,426 SR
1,394 Elo+
Ah Muzen Cab
Ah Muzen Cab
BreadlyBank
Ah Muzen Cab
Level 29
God Stats
0W - 3L
1,179 SR
Queue Stats
54W - 80L
1,411 Elo+
Party 2
Surtr
Surtr
OffDaBhrooms
Surtr
Level 45
God Stats
9W - 7L
1,348 SR
Queue Stats
82W - 103L
1,272 Elo+
Solo
Sol
Sol
wantbe
Sol
Level 106
God Stats
1W - 1L
1,751 SR
Queue Stats
68W - 72L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 9
9,290
845
11,326
8,936
4,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Ssqueak98
Thoth
12
3 / 0 / 8
9,209
837
7,637
4,362
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 3 / 5
9,606
873
8,352
13,142
12,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BreadlyBank
Ah Muzen Cab
10
0 / 5 / 4
7,623
693
5,956
10,085
3,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 5 / 2
7,861
715
5,137
13,162
8,517
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
wantbe
Sol
11
3 / 3 / 1
8,413
765
10,057
8,524
3,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
4
4
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BreadlyBank
Ah Muzen Cab
0
5
4
0.4
W
4
1
9
8.5
L
1
5
2
0.4
W
Thoth
Ssqueak98
Thoth
3
0
8
7
W
6
3
5
2.83
L
Sol
wantbe
Sol
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,315
Damage
21,150
26,440
Taken
31,771
18,873
Mitigated
15,814
2,769
Healing
4,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BreadlyBank
Ah Muzen Cab
5,956
1,582
0
786
10,085
3,750
0
2,118
7,967
0
31,769
W
11,326
1,400
0
555
8,936
4,894
913
3,369
5,567
19
33,370
L
5,137
1,828
0
590
13,162
8,517
0
4,161
9,001
271
11,326
W
Thoth
Ssqueak98
Thoth
7,637
186
0
250
4,362
1,708
1,482
2,257
2,105
46,377
0
W
8,352
1,134
0
1,964
13,142
12,271
582
4,184
8,958
0
28,466
L
Sol
wantbe
Sol
10,057
3,994
0
3,212
8,524
3,547
0
1,547
6,977
32,901
4,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,105
Gold Earned
23,897
182
Minions Killed
114
0
Camps Cleared
0
646,857
Distance Traveled
568,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,623
693
42
4
0
195,072
0
W
Odin
9,290
845
49
4
0
221,314
0
L
Surtr
7,861
715
13
1
0
175,057
0
W
Thoth
9,209
837
87
8
0
214,827
0
W
Tyr
9,606
873
46
4
0
210,716
0
L
Sol
8,413
765
59
5
0
198,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role