Player Matchup

Ishtar
Ishtar
Horuseth
Ishtar
Level 109
God Stats
4W - 3L
1,790 SR
Queue Stats
39W - 31L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
RodrigoSCost
Sylvanus
Level 156
God Stats
16W - 20L
1,379 SR
Queue Stats
512W - 511L
1,487 Elo+
Solo
Ix Chel
Ix Chel
vulgogab
Ix Chel
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
40W - 29L
1,552 Elo+
Party 1
Team Averages
Level 110
1,557 SR
1,533 Elo+

VS

Team Averages
Level 127
1,514 SR
1,503 Elo+
Sobek
Sobek
 
Sobek
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
KionamShadow
Cupid
Level 148
God Stats
11W - 13L
1,474 SR
Queue Stats
107W - 114L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
freddykrueguer
Baron Samedi
Level 117
God Stats
21W - 25L
1,570 SR
Queue Stats
86W - 83L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Horuseth
Ishtar
11
3 / 0 / 2
8,529
853
8,277
7,169
2,853
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sylvanus
RodrigoSCost
Sylvanus
11
2 / 0 / 5
8,360
836
5,041
10,192
8,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Ix Chel
vulgogab
Ix Chel
12
2 / 1 / 5
8,967
897
10,693
8,060
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 4 / 0
7,307
731
3,876
13,209
11,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 1 / 1
7,062
706
7,455
6,792
2,432
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
freddykrueguer
Baron Samedi
10
0 / 2 / 1
7,072
707
9,422
8,287
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
0
0.25
W
Ishtar
Horuseth
Ishtar
3
0
2
4
L
0
1
1
0.5
W
Sylvanus
RodrigoSCost
Sylvanus
2
0
5
4.5
L
Baron Samedi
freddykrueguer
Baron Samedi
0
2
1
0.25
W
Ix Chel
vulgogab
Ix Chel
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,011
Damage
20,753
25,421
Taken
28,288
15,043
Mitigated
18,356
14,730
Healing
7,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,876
234
0
2,525
13,209
11,317
0
6,882
6,327
14,533
0
W
Ishtar
Horuseth
Ishtar
8,277
5,566
0
1,556
7,169
2,853
1,746
4,142
2,708
0
32,744
L
7,455
2,207
169
439
6,792
2,432
0
4,281
2,511
0
33,162
W
Sylvanus
RodrigoSCost
Sylvanus
5,041
1,571
3,646
4,319
10,192
8,197
1,034
4,337
5,570
20,779
0
L
Baron Samedi
freddykrueguer
Baron Samedi
9,422
591
933
3,343
8,287
4,607
0
4,873
3,414
23,718
0
W
Ix Chel
vulgogab
Ix Chel
10,693
1,328
2,695
2,514
8,060
3,993
123
4,088
3,649
51,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,856
Gold Earned
21,441
138
Minions Killed
100
0
Camps Cleared
0
602,793
Distance Traveled
521,242
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,307
731
17
2
0
182,444
0
W
Ishtar
8,529
853
34
3
0
204,300
0
L
Cupid
7,062
706
53
5
0
156,795
0
W
Sylvanus
8,360
836
36
4
0
182,646
2
L
Baron Samedi
7,072
707
30
3
0
182,003
0
W
Ix Chel
8,967
897
68
7
0
215,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role