Player Matchup

Thanatos
Thanatos
Diamond III
 
Thanatos
Diamond III
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Diamond IV
 
Atlas
Diamond IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Diamond III
 
Kukulkan
Diamond III
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond V
AlJaBeRi
Hachiman
Diamond V
Level 143
God Stats
1W - 3L
1,483 SR
Queue Stats
316W - 300L
2,008 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond III
masmanu234
Sun Wukong
Diamond III
Level 148
God Stats
48W - 36L
1,637 SR
Queue Stats
206W - 186L
2,224 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 163
1,524 SR
1,746 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 175
1,587 SR
1,800 MMR
Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum I
 
Odin
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum V
Just1OtherSmurf
Anhur
Platinum V
Level 117
God Stats
4W - 0L
1,872 SR
Queue Stats
15W - 0L
2,070 MMR
Party 1
Scylla
Scylla
Masters
Kingcoolness
Scylla
Masters
Level 301
God Stats
28W - 30L
1,515 SR
Queue Stats
908W - 893L
2,063 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
illusionzzstorm
Kuzenbo
Platinum III
Level 158
God Stats
8W - 9L
1,549 SR
Queue Stats
212W - 195L
1,864 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 0 / 1
5,273
659
3,388
7,128
2,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
 
Atlas
7
1 / 0 / 0
4,926
616
3,231
4,903
2,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
 
Kukulkan
8
0 / 1 / 1
4,742
593
540
2,606
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
AlJaBeRi
Hachiman
7
0 / 2 / 0
4,437
555
4,220
4,973
1,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
masmanu234
Sun Wukong
9
1 / 1 / 1
5,707
713
3,808
6,685
3,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThothThor

VS

Bans
AthenaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
1 / 0 / 2
5,091
636
4,153
6,128
1,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
 
Odin
8
1 / 2 / 0
4,367
546
1,878
5,355
3,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 1 / 0
4,622
578
4,295
5,892
1,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
10
1 / 1 / 0
5,114
639
1,231
2,728
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 2
4,227
528
1,768
6,092
4,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
4
4
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
0
1
2.5
L
Atlas
 
Atlas
1
0
0
1
L
Kukulkan
 
Kukulkan
0
1
1
0.5
W
Ao Kuang
 
Ao Kuang
1
0
2
2
W
Odin
 
Odin
1
2
0
0.5
L
Hachiman
AlJaBeRi
Hachiman
0
2
0
0
W
1
1
0
1
W
Scylla
1
1
0
1
W
0
0
2
1
L
Sun Wukong
masmanu234
Sun Wukong
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,187
Damage
13,325
26,295
Taken
26,195
10,338
Mitigated
11,806
12,739
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,388
382
0
6,610
7,128
2,417
0
1,020
6,068
0
37,865
L
Atlas
 
Atlas
3,231
1,151
0
2,449
4,903
2,211
0
1,051
3,812
19,006
0
L
Kukulkan
 
Kukulkan
540
0
0
470
2,606
1,011
0
1,236
1,362
36,223
0
W
Ao Kuang
 
Ao Kuang
4,153
730
0
991
6,128
1,911
0
357
5,771
36,623
280
W
Odin
 
Odin
1,878
169
0
1,047
5,355
3,517
0
0
5,355
0
18,264
L
Hachiman
AlJaBeRi
Hachiman
4,220
2,622
0
1,644
4,973
1,308
0
1,924
3,009
0
28,027
W
4,295
2,600
0
1,966
5,892
1,502
0
1,366
4,526
0
29,524
W
Scylla
1,231
176
0
384
2,728
863
0
1,022
1,706
39,116
0
W
1,768
771
0
1,818
6,092
4,013
0
1,026
5,066
7,772
0
L
Sun Wukong
masmanu234
Sun Wukong
3,808
623
0
1,566
6,685
3,391
0
1,731
4,696
0
35,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,085
Gold Earned
23,421
271
Minions Killed
246
0
Camps Cleared
0
839,939
Distance Traveled
815,591
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,273
659
69
9
0
198,695
1
L
Atlas
4,926
616
21
3
0
183,172
2
L
Kukulkan
4,742
593
68
9
0
134,402
2
W
Ao Kuang
5,091
636
72
9
0
184,920
0
W
Odin
4,367
546
27
3
0
149,405
2
L
Hachiman
4,437
555
56
7
0
153,030
0
W
Anhur
4,622
578
54
7
0
151,586
0
W
Scylla
5,114
639
82
10
0
156,675
0
W
Kuzenbo
4,227
528
11
1
0
173,005
1
L
Sun Wukong
5,707
713
57
7
0
170,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role