Player Matchup

Ishtar
Ishtar
Damagely__
Ishtar
Level 68
God Stats
6W - 4L
1,571 SR
Queue Stats
34W - 31L
1,554 Elo+
Party 3
Jormungandr
Jormungandr
Nutachi
Jormungandr
Level 155
God Stats
3W - 1L
1,545 SR
Queue Stats
210W - 200L
1,531 Elo+
Party 1
Kukulkan
Kukulkan
anomaliesintent
Kukulkan
Level 95
God Stats
5W - 0L
1,933 SR
Queue Stats
175W - 157L
1,558 Elo+
Party 1
Fenrir
Fenrir
bwuh_ImMutedBwoh
Fenrir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,560 Elo+
Party 3
King Arthur
King Arthur
go1dendragon143
King Arthur
Level 149
God Stats
8W - 7L
1,539 SR
Queue Stats
166W - 141L
1,523 Elo+
Party 1
Team Averages
Level 111
1,617 SR
1,545 Elo+

VS

Team Averages
Level 97
1,475 SR
1,580 Elo+
Sylvanus
Sylvanus
AcidSweetT
Sylvanus
Level 121
God Stats
1W - 4L
1,349 SR
Queue Stats
345W - 325L
1,570 Elo+
Solo
Lancelot
Lancelot
Brandon6s
Lancelot
Level 140
God Stats
2W - 2L
1,562 SR
Queue Stats
36W - 18L
1,594 Elo+
Party 2
Baba Yaga
Baba Yaga
FountainDelivery
Baba Yaga
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 20L
1,628 Elo+
Party 2
Ullr
Ullr
Krizmuh
Ullr
Level 123
God Stats
1W - 2L
1,372 SR
Queue Stats
23W - 15L
1,559 Elo+
Party 2
Tyr
Tyr
Shoebaguette
Tyr
Level 79
God Stats
4W - 6L
1,595 SR
Queue Stats
158W - 168L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Damagely__
Ishtar
11
0 / 0 / 3
6,004
546
5,287
6,021
2,297
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Nutachi
Jormungandr
10
2 / 1 / 2
6,130
557
5,581
7,285
5,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
12
2 / 1 / 3
6,769
615
3,659
4,704
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 2 / 4
6,570
597
7,443
10,226
4,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
go1dendragon143
King Arthur
12
5 / 1 / 2
7,220
656
9,128
12,286
8,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AcidSweetT
Sylvanus
11
2 / 3 / 1
6,532
594
6,808
12,624
8,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Brandon6s
Lancelot
10
1 / 5 / 2
5,645
513
4,076
9,934
3,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
10
2 / 2 / 2
6,232
567
4,982
6,173
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
Krizmuh
Ullr
10
0 / 2 / 0
5,352
487
3,792
7,217
2,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 2
5,528
503
4,703
13,312
8,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
5
5
Deaths
13
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AcidSweetT
Sylvanus
2
3
1
0.83
L
Lancelot
Brandon6s
Lancelot
1
5
2
0.4
W
Ishtar
Damagely__
Ishtar
0
0
3
1.5
L
Baba Yaga
2
2
2
1.5
L
Ullr
Krizmuh
Ullr
0
2
0
0
W
Jormungandr
Nutachi
Jormungandr
2
1
2
3
L
0
1
2
1
W
Kukulkan
2
1
3
3.5
W
4
2
4
3
W
King Arthur
go1dendragon143
King Arthur
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,098
Damage
24,361
40,522
Taken
49,260
23,015
Mitigated
26,608
13,676
Healing
12,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AcidSweetT
Sylvanus
6,808
2,315
312
5,991
12,624
8,801
0
428
12,196
35,767
12,995
L
Lancelot
Brandon6s
Lancelot
4,076
1,020
0
650
9,934
3,898
0
1,555
8,329
0
35,488
W
Ishtar
Damagely__
Ishtar
5,287
2,899
0
3,781
6,021
2,297
0
0
6,021
0
44,125
L
Baba Yaga
4,982
336
0
1,119
6,173
2,583
0
2,836
3,252
42,871
0
L
Ullr
Krizmuh
Ullr
3,792
801
0
1,017
7,217
2,682
0
1,218
5,999
0
37,507
W
Jormungandr
Nutachi
Jormungandr
5,581
2,000
0
1,570
7,285
5,784
0
1,610
5,675
21,075
0
L
4,703
853
0
3,828
13,312
8,644
0
3,602
9,662
0
18,532
W
Kukulkan
3,659
476
0
357
4,704
1,946
0
1,413
3,291
52,344
0
W
7,443
1,503
0
4,788
10,226
4,155
0
3,071
7,155
0
39,515
W
King Arthur
go1dendragon143
King Arthur
9,128
990
0
3,180
12,286
8,833
0
5,179
7,107
738
49,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,693
Gold Earned
29,289
347
Minions Killed
313
0
Camps Cleared
0
1,137,861
Distance Traveled
1,133,251
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,532
594
87
8
0
175,148
1
L
Lancelot
5,645
513
53
5
0
260,479
0
W
Ishtar
6,004
546
80
7
0
207,226
5
L
Baba Yaga
6,232
567
75
7
0
229,469
2
L
Ullr
5,352
487
75
7
0
213,329
0
W
Jormungandr
6,130
557
26
2
0
233,205
0
L
Tyr
5,528
503
23
2
0
254,826
0
W
Kukulkan
6,769
615
121
11
0
238,968
0
W
Fenrir
6,570
597
51
5
0
232,270
1
W
King Arthur
7,220
656
69
6
0
226,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role