Player Matchup

Hercules
Hercules
SMK ALPHA
Hercules
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,319 Elo+
Party 2
Baron Samedi
Baron Samedi
Vinsmoke_Buddah
Baron Samedi
Level 104
God Stats
2W - 0L
1,214 SR
Queue Stats
47W - 59L
1,344 Elo+
Solo
Medusa
Medusa
killerdon1234
Medusa
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 16L
1,319 Elo+
Party 2
Team Averages
Level 108
1,405 SR
1,327 Elo+

VS

Team Averages
Level 96
1,563 SR
1,407 Elo+
Aphrodite
Aphrodite
ONaTUESDAY12
Aphrodite
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 47L
1,368 Elo+
Party 1
Odin
Odin
Reckho
Odin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 45L
1,388 Elo+
Party 1
Hachiman
Hachiman
Vanvirou
Hachiman
Level 101
God Stats
1W - 2L
1,690 SR
Queue Stats
129W - 136L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SMK ALPHA
Hercules
17
10 / 0 / 7
13,923
819
11,621
15,275
14,996
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Vinsmoke_Buddah
Baron Samedi
16
2 / 1 / 11
12,579
740
16,363
9,556
5,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
5 / 0 / 11
12,943
761
15,680
15,199
7,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ONaTUESDAY12
Aphrodite
14
0 / 7 / 1
11,438
673
9,073
16,613
8,135
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
Reckho
Odin
15
1 / 5 / 0
11,373
669
7,757
20,275
21,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Vanvirou
Hachiman
12
0 / 5 / 0
10,602
624
11,235
16,938
6,064
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
17
Kills
1
1
Deaths
17
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ONaTUESDAY12
Aphrodite
0
7
1
0.07
L
Odin
Reckho
Odin
1
5
0
0.2
W
Hercules
SMK ALPHA
Hercules
10
0
7
13.5
L
Hachiman
Vanvirou
Hachiman
0
5
0
0
W
Baron Samedi
Vinsmoke_Buddah
Baron Samedi
2
1
11
7.5
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,664
Damage
28,065
40,030
Taken
53,826
27,713
Mitigated
36,104
17,867
Healing
13,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ONaTUESDAY12
Aphrodite
9,073
341
4,975
5,450
16,613
8,135
0
5,604
10,733
55,698
0
L
Odin
Reckho
Odin
7,757
1,554
311
1,468
20,275
21,905
0
5,657
14,264
1,763
25,753
W
Hercules
SMK ALPHA
Hercules
11,621
2,354
0
6,498
15,275
14,996
885
2,825
12,450
640
36,700
L
Hachiman
Vanvirou
Hachiman
11,235
4,649
0
1,773
16,938
6,064
55
5,719
10,960
0
67,360
W
Baron Samedi
Vinsmoke_Buddah
Baron Samedi
16,363
1,096
1,423
2,985
9,556
5,276
561
3,999
5,557
68,001
0
W
15,680
7,473
0
6,961
15,199
7,441
1,548
4,313
10,886
0
55,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,445
Gold Earned
33,413
197
Minions Killed
182
0
Camps Cleared
0
952,833
Distance Traveled
863,675
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,438
673
79
5
0
276,877
7
L
Odin
11,373
669
28
2
0
294,876
4
W
Hercules
13,923
819
34
2
0
341,549
0
L
Hachiman
10,602
624
75
4
0
291,922
4
W
Baron Samedi
12,579
740
105
6
0
290,566
0
W
Medusa
12,943
761
58
3
0
320,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role