Player Matchup

Pele
Pele
BugglingNormal2
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,475 Elo+
Party 2
Izanami
Izanami
CannyKarl
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,534 Elo+
Party 2
Arachne
Arachne
Demonzoz
Arachne
Level 119
God Stats
0W - 1L
1,711 SR
Queue Stats
24W - 29L
1,490 Elo+
Party 2
Thanatos
Thanatos
EvilEyeHawk
Thanatos
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,497 Elo+
Party 2
Sylvanus
Sylvanus
Wolram
Sylvanus
Level 44
God Stats
0W - 1L
1,365 SR
Queue Stats
7W - 13L
1,378 Elo+
Party 2
Team Averages
Level 58
1,515 SR
1,475 Elo+

VS

Team Averages
Level 104
1,440 SR
1,524 Elo+
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Breezilla
Tyr
Level 69
God Stats
1W - 0L
1,162 SR
Queue Stats
34W - 34L
1,471 Elo+
Solo
Charybdis
Charybdis
DanielBorkez
Charybdis
Level 68
God Stats
3W - 3L
1,646 SR
Queue Stats
205W - 197L
1,551 Elo+
Solo
Terra
Terra
Gr1ndZ my G3arZ
Terra
Level 129
God Stats
1W - 0L
1,479 SR
Queue Stats
24W - 18L
1,531 Elo+
Party 1
Nemesis
Nemesis
Hipagref
Nemesis
Level 149
God Stats
2W - 1L
1,415 SR
Queue Stats
26W - 18L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
4,934
987
2,674
5,661
1,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
CannyKarl
Izanami
10
0 / 4 / 2
5,061
1,012
2,977
5,589
2,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Demonzoz
Arachne
9
2 / 6 / 1
5,493
1,099
2,028
7,554
3,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
EvilEyeHawk
Thanatos
10
1 / 5 / 0
5,230
1,046
3,634
6,222
2,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Wolram
Sylvanus
5
0 / 1 / 0
4,305
861
0
1,758
1,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 1 / 14
6,424
1,285
5,260
3,929
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
5 / 1 / 8
6,710
1,342
4,572
3,855
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
DanielBorkez
Charybdis
11
3 / 0 / 12
6,365
1,273
3,058
2,103
1,724
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 1 / 16
6,920
1,384
4,485
5,629
5,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
Hipagref
Nemesis
12
8 / 1 / 9
7,190
1,438
7,751
4,794
2,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
79
3
Kills
20
20
Deaths
4
5
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
14
9
W
5
1
8
9
L
0
4
2
0.25
L
Izanami
CannyKarl
Izanami
0
4
2
0.25
W
Charybdis
DanielBorkez
Charybdis
3
0
12
9
L
Arachne
Demonzoz
Arachne
2
6
1
0.42
L
Thanatos
EvilEyeHawk
Thanatos
1
5
0
0.2
W
2
1
16
10
W
Nemesis
Hipagref
Nemesis
8
1
9
12.5
L
Sylvanus
Wolram
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,313
Damage
25,126
26,784
Taken
20,310
10,813
Mitigated
12,184
3,229
Healing
8,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,260
1,092
213
1,531
3,929
1,128
1,626
0
3,929
11,270
0
W
4,572
99
428
1,100
3,855
2,049
453
0
3,855
0
8,549
L
2,674
479
0
61
5,661
1,920
0
2,393
3,170
0
5,883
L
Izanami
CannyKarl
Izanami
2,977
1,975
273
283
5,589
2,000
0
2,269
3,262
0
8,852
W
Charybdis
DanielBorkez
Charybdis
3,058
1,225
311
465
2,103
1,724
1,002
0
2,103
0
7,961
L
Arachne
Demonzoz
Arachne
2,028
1,244
236
369
7,554
3,563
0
2,731
4,647
0
3,412
L
Thanatos
EvilEyeHawk
Thanatos
3,634
503
105
1,409
6,222
2,020
0
1,539
4,643
0
5,177
W
4,485
277
1,803
1,953
5,629
5,041
548
0
5,629
9,220
0
W
Nemesis
Hipagref
Nemesis
7,751
2,193
286
352
4,794
2,242
1,097
0
4,794
0
11,027
L
Sylvanus
Wolram
Sylvanus
0
0
338
155
1,758
1,310
0
441
1,317
61
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,023
Gold Earned
33,609
27
Minions Killed
72
0
Camps Cleared
0
374,754
Distance Traveled
535,444
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,424
1,285
16
3
0
88,222
0
W
Tyr
6,710
1,342
15
3
0
114,668
0
L
Pele
4,934
987
10
2
0
93,704
0
L
Izanami
5,061
1,012
10
2
0
88,545
0
W
Charybdis
6,365
1,273
20
4
0
98,627
0
L
Arachne
5,493
1,099
3
1
0
82,892
0
L
Thanatos
5,230
1,046
4
1
0
83,065
0
W
Terra
6,920
1,384
11
2
0
117,890
0
W
Nemesis
7,190
1,438
10
2
0
116,037
0
L
Sylvanus
4,305
861
0
0
0
26,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role