Player Matchup

Maui
Maui
LovelySticks
Maui
Level 103
God Stats
4W - 4L
1,500 SR
Queue Stats
271W - 230L
1,591 Elo+
Party 3
Cthulhu
Cthulhu
Mondoe Duke
Cthulhu
Level 139
God Stats
4W - 1L
1,872 SR
Queue Stats
102W - 80L
1,544 Elo+
Party 1
Set
Set
RisenAngel80
Set
Level 108
God Stats
19W - 14L
1,611 SR
Queue Stats
344W - 283L
1,579 Elo+
Party 3
Chang'e
Chang'e
srkgjas
Chang'e
Level 94
God Stats
2W - 1L
1,294 SR
Queue Stats
77W - 64L
1,538 Elo+
Party 1
Izanami
Izanami
youhaveschool
Izanami
Level 70
God Stats
6W - 4L
1,629 SR
Queue Stats
281W - 239L
1,582 Elo+
Party 3
Team Averages
Level 103
1,581 SR
1,567 Elo+

VS

Team Averages
Level 102
1,573 SR
1,532 Elo+
Mercury
Mercury
Gilgamėsh
Mercury
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 46L
1,509 Elo+
Party 2
Aphrodite
Aphrodite
Pillsburyyy
Aphrodite
Level 69
God Stats
176W - 169L
1,541 SR
Queue Stats
176W - 173L
1,528 Elo+
Solo
Izanami
Izanami
PuPuYoLo3330
Izanami
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 32L
1,637 Elo+
Party 2
Charon
Charon
Towser102906
Charon
Level 81
God Stats
4W - 7L
1,431 SR
Queue Stats
120W - 99L
1,469 Elo+
Party 2
Scylla
Scylla
catosun
Scylla
Level 131
God Stats
6W - 2L
1,894 SR
Queue Stats
212W - 152L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 10
7,845
523
3,992
10,563
9,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
Mondoe Duke
Cthulhu
17
2 / 0 / 5
10,104
674
8,687
12,275
9,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 1 / 4
9,361
624
9,637
15,516
8,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
srkgjas
Chang'e
14
2 / 2 / 3
8,061
537
7,885
11,425
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
13
2 / 5 / 2
8,300
553
8,050
12,079
3,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gilgamėsh
Mercury
10
0 / 3 / 3
6,464
431
6,442
13,902
4,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Pillsburyyy
Aphrodite
10
0 / 3 / 0
6,306
420
2,529
9,418
3,383
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
PuPuYoLo3330
Izanami
14
6 / 4 / 0
8,648
577
13,007
14,479
5,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
10
0 / 3 / 5
6,684
446
3,423
10,407
8,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
catosun
Scylla
14
4 / 1 / 3
8,601
573
10,351
4,680
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
14
Kills
10
10
Deaths
14
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
Gilgamėsh
Mercury
0
3
3
0.5
W
0
2
10
2.5
W
Cthulhu
Mondoe Duke
Cthulhu
2
0
5
4.5
L
Aphrodite
Pillsburyyy
Aphrodite
0
3
0
0
L
Izanami
PuPuYoLo3330
Izanami
6
4
0
1.5
W
8
1
4
10
L
Charon
0
3
5
0.83
L
Scylla
catosun
Scylla
4
1
3
5.5
W
Chang'e
srkgjas
Chang'e
2
2
3
1.75
W
Izanami
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,251
Damage
35,752
61,858
Taken
52,886
36,098
Mitigated
23,634
17,358
Healing
15,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Gilgamėsh
Mercury
6,442
2,072
0
3,966
13,902
4,681
0
4,723
9,030
0
38,731
W
3,992
1,142
0
1,694
10,563
9,305
0
3,859
6,704
17,087
0
W
Cthulhu
Mondoe Duke
Cthulhu
8,687
297
229
3,640
12,275
9,633
194
2,078
10,197
88,928
314
L
Aphrodite
Pillsburyyy
Aphrodite
2,529
229
117
4,661
9,418
3,383
0
4,031
4,687
38,585
0
L
Izanami
PuPuYoLo3330
Izanami
13,007
9,579
0
4,228
14,479
5,071
377
2,740
11,739
0
71,361
W
9,637
3,800
0
3,384
15,516
8,860
0
3,893
11,623
0
84,593
L
Charon
3,423
355
0
2,099
10,407
8,678
0
5,125
5,282
17,885
0
L
Scylla
catosun
Scylla
10,351
1,700
0
881
4,680
1,821
0
2,662
1,898
69,669
0
W
Chang'e
srkgjas
Chang'e
7,885
677
1,100
3,922
11,425
4,473
0
5,435
5,990
70,449
0
W
Izanami
8,050
5,830
0
3,389
12,079
3,827
0
1,038
11,041
0
71,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,671
Gold Earned
36,703
528
Minions Killed
398
0
Camps Cleared
0
1,549,073
Distance Traveled
1,490,573
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,464
431
54
4
0
374,429
0
W
Maui
7,845
523
25
2
0
324,742
3
W
Cthulhu
10,104
674
129
9
0
301,358
0
L
Aphrodite
6,306
420
71
5
0
201,052
1
L
Izanami
8,648
577
120
8
0
294,079
0
W
Set
9,361
624
126
8
0
351,161
3
L
Charon
6,684
446
21
1
0
312,248
0
L
Scylla
8,601
573
132
9
0
308,765
1
W
Chang'e
8,061
537
122
8
0
303,969
1
W
Izanami
8,300
553
126
8
0
267,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role