Player Matchup

Medusa
Medusa
KiraKween
Medusa
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,511 Elo+
Party 1
Bellona
Bellona
ProxyLady
Bellona
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 16L
1,460 Elo+
Solo
Sobek
Sobek
StratoVenom16
Sobek
Level 109
God Stats
23W - 16L
1,503 SR
Queue Stats
341W - 327L
1,464 Elo+
Solo
Loki
Loki
antwon1109
Loki
Level 123
God Stats
21W - 11L
1,635 SR
Queue Stats
33W - 31L
1,511 Elo+
Party 1
Zeus
Zeus
mattthenerd
Zeus
Level 114
God Stats
2W - 3L
1,199 SR
Queue Stats
27W - 31L
1,467 Elo+
Party 1
Team Averages
Level 120
1,468 SR
1,483 Elo+

VS

Team Averages
Level 110
1,524 SR
1,486 Elo+
Bellona
Bellona
Bení
Bellona
Level 125
God Stats
4W - 4L
1,586 SR
Queue Stats
373W - 324L
1,585 Elo+
Solo
Thor
Thor
Che3159
Thor
Level 108
God Stats
3W - 3L
1,524 SR
Queue Stats
75W - 73L
1,497 Elo+
Party 2
Bakasura
Bakasura
Simeme2723
Bakasura
Level 107
God Stats
2W - 6L
1,637 SR
Queue Stats
181W - 193L
1,455 Elo+
Party 2
Loki
Loki
TiRoux977280
Loki
Level 128
God Stats
13W - 6L
1,606 SR
Queue Stats
117W - 100L
1,508 Elo+
Party 2
Cliodhna
Cliodhna
WSNL
Cliodhna
Level 84
God Stats
0W - 2L
1,269 SR
Queue Stats
18W - 30L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KiraKween
Medusa
13
1 / 0 / 7
6,825
975
5,296
2,644
1,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ProxyLady
Bellona
12
1 / 1 / 7
6,453
922
6,427
8,431
9,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 2 / 5
7,290
1,041
2,945
11,168
11,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 1 / 4
6,913
988
3,534
3,101
1,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 7
6,414
916
7,802
1,431
348
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bení
Bellona
11
0 / 3 / 1
5,974
853
4,606
9,509
7,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thor
Che3159
Thor
11
2 / 5 / 1
6,340
906
3,307
7,936
6,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Simeme2723
Bakasura
10
0 / 1 / 1
5,565
795
1,591
2,795
1,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
1 / 2 / 2
6,436
919
4,120
5,441
3,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
WSNL
Cliodhna
11
0 / 0 / 2
5,740
820
4,407
5,802
3,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
11
Kills
3
4
Deaths
11
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bení
Bellona
0
3
1
0.17
L
Thor
Che3159
Thor
2
5
1
0.5
W
Medusa
KiraKween
Medusa
1
0
7
4.5
W
Bellona
ProxyLady
Bellona
1
1
7
4.5
L
Bakasura
Simeme2723
Bakasura
0
1
1
0.5
W
4
2
5
3.25
L
1
2
2
1
L
Cliodhna
WSNL
Cliodhna
0
0
2
1
W
3
1
4
5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,004
Damage
18,031
26,775
Taken
31,483
23,422
Mitigated
22,908
6,770
Healing
6,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bení
Bellona
4,606
877
0
2,048
9,509
7,926
0
3,212
6,263
0
15,356
L
Thor
Che3159
Thor
3,307
181
0
354
7,936
6,108
0
2,641
5,276
0
12,276
W
Medusa
KiraKween
Medusa
5,296
2,544
0
807
2,644
1,038
1,211
0
2,516
0
26,757
W
Bellona
ProxyLady
Bellona
6,427
1,937
0
1,549
8,431
9,259
206
0
7,983
0
18,542
L
Bakasura
Simeme2723
Bakasura
1,591
894
0
386
2,795
1,601
0
393
2,400
0
3,773
W
2,945
185
178
3,074
11,168
11,592
286
0
10,820
9,848
0
L
4,120
450
0
696
5,441
3,447
0
2,339
3,053
0
17,724
L
Cliodhna
WSNL
Cliodhna
4,407
569
0
2,646
5,802
3,826
0
2,029
3,744
0
10,697
W
3,534
750
0
572
3,101
1,185
103
0
2,901
0
19,027
W
7,802
476
0
590
1,431
348
468
0
1,229
14,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,895
Gold Earned
30,055
155
Minions Killed
106
0
Camps Cleared
0
811,579
Distance Traveled
749,564
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,974
853
26
4
0
163,685
0
L
Thor
6,340
906
12
2
0
146,429
1
W
Medusa
6,825
975
47
7
0
160,370
0
W
Bellona
6,453
922
30
4
0
164,554
0
L
Bakasura
5,565
795
13
2
0
91,370
0
W
Sobek
7,290
1,041
8
1
0
157,203
0
L
Loki
6,436
919
34
5
0
170,515
0
L
Cliodhna
5,740
820
21
3
0
177,565
0
W
Loki
6,913
988
35
5
0
167,940
0
W
Zeus
6,414
916
35
5
0
161,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role