Player Matchup

Sol
Sol
FatFalcon
Sol
Level 155
God Stats
4W - 2L
1,771 SR
Queue Stats
84W - 84L
1,466 Elo+
Solo
Serqet
Serqet
Kildar904
Serqet
Level 137
God Stats
0W - 3L
1,155 SR
Queue Stats
331W - 321L
1,478 Elo+
Party 3
Cupid
Cupid
MacaulayVulcan
Cupid
Level 121
God Stats
1W - 3L
1,147 SR
Queue Stats
134W - 130L
1,569 Elo+
Party 1
Bellona
Bellona
MrCleanDraws
Bellona
Level 127
God Stats
2W - 3L
1,543 SR
Queue Stats
126W - 133L
1,514 Elo+
Party 1
Cerberus
Cerberus
v SOUR DIESEL
Cerberus
Level 147
God Stats
2W - 2L
1,669 SR
Queue Stats
391W - 390L
1,485 Elo+
Party 3
Team Averages
Level 137
1,457 SR
1,502 Elo+

VS

Team Averages
Level 139
1,524 SR
1,512 Elo+
Hercules
Hercules
AmericaOnly
Hercules
Level 155
God Stats
2W - 1L
1,577 SR
Queue Stats
83W - 86L
1,517 Elo+
Party 4
Khepri
Khepri
BigChizu
Khepri
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,571 Elo+
Solo
Yu Huang
Yu Huang
CallMeDaddy2199
Yu Huang
Level 127
God Stats
2W - 1L
1,684 SR
Queue Stats
97W - 89L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
Eddyth
Baron Samedi
Level 168
God Stats
2W - 0L
1,324 SR
Queue Stats
102W - 103L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
marcomoni09
Kukulkan
Level 121
God Stats
1W - 0L
1,535 SR
Queue Stats
121W - 115L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 8
9,263
842
11,506
11,406
4,783
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
Kildar904
Serqet
12
2 / 5 / 7
7,595
690
5,886
9,862
8,233
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 3 / 8
7,648
695
10,383
9,619
3,991
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
MrCleanDraws
Bellona
13
2 / 2 / 8
7,633
694
5,555
10,629
11,671
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
v SOUR DIESEL
Cerberus
15
2 / 3 / 8
8,822
802
11,769
19,991
20,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AmericaOnly
Hercules
16
8 / 2 / 8
9,830
894
16,057
21,805
22,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Khepri
BigChizu
Khepri
14
1 / 4 / 13
8,816
801
4,538
12,720
12,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
15
3 / 2 / 9
8,656
787
12,638
6,309
2,954
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Eddyth
Baron Samedi
15
3 / 2 / 14
8,725
793
10,326
6,316
4,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
marcomoni09
Kukulkan
15
2 / 2 / 12
8,800
800
10,151
7,681
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
73
12
Kills
17
17
Deaths
12
39
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Hercules
AmericaOnly
Hercules
8
2
8
6
W
Khepri
BigChizu
Khepri
1
4
13
1.88
W
Yu Huang
3
2
9
3.75
W
Baron Samedi
Eddyth
Baron Samedi
3
2
14
5
L
4
4
8
2
L
Serqet
Kildar904
Serqet
2
5
7
1.1
L
2
3
8
2
L
Bellona
MrCleanDraws
Bellona
2
2
8
3
W
Kukulkan
marcomoni09
Kukulkan
2
2
12
4
L
Cerberus
v SOUR DIESEL
Cerberus
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,099
Damage
53,710
61,507
Taken
54,831
49,394
Mitigated
47,525
29,486
Healing
22,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AmericaOnly
Hercules
16,057
3,702
80
10,268
21,805
22,998
103
7,309
13,775
464
20,937
W
Khepri
BigChizu
Khepri
4,538
131
1,893
1,645
12,720
12,983
42
4,826
7,534
10,700
0
W
Yu Huang
12,638
1,125
874
1,144
6,309
2,954
468
3,937
2,162
27,527
0
W
Baron Samedi
Eddyth
Baron Samedi
10,326
857
2,237
833
6,316
4,635
548
4,110
2,206
14,304
0
L
11,506
3,913
362
2,723
11,406
4,783
1,206
6,591
4,538
32,362
0
L
Serqet
Kildar904
Serqet
5,886
930
1,810
1,160
9,862
8,233
0
5,824
3,899
0
8,091
L
10,383
5,330
4,747
3,275
9,619
3,991
728
5,657
3,774
0
21,162
L
Bellona
MrCleanDraws
Bellona
5,555
400
2,442
2,476
10,629
11,671
68
7,151
3,282
0
6,586
W
Kukulkan
marcomoni09
Kukulkan
10,151
1,548
2,036
1,546
7,681
3,955
319
3,093
4,238
25,871
0
L
Cerberus
v SOUR DIESEL
Cerberus
11,769
112
1,347
9,144
19,991
20,716
0
12,871
6,596
21,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,961
Gold Earned
44,827
122
Minions Killed
117
0
Camps Cleared
0
1,021,919
Distance Traveled
1,048,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,830
894
17
2
0
208,994
0
W
Khepri
8,816
801
6
1
0
215,385
0
W
Yu Huang
8,656
787
35
3
0
211,689
0
W
Baron Samedi
8,725
793
16
1
0
203,555
0
L
Sol
9,263
842
56
5
0
185,863
0
L
Serqet
7,595
690
7
1
0
181,155
0
L
Cupid
7,648
695
17
2
0
203,665
0
L
Bellona
7,633
694
4
0
0
232,143
0
W
Kukulkan
8,800
800
43
4
0
209,370
0
L
Cerberus
8,822
802
38
3
0
219,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role