Player Matchup

Bakasura
Bakasura
LPlusNoMaidens
Bakasura
Level 125
God Stats
0W - 1L
1,805 SR
Queue Stats
51W - 50L
1,511 Elo+
Party 1
Khepri
Khepri
RedHeavenx
Khepri
Level 129
God Stats
47W - 41L
1,593 SR
Queue Stats
49W - 45L
1,522 Elo+
Party 1
Anubis
Anubis
iansbussy
Anubis
Level 121
God Stats
6W - 1L
1,827 SR
Queue Stats
32W - 33L
1,488 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iansweethole
Cu Chulainn
Level 126
God Stats
2W - 1L
1,911 SR
Queue Stats
27W - 27L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
xchickE
Kukulkan
Level 14
God Stats
0W - 5L
1,193 SR
Queue Stats
0W - 7L
1,137 Elo+
Party 1
Team Averages
Level 103
1,666 SR
1,435 Elo+

VS

Team Averages
Level 105
1,525 SR
1,494 Elo+
Ao Kuang
Ao Kuang
CyberSiphon
Ao Kuang
Level 78
God Stats
13W - 5L
1,660 SR
Queue Stats
149W - 110L
1,564 Elo+
Solo
Atlas
Atlas
DaddyXanzz
Atlas
Level 159
God Stats
1W - 0L
1,422 SR
Queue Stats
57W - 63L
1,488 Elo+
Party 2
Achilles
Achilles
Dutch01
Achilles
Level 60
God Stats
1W - 2L
1,492 SR
Queue Stats
28W - 20L
1,506 Elo+
Party 3
Danzaburou
Danzaburou
McsneezyPC
Danzaburou
Level 82
God Stats
5W - 3L
1,547 SR
Queue Stats
31W - 22L
1,479 Elo+
Party 3
Scylla
Scylla
iMiserysignals
Scylla
Level 144
God Stats
4W - 5L
1,506 SR
Queue Stats
37W - 55L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
2 / 2 / 0
9,122
760
3,851
10,794
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
RedHeavenx
Khepri
14
0 / 3 / 0
8,546
712
2,739
13,485
10,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
iansbussy
Anubis
15
0 / 3 / 2
8,714
726
7,375
7,588
3,905
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
iansweethole
Cu Chulainn
15
0 / 4 / 1
8,118
677
4,693
12,608
10,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
xchickE
Kukulkan
14
0 / 3 / 0
8,144
679
3,539
7,352
2,984
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CyberSiphon
Ao Kuang
17
4 / 1 / 4
10,493
874
8,891
9,744
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Atlas
16
2 / 1 / 6
9,714
810
9,253
13,683
13,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Dutch01
Achilles
17
3 / 0 / 6
9,889
824
8,432
8,776
10,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
McsneezyPC
Danzaburou
16
3 / 0 / 9
10,155
846
9,431
4,280
2,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 0 / 7
10,012
834
11,849
4,029
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
15
15
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
CyberSiphon
Ao Kuang
4
1
4
6
W
Atlas
2
1
6
5
W
Achilles
Dutch01
Achilles
3
0
6
6
L
Bakasura
2
2
0
1
W
Danzaburou
McsneezyPC
Danzaburou
3
0
9
7.5
L
Khepri
RedHeavenx
Khepri
0
3
0
0
W
3
0
7
6.5
L
Anubis
iansbussy
Anubis
0
3
2
0.33
L
Cu Chulainn
iansweethole
Cu Chulainn
0
4
1
0.13
L
Kukulkan
xchickE
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,197
Damage
47,856
51,827
Taken
40,512
33,925
Mitigated
31,459
9,265
Healing
8,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
CyberSiphon
Ao Kuang
8,891
2,180
0
4,062
9,744
4,417
332
1,587
7,696
41,929
0
W
Atlas
9,253
2,848
0
1,051
13,683
13,075
288
4,349
9,075
26,710
532
W
Achilles
Dutch01
Achilles
8,432
1,242
0
2,204
8,776
10,589
262
2,786
5,990
0
25,169
L
Bakasura
3,851
2,503
0
3,068
10,794
5,988
0
6,180
4,152
0
15,758
W
Danzaburou
McsneezyPC
Danzaburou
9,431
4,123
0
1,445
4,280
2,027
2,173
2,498
1,782
0
29,053
L
Khepri
RedHeavenx
Khepri
2,739
74
0
1,855
13,485
10,931
0
5,911
6,859
12,244
0
W
11,849
438
0
222
4,029
1,351
774
2,433
1,596
49,078
0
L
Anubis
iansbussy
Anubis
7,375
1,122
0
2,074
7,588
3,905
0
4,150
2,861
31,505
0
L
Cu Chulainn
iansweethole
Cu Chulainn
4,693
273
0
1,047
12,608
10,117
0
7,073
5,193
0
20,874
L
Kukulkan
xchickE
Kukulkan
3,539
191
0
1,221
7,352
2,984
0
5,112
2,095
23,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,644
Gold Earned
50,263
203
Minions Killed
269
0
Camps Cleared
0
1,107,464
Distance Traveled
1,290,144
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,493
874
57
5
0
284,494
0
W
Atlas
9,714
810
44
4
0
248,561
0
W
Achilles
9,889
824
33
3
0
265,263
0
L
Bakasura
9,122
760
44
4
0
243,042
0
W
Danzaburou
10,155
846
42
4
0
241,716
0
L
Khepri
8,546
712
16
1
0
240,208
3
W
Scylla
10,012
834
93
8
0
250,110
0
L
Anubis
8,714
726
58
5
0
203,238
0
L
Cu Chulainn
8,118
677
36
3
0
226,292
2
L
Kukulkan
8,144
679
49
4
0
194,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role