Player Matchup

Danzaburou
Danzaburou
AZBigLawtMAN
Danzaburou
Level 139
God Stats
10W - 19L
1,432 SR
Queue Stats
221W - 221L
1,498 Elo+
Party 2
Jormungandr
Jormungandr
IennyO9
Jormungandr
Level 102
God Stats
9W - 13L
1,338 SR
Queue Stats
144W - 151L
1,409 Elo+
Party 2
Vamana
Vamana
Mintaaaaay
Vamana
Level 144
God Stats
1W - 0L
1,722 SR
Queue Stats
18W - 7L
1,660 Elo+
Party 3
Kukulkan
Kukulkan
NIKE BABY
Kukulkan
Level 119
God Stats
23W - 27L
1,478 SR
Queue Stats
196W - 205L
1,486 Elo+
Party 2
Arachne
Arachne
PoprockShawty
Arachne
Level 68
God Stats
4W - 0L
1,934 SR
Queue Stats
12W - 3L
1,704 Elo+
Party 3
Team Averages
Level 114
1,581 SR
1,551 Elo+

VS

Team Averages
Level 131
1,605 SR
1,525 Elo+
Aphrodite
Aphrodite
BukuBukuMocci
Aphrodite
Level 128
God Stats
3W - 7L
1,504 SR
Queue Stats
352W - 349L
1,500 Elo+
Solo
Fenrir
Fenrir
Grizzly_king44
Fenrir
Level 148
God Stats
2W - 3L
1,536 SR
Queue Stats
108W - 97L
1,515 Elo+
Party 1
Izanami
Izanami
Jscholz6
Izanami
Level 80
God Stats
1W - 1L
1,847 SR
Queue Stats
21W - 16L
1,578 Elo+
Party 1
Janus
Janus
OlympoZerO
Janus
Level 155
God Stats
4W - 7L
1,592 SR
Queue Stats
106W - 87L
1,515 Elo+
Solo
Khepri
Khepri
kingbernie35
Khepri
Level 143
God Stats
0W - 1L
1,548 SR
Queue Stats
108W - 96L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AZBigLawtMAN
Danzaburou
13
6 / 2 / 4
9,101
650
12,264
11,128
4,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
IennyO9
Jormungandr
11
0 / 2 / 8
7,443
532
7,693
12,442
9,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
Mintaaaaay
Vamana
15
2 / 1 / 0
9,149
654
6,134
10,718
9,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
NIKE BABY
Kukulkan
13
1 / 3 / 1
7,633
545
5,905
7,366
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
14
7 / 2 / 2
8,376
598
10,530
13,441
5,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BukuBukuMocci
Aphrodite
11
2 / 3 / 3
7,030
502
4,961
15,064
11,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 2 / 1
7,048
503
8,019
12,368
5,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Jscholz6
Izanami
10
0 / 6 / 0
5,986
428
3,530
10,428
3,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
14
5 / 4 / 2
8,387
599
10,103
10,484
4,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
12
0 / 1 / 4
6,790
485
5,573
8,700
6,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
16
Kills
10
10
Deaths
16
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AZBigLawtMAN
Danzaburou
6
2
4
4
L
Aphrodite
BukuBukuMocci
Aphrodite
2
3
3
1.17
L
3
2
1
1.75
W
Jormungandr
IennyO9
Jormungandr
0
2
8
2
L
Izanami
Jscholz6
Izanami
0
6
0
0
W
Vamana
Mintaaaaay
Vamana
2
1
0
2
W
Kukulkan
NIKE BABY
Kukulkan
1
3
1
0.5
L
Janus
5
4
2
1.5
W
Arachne
7
2
2
4
L
Khepri
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,526
Damage
32,186
55,095
Taken
57,044
32,729
Mitigated
31,338
13,751
Healing
14,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AZBigLawtMAN
Danzaburou
12,264
6,748
0
3,974
11,128
4,842
730
2,009
9,119
0
60,714
L
Aphrodite
BukuBukuMocci
Aphrodite
4,961
644
2,011
6,150
15,064
11,679
0
5,525
9,539
20,251
0
L
8,019
1,584
0
1,127
12,368
5,242
0
1,258
10,923
0
45,627
W
Jormungandr
IennyO9
Jormungandr
7,693
2,131
0
2,754
12,442
9,938
9
6,828
5,614
30,265
0
L
Izanami
Jscholz6
Izanami
3,530
2,566
0
1,679
10,428
3,509
690
1,380
9,048
0
40,189
W
Vamana
Mintaaaaay
Vamana
6,134
2,676
0
1,465
10,718
9,553
2,024
4,252
6,466
0
73,866
W
Kukulkan
NIKE BABY
Kukulkan
5,905
73
0
320
7,366
3,078
82
4,597
2,769
64,243
0
L
Janus
10,103
1,104
0
772
10,484
4,902
0
4,085
6,348
77,933
0
W
Arachne
10,530
6,460
0
5,238
13,441
5,318
0
2,951
10,490
0
63,091
L
Khepri
5,573
773
0
2,789
8,700
6,006
0
1,350
6,887
49,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,702
Gold Earned
35,241
469
Minions Killed
392
0
Camps Cleared
0
1,408,257
Distance Traveled
1,413,783
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,101
650
88
6
0
263,458
4
L
Aphrodite
7,030
502
26
2
0
283,559
0
L
Fenrir
7,048
503
71
5
0
317,707
0
W
Jormungandr
7,443
532
40
3
0
251,153
3
L
Izanami
5,986
428
87
6
0
245,639
0
W
Vamana
9,149
654
139
10
0
261,729
3
W
Kukulkan
7,633
545
117
8
0
279,052
0
L
Janus
8,387
599
132
9
0
289,833
5
W
Arachne
8,376
598
85
6
0
352,865
1
L
Khepri
6,790
485
76
5
0
277,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role