Player Matchup

Hel
Hel
Bronze I
dippindots29
Hel
Bronze I
Level 66
God Stats
1W - 8L
1,039 SR
Queue Stats
12W - 40L
838 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 66
1,039 SR
838 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 41
1,500 SR
714 MMR
Hachiman
Hachiman
Bronze V
Cloudyoblivion
Hachiman
Bronze V
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 16L
714 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
8,222
914
5,336
9,123
6,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CamazotzAgniChang'eZeusHeimdallr

VS

Bans
KukulkanThe MorriganNikeSurtrFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
7 / 1 / 0
9,959
1,107
7,289
8,435
4,477
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
7
7
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
7
1
0
7
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,336
Damage
7,289
9,123
Taken
8,435
6,345
Mitigated
4,477
608
Healing
2,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
7,289
5,120
0
2,125
8,435
4,477
1,550
5,769
2,666
0
44,036
L
5,336
1,399
0
608
9,123
6,345
408
384
8,739
34,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,222
Gold Earned
9,959
69
Minions Killed
85
2
Camps Cleared
6
143,810
Distance Traveled
165,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,959
1,107
85
9
6
165,941
0
L
Hel
8,222
914
69
8
2
143,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role