Player Matchup

Thor
Thor
Hernan_Pits
Thor
Level 125
God Stats
1W - 1L
1,485 SR
Queue Stats
59W - 67L
1,447 Elo+
Party 1
Ares
Ares
JoeTouchedMe686
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Moon96499
Kuzenbo
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
SaintamaWaifu
Hou Yi
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,506 Elo+
Party 3
Sun Wukong
Sun Wukong
WarreNut17
Sun Wukong
Level 26
God Stats
3W - 0L
1,700 SR
Queue Stats
64W - 62L
1,461 Elo+
Party 1
Team Averages
Level 57
1,537 SR
1,483 Elo+

VS

Team Averages
Level 45
1,498 SR
1,521 Elo+
Raijin
Raijin
LUCKISTYLE97
Raijin
Level 18
God Stats
0W - 2L
1,316 SR
Queue Stats
5W - 11L
1,511 Elo+
Party 2
Hera
Hera
Shqiptaarr
Hera
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,511 Elo+
Party 2
Lancelot
Lancelot
Th3Prodigy5
Lancelot
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,511 Elo+
Party 2
Poseidon
Poseidon
TheDahmerBomber
Poseidon
Level 29
God Stats
1W - 1L
1,672 SR
Queue Stats
87W - 84L
1,493 Elo+
Solo
Ah Puch
Ah Puch
lacktoestoddler2
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 49L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 17
9,346
779
11,119
10,138
10,236
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 3 / 20
10,312
859
12,065
13,830
18,620
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
Moon96499
Kuzenbo
15
1 / 2 / 12
9,465
789
5,976
12,658
16,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
10 / 2 / 16
11,422
952
16,406
10,335
6,182
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
WarreNut17
Sun Wukong
17
10 / 2 / 12
10,134
845
8,723
13,892
18,475
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
2 / 7 / 2
7,893
658
5,581
12,999
5,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 6
7,553
629
6,167
8,713
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Th3Prodigy5
Lancelot
14
3 / 7 / 5
8,225
685
9,396
12,806
6,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
15
0 / 5 / 7
8,419
702
7,828
10,408
4,259
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 3 / 5
9,098
758
12,712
13,418
10,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
35
27
Kills
10
12
Deaths
27
77
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
3
17
4.17
W
2
3
20
4
L
Raijin
2
7
2
0.43
W
Kuzenbo
Moon96499
Kuzenbo
1
2
12
3.5
W
10
2
16
9
L
0
5
6
0.6
L
Lancelot
Th3Prodigy5
Lancelot
3
7
5
0.79
L
Poseidon
0
5
7
0.7
W
Sun Wukong
WarreNut17
Sun Wukong
10
2
12
8
L
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,289
Damage
41,684
60,853
Taken
58,344
70,339
Mitigated
30,404
19,944
Healing
13,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,119
419
2,647
1,677
10,138
10,236
951
3,917
6,041
663
17,999
W
12,065
137
1,176
1,599
13,830
18,620
1,658
7,320
6,156
18,555
0
L
Raijin
5,581
575
0
1,440
12,999
5,725
0
2,980
10,019
14,785
0
W
Kuzenbo
Moon96499
Kuzenbo
5,976
1,888
1,857
2,591
12,658
16,826
539
6,611
5,803
10,330
0
W
16,406
7,989
1,358
1,822
10,335
6,182
5,132
6,354
3,591
0
48,120
L
6,167
1,348
873
1,830
8,713
3,733
0
2,945
5,768
13,621
0
L
Lancelot
Th3Prodigy5
Lancelot
9,396
2,228
0
445
12,806
6,405
0
3,799
9,007
0
14,150
L
Poseidon
7,828
831
182
1,069
10,408
4,259
147
3,402
7,006
25,360
0
W
Sun Wukong
WarreNut17
Sun Wukong
8,723
1,030
2,137
3,080
13,892
18,475
724
6,656
6,974
0
15,357
L
12,712
481
721
7,352
13,418
10,282
0
5,578
7,840
24,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,679
Gold Earned
41,188
141
Minions Killed
132
0
Camps Cleared
0
1,168,162
Distance Traveled
1,062,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,346
779
14
1
0
180,029
0
W
Ares
10,312
859
10
1
0
250,030
0
L
Raijin
7,893
658
22
2
0
192,369
0
W
Kuzenbo
9,465
789
12
1
0
274,590
0
W
Hou Yi
11,422
952
88
7
0
210,738
0
L
Hera
7,553
629
20
2
0
215,636
0
L
Lancelot
8,225
685
10
1
0
229,197
0
L
Poseidon
8,419
702
44
4
0
206,202
0
W
Sun Wukong
10,134
845
17
1
0
252,775
0
L
Ah Puch
9,098
758
36
3
0
218,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role