Player Matchup

Cliodhna
Cliodhna
Nightsteper
Cliodhna
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,485 Elo+
Solo
Cthulhu
Cthulhu
Safcmc
Cthulhu
Level 65
God Stats
3W - 5L
1,362 SR
Queue Stats
356W - 322L
1,541 Elo+
Solo
Nu Wa
Nu Wa
ShadowClone1412
Nu Wa
Level 129
God Stats
1W - 6L
1,156 SR
Queue Stats
150W - 164L
1,458 Elo+
Party 1
Discordia
Discordia
Spooky-Pig
Discordia
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,395 Elo+
Party 1
Sun Wukong
Sun Wukong
ToxicSweeney
Sun Wukong
Level 163
God Stats
1W - 3L
1,502 SR
Queue Stats
165W - 175L
1,465 Elo+
Solo
Team Averages
Level 103
1,404 SR
1,469 Elo+

VS

Team Averages
Level 165
1,528 SR
1,560 Elo+
Neith
Neith
 
Neith
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
 
Bakasura
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
EL GRAN BIG
Khepri
Level 162
God Stats
1W - 0L
1,495 SR
Queue Stats
2W - 2L
1,694 Elo+
Party 2
Amaterasu
Amaterasu
Fedtmule02
Amaterasu
Level 152
God Stats
2W - 1L
1,494 SR
Queue Stats
272W - 154L
1,629 Elo+
Solo
Ao Kuang
Ao Kuang
VeliKanHD
Ao Kuang
Level 159
God Stats
1W - 0L
1,650 SR
Queue Stats
36W - 41L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Nightsteper
Cliodhna
15
2 / 7 / 6
9,575
737
9,190
11,545
5,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
Safcmc
Cthulhu
17
0 / 2 / 10
9,608
739
17,591
13,192
11,923
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 4 / 8
8,794
676
10,816
9,800
3,611
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Spooky-Pig
Discordia
17
2 / 6 / 8
10,250
788
12,156
10,168
3,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
ToxicSweeney
Sun Wukong
19
8 / 4 / 2
11,395
877
15,786
18,577
18,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
3 / 3 / 11
11,062
851
14,295
14,060
8,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
 
Bakasura
16
5 / 3 / 12
10,411
801
8,784
17,021
11,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
14
0 / 3 / 13
9,065
697
3,074
16,614
18,819
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Fedtmule02
Amaterasu
20
10 / 3 / 10
12,109
931
19,532
18,780
23,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ao Kuang
VeliKanHD
Ao Kuang
16
5 / 5 / 12
10,340
795
10,016
18,085
25,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
81
13
Kills
23
23
Deaths
17
34
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
11
2.83
W
Bakasura
 
Bakasura
5
3
12
3.67
W
Khepri
0
3
13
2.17
W
Amaterasu
Fedtmule02
Amaterasu
10
3
10
5
L
Cliodhna
Nightsteper
Cliodhna
2
7
6
0.71
L
Cthulhu
Safcmc
Cthulhu
0
2
10
2.5
L
1
4
8
1.25
L
Discordia
Spooky-Pig
Discordia
2
6
8
1
L
Sun Wukong
ToxicSweeney
Sun Wukong
8
4
2
2.25
W
Ao Kuang
VeliKanHD
Ao Kuang
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,539
Damage
55,701
63,282
Taken
84,560
43,283
Mitigated
88,927
16,549
Healing
35,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,295
4,206
888
4,703
14,060
8,698
3,662
6,819
6,983
0
45,184
W
Bakasura
 
Bakasura
8,784
6,289
1,918
8,989
17,021
11,890
574
7,534
9,100
0
16,496
W
Khepri
3,074
673
2,231
4,510
16,614
18,819
191
8,311
7,959
14,232
0
W
Amaterasu
Fedtmule02
Amaterasu
19,532
6,045
340
6,583
18,780
23,745
1,597
7,224
11,194
0
34,895
L
Cliodhna
Nightsteper
Cliodhna
9,190
888
0
1,229
11,545
5,075
715
2,034
9,134
0
16,533
L
Cthulhu
Safcmc
Cthulhu
17,591
338
3,095
3,194
13,192
11,923
105
4,041
8,742
32,004
1,238
L
10,816
5,045
1,680
840
9,800
3,611
2,536
1,520
8,065
20,324
0
L
Discordia
Spooky-Pig
Discordia
12,156
525
663
860
10,168
3,960
550
355
9,382
24,986
0
L
Sun Wukong
ToxicSweeney
Sun Wukong
15,786
2,085
704
4,284
18,577
18,714
373
4,243
13,089
0
33,489
W
Ao Kuang
VeliKanHD
Ao Kuang
10,016
2,291
1,692
3,815
18,085
25,775
1,496
7,758
9,999
15,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,622
Gold Earned
52,987
156
Minions Killed
195
0
Camps Cleared
0
1,147,408
Distance Traveled
1,240,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,062
851
84
6
0
218,412
0
W
Bakasura
10,411
801
46
4
0
280,698
0
W
Khepri
9,065
697
15
1
0
258,702
0
W
Amaterasu
12,109
931
33
3
0
255,107
0
L
Cliodhna
9,575
737
13
1
0
206,689
0
L
Cthulhu
9,608
739
41
3
0
281,941
0
L
Nu Wa
8,794
676
16
1
0
204,100
0
L
Discordia
10,250
788
35
3
0
215,658
0
L
Sun Wukong
11,395
877
51
4
0
239,020
0
W
Ao Kuang
10,340
795
17
1
0
227,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role