Player Matchup

Hera
Hera
Crymonic
Hera
Level 152
God Stats
2W - 0L
1,826 SR
Queue Stats
17W - 8L
1,611 Elo+
Party 1
Hel
Hel
Legit Koolaiid
Hel
Level 156
God Stats
2W - 1L
1,414 SR
Queue Stats
108W - 127L
1,407 Elo+
Party 2
Sun Wukong
Sun Wukong
REDOGG93
Sun Wukong
Level 123
God Stats
1W - 0L
1,718 SR
Queue Stats
12W - 2L
1,750 Elo+
Party 1
Ah Puch
Ah Puch
Varjackz
Ah Puch
Level 142
God Stats
1W - 0L
1,723 SR
Queue Stats
5W - 4L
1,476 Elo+
Party 1
Serqet
Serqet
xLatchBo55x
Serqet
Level 141
God Stats
1W - 0L
1,455 SR
Queue Stats
258W - 236L
1,554 Elo+
Party 2
Team Averages
Level 143
1,627 SR
1,560 Elo+

VS

Team Averages
Level 140
1,425 SR
1,503 Elo+
Ares
Ares
CptBloodPrincess
Ares
Level 157
God Stats
0W - 1L
1,424 SR
Queue Stats
69W - 66L
1,500 Elo+
Party 3
Yemoja
Yemoja
OmarChacon73
Yemoja
Level 124
God Stats
0W - 4L
1,160 SR
Queue Stats
556W - 562L
1,506 Elo+
Solo
Izanami
Izanami
WarriorOneTrick
Izanami
Level 153
God Stats
0W - 1L
1,452 SR
Queue Stats
67W - 65L
1,482 Elo+
Party 3
Scylla
Scylla
Zecharia
Scylla
Level 158
God Stats
8W - 10L
1,477 SR
Queue Stats
816W - 835L
1,531 Elo+
Solo
Loki
Loki
sontix99
Loki
Level 107
God Stats
2W - 5L
1,613 SR
Queue Stats
195W - 205L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
7 / 2 / 11
9,572
870
9,115
7,165
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 1 / 15
9,982
907
8,744
15,522
6,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
REDOGG93
Sun Wukong
16
3 / 2 / 13
10,147
922
5,718
16,880
15,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
Varjackz
Ah Puch
15
4 / 4 / 14
9,327
848
10,804
12,081
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
17
3 / 1 / 16
9,557
869
7,434
13,534
12,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 6
7,108
646
4,424
16,829
17,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
1
0 / 1 / 0
2,728
248
0
787
158
14
2 / 6 / 2
8,258
751
6,963
11,266
5,500
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Zecharia
Scylla
17
3 / 3 / 5
9,611
874
15,579
6,566
2,843
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
16
5 / 5 / 4
8,810
801
12,957
9,702
4,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
27
23
Kills
10
10
Deaths
23
69
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
W
Hera
7
2
11
6.25
W
6
1
15
13.5
L
Yemoja
0
1
0
0
W
Sun Wukong
REDOGG93
Sun Wukong
3
2
13
4.75
W
Ah Puch
Varjackz
Ah Puch
4
4
14
2.75
L
2
6
2
0.5
L
Scylla
Zecharia
Scylla
3
3
5
1.83
L
Loki
5
5
4
1.4
W
Serqet
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,815
Damage
39,923
65,182
Taken
45,150
41,322
Mitigated
30,609
41,896
Healing
4,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,424
98
370
1,490
16,829
17,762
0
11,635
5,015
7,651
0
W
Hera
9,115
2,355
0
266
7,165
2,540
3,331
1,920
5,245
17,258
0
W
8,744
575
19,844
12,391
15,522
6,457
1,594
5,224
10,298
23,647
0
L
Yemoja
0
0
0
0
787
158
0
321
466
0
0
W
Sun Wukong
REDOGG93
Sun Wukong
5,718
1,003
1,357
4,468
16,880
15,425
962
5,125
11,755
0
26,380
W
Ah Puch
Varjackz
Ah Puch
10,804
491
1,202
1,087
12,081
4,435
1,021
2,388
9,693
26,270
0
L
6,963
4,195
137
761
11,266
5,500
0
6,683
4,345
0
19,295
L
Scylla
Zecharia
Scylla
15,579
992
398
362
6,566
2,843
0
3,953
2,352
38,252
0
L
Loki
12,957
1,015
120
787
9,702
4,346
0
6,843
2,859
0
24,979
W
Serqet
7,434
1,527
0
1,281
13,534
12,465
1,207
5,346
7,020
1,024
11,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,585
Gold Earned
36,515
131
Minions Killed
131
0
Camps Cleared
0
1,066,244
Distance Traveled
728,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,108
646
2
0
0
178,071
0
W
Hera
9,572
870
17
2
0
205,581
0
W
Hel
9,982
907
31
3
0
218,058
0
L
Yemoja
2,728
248
0
0
0
103
0
W
Sun Wukong
10,147
922
36
3
0
214,157
0
W
Ah Puch
9,327
848
29
3
0
212,333
0
L
Izanami
8,258
751
46
4
0
165,022
0
L
Scylla
9,611
874
68
6
0
196,842
0
L
Loki
8,810
801
15
1
0
188,574
0
W
Serqet
9,557
869
18
2
0
216,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role