Player Matchup

Baba Yaga
Baba Yaga
CardsFan9
Baba Yaga
Level 140
God Stats
2W - 0L
1,659 SR
Queue Stats
129W - 122L
1,483 Elo+
Party 2
Sun Wukong
Sun Wukong
InevitableThug
Sun Wukong
Level 145
God Stats
4W - 8L
1,288 SR
Queue Stats
302W - 296L
1,520 Elo+
Party 3
Skadi
Skadi
Wh1t3xTiger
Skadi
Level 141
God Stats
10W - 3L
1,825 SR
Queue Stats
167W - 153L
1,556 Elo+
Party 3
Zhong Kui
Zhong Kui
dutchclutch42
Zhong Kui
Level 155
God Stats
3W - 2L
1,379 SR
Queue Stats
255W - 227L
1,478 Elo+
Party 2
Artio
Artio
icezizzle
Artio
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,529 Elo+
Solo
Team Averages
Level 146
1,530 SR
1,513 Elo+

VS

Team Averages
Level 98
1,338 SR
1,491 Elo+
King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Black Y0shi00
Eset
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
King17jr
Skadi
Level 125
God Stats
2W - 5L
1,453 SR
Queue Stats
135W - 136L
1,455 Elo+
Solo
Cerberus
Cerberus
LonelyMom69
Cerberus
Level 58
God Stats
0W - 1L
1,121 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
SinnerYT
Set
Level 86
God Stats
0W - 1L
1,117 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CardsFan9
Baba Yaga
16
1 / 1 / 15
9,093
909
11,427
6,520
3,003
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
InevitableThug
Sun Wukong
16
9 / 2 / 14
9,900
990
11,986
15,416
20,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
9 / 3 / 10
9,831
983
9,215
8,387
3,814
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
dutchclutch42
Zhong Kui
15
4 / 2 / 12
8,881
888
13,139
10,612
13,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
icezizzle
Artio
12
0 / 6 / 13
7,501
750
3,508
12,239
14,718
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
5 / 5 / 6
8,691
869
9,777
13,751
16,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 5 / 4
7,526
753
7,356
8,692
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
King17jr
Skadi
14
2 / 4 / 4
7,574
757
10,715
9,798
4,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
LonelyMom69
Cerberus
14
2 / 5 / 5
7,362
736
5,406
13,176
13,887
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 4 / 4
6,659
666
2,076
8,393
5,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
35
23
Kills
12
14
Deaths
23
64
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
5
6
1.6
L
2
5
4
0.8
W
Baba Yaga
CardsFan9
Baba Yaga
1
1
15
8.5
W
Sun Wukong
InevitableThug
Sun Wukong
9
2
14
8
L
Skadi
King17jr
Skadi
2
4
4
1
L
Cerberus
LonelyMom69
Cerberus
2
5
5
0.9
L
1
4
4
0.75
W
9
3
10
4.67
W
Zhong Kui
dutchclutch42
Zhong Kui
4
2
12
5
W
Artio
icezizzle
Artio
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,275
Damage
35,330
53,174
Taken
53,810
55,126
Mitigated
43,894
18,811
Healing
6,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,777
1,078
856
1,409
13,751
16,727
0
4,837
8,914
0
19,150
L
7,356
1,096
500
236
8,692
3,926
0
4,569
4,123
17,160
0
W
Baba Yaga
CardsFan9
Baba Yaga
11,427
914
1,156
2,497
6,520
3,003
1,996
1,506
5,014
26,209
0
W
Sun Wukong
InevitableThug
Sun Wukong
11,986
1,978
952
4,690
15,416
20,589
120
4,290
11,126
1,536
21,040
L
Skadi
King17jr
Skadi
10,715
2,791
340
289
9,798
4,326
0
6,476
3,322
0
22,087
L
Cerberus
LonelyMom69
Cerberus
5,406
253
0
1,903
13,176
13,887
0
8,987
4,189
10,517
0
L
2,076
582
103
962
8,393
5,028
0
4,000
4,393
0
6,181
W
9,215
5,073
446
806
8,387
3,814
496
1,794
6,593
0
13,624
W
Zhong Kui
dutchclutch42
Zhong Kui
13,139
1,450
2,348
4,195
10,612
13,002
1,725
2,155
8,457
25,791
0
W
Artio
icezizzle
Artio
3,508
64
946
775
12,239
14,718
0
3,017
9,222
8,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,206
Gold Earned
37,812
109
Minions Killed
84
0
Camps Cleared
0
925,667
Distance Traveled
826,082
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,691
869
12
1
0
172,050
0
L
Eset
7,526
753
29
3
0
147,583
0
W
Baba Yaga
9,093
909
32
3
0
213,546
0
W
Sun Wukong
9,900
990
13
1
0
199,188
0
L
Skadi
7,574
757
17
2
0
185,538
0
L
Cerberus
7,362
736
16
2
0
171,161
0
L
Set
6,659
666
10
1
0
149,750
0
W
Skadi
9,831
983
16
2
0
172,129
0
W
Zhong Kui
8,881
888
36
4
0
180,379
0
W
Artio
7,501
750
12
1
0
160,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role