Player Matchup

Nemesis
Nemesis
IcyCobra5325
Nemesis
Level 59
God Stats
1W - 1L
1,253 SR
Queue Stats
16W - 26L
1,309 Elo+
Solo
Izanami
Izanami
JUNKYARD69
Izanami
Level 56
God Stats
4W - 1L
1,388 SR
Queue Stats
235W - 280L
1,358 Elo+
Solo
Yemoja
Yemoja
Ragedale
Yemoja
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 37L
1,372 Elo+
Party 1
Skadi
Skadi
Tigerpanzer313
Skadi
Level 108
God Stats
5W - 8L
1,469 SR
Queue Stats
249W - 272L
1,382 Elo+
Party 1
Chaac
Chaac
XD-Sepehr_-Devil
Chaac
Level 67
God Stats
2W - 2L
1,391 SR
Queue Stats
120W - 132L
1,351 Elo+
Solo
Team Averages
Level 62
1,400 SR
1,354 Elo+

VS

Team Averages
Level 101
1,522 SR
1,426 Elo+
Hades
Hades
 
Hades
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
JinnaSeo
Hachiman
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 133L
1,372 Elo+
Solo
Yemoja
Yemoja
RLLJr
Yemoja
Level 75
God Stats
0W - 1L
1,661 SR
Queue Stats
23W - 29L
1,378 Elo+
Solo
Lancelot
Lancelot
TheFother
Lancelot
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 188L
1,445 Elo+
Solo
Bastet
Bastet
krossa_mig
Bastet
Level 107
God Stats
8W - 10L
1,449 SR
Queue Stats
335W - 349L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IcyCobra5325
Nemesis
17
5 / 3 / 4
11,061
737
11,816
17,650
9,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
JUNKYARD69
Izanami
19
7 / 5 / 9
12,434
829
18,836
19,744
9,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Ragedale
Yemoja
16
0 / 3 / 8
10,307
687
4,843
15,052
11,230
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 1 / 10
12,098
807
13,199
11,647
6,119
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 5 / 9
11,312
754
9,777
26,818
30,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
8 / 5 / 7
10,982
732
13,866
18,415
19,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
JinnaSeo
Hachiman
17
3 / 6 / 8
9,793
653
17,788
13,757
6,799
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
RLLJr
Yemoja
18
0 / 5 / 10
10,085
672
9,203
19,147
14,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
TheFother
Lancelot
1
0 / 0 / 1
3,752
250
0
0
0
Bastet
krossa_mig
Bastet
19
6 / 3 / 9
10,771
718
20,323
15,472
8,429
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
52
19
Kills
17
17
Deaths
19
40
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
8
5
7
2.3
W
Nemesis
IcyCobra5325
Nemesis
5
3
4
2.33
W
Izanami
JUNKYARD69
Izanami
7
5
9
2.3
L
Hachiman
JinnaSeo
Hachiman
3
6
8
1.17
L
Yemoja
RLLJr
Yemoja
0
5
10
1
W
Yemoja
Ragedale
Yemoja
0
3
8
1.33
L
Lancelot
TheFother
Lancelot
0
0
1
0.5
W
4
1
10
9
W
3
5
9
1.5
L
Bastet
krossa_mig
Bastet
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,471
Damage
61,180
90,911
Taken
66,791
66,640
Mitigated
49,522
43,287
Healing
22,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
13,866
2,567
931
4,476
18,415
19,945
0
1,030
17,385
27,287
0
W
Nemesis
IcyCobra5325
Nemesis
11,816
4,169
1,578
3,643
17,650
9,797
2,186
4,029
13,621
0
19,079
W
Izanami
JUNKYARD69
Izanami
18,836
12,842
1,101
3,812
19,744
9,076
3,731
7,199
12,545
0
41,225
L
Hachiman
JinnaSeo
Hachiman
17,788
9,490
526
392
13,757
6,799
29
1,387
12,370
0
31,719
L
Yemoja
RLLJr
Yemoja
9,203
2,914
6,146
2,939
19,147
14,349
0
976
18,171
22,016
0
W
Yemoja
Ragedale
Yemoja
4,843
1,258
16,663
4,638
15,052
11,230
374
3,482
11,570
12,636
0
L
Lancelot
TheFother
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
13,199
5,746
221
625
11,647
6,119
2,105
4,072
7,575
0
43,931
W
9,777
1,966
1,848
9,158
26,818
30,418
202
4,287
22,531
0
19,395
L
Bastet
krossa_mig
Bastet
20,323
5,133
1,146
5,486
15,472
8,429
0
1,450
14,022
0
37,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,212
Gold Earned
45,383
163
Minions Killed
124
0
Camps Cleared
0
1,337,685
Distance Traveled
878,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,982
732
35
2
0
197,882
0
W
Nemesis
11,061
737
12
1
0
274,148
0
W
Izanami
12,434
829
55
4
0
238,757
0
L
Hachiman
9,793
653
29
2
0
193,379
0
L
Yemoja
10,085
672
20
1
0
203,899
0
W
Yemoja
10,307
687
14
1
0
261,662
0
L
Lancelot
3,752
250
0
0
0
0
0
W
Skadi
12,098
807
67
4
0
263,918
0
W
Chaac
11,312
754
15
1
0
299,200
0
L
Bastet
10,771
718
40
3
0
283,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role