Player Matchup

Hachiman
Hachiman
BlackedRaw-_-
Hachiman
Level 147
God Stats
5W - 2L
1,811 SR
Queue Stats
30W - 20L
1,619 Elo+
Party 2
Merlin
Merlin
EmiliaClarkes
Merlin
Level 115
God Stats
5W - 5L
1,534 SR
Queue Stats
28W - 14L
1,668 Elo+
Party 2
Athena
Athena
KingGeorge24Rip
Athena
Level 88
God Stats
2W - 2L
1,735 SR
Queue Stats
11W - 10L
1,567 Elo+
Party 2
Thor
Thor
SiNxAnarchy
Thor
Level 149
God Stats
1W - 2L
1,710 SR
Queue Stats
98W - 78L
1,517 Elo+
Solo
Cthulhu
Cthulhu
alaneitor100
Cthulhu
Level 124
God Stats
3W - 1L
1,715 SR
Queue Stats
23W - 26L
1,446 Elo+
Solo
Team Averages
Level 125
1,701 SR
1,563 Elo+

VS

Team Averages
Level 154
1,570 SR
1,573 Elo+
Hades
Hades
 
Hades
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bimboide
Cthulhu
Level 159
God Stats
4W - 1L
1,760 SR
Queue Stats
365W - 315L
1,582 Elo+
Solo
Ullr
Ullr
CPB99
Ullr
Level 139
God Stats
20W - 14L
1,719 SR
Queue Stats
225W - 225L
1,614 Elo+
Party 1
King Arthur
King Arthur
DiesVeryMuch
King Arthur
Level 147
God Stats
7W - 5L
1,593 SR
Queue Stats
74W - 79L
1,527 Elo+
Solo
Apollo
Apollo
JingWeisThighs
Apollo
Level 155
God Stats
2W - 5L
1,279 SR
Queue Stats
107W - 74L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlackedRaw-_-
Hachiman
10
0 / 2 / 0
5,269
479
3,488
7,148
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
5,376
489
2,448
4,565
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 2
5,387
490
1,741
8,669
5,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 0
5,448
495
2,042
8,618
3,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
alaneitor100
Cthulhu
10
2 / 4 / 0
6,308
573
6,907
11,210
8,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
2 / 0 / 1
6,822
620
5,958
7,168
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Bimboide
Cthulhu
9
1 / 1 / 2
6,196
563
4,189
6,692
4,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
CPB99
Ullr
10
1 / 0 / 3
5,851
532
1,629
7,077
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
DiesVeryMuch
King Arthur
10
2 / 3 / 2
6,693
608
7,296
10,279
6,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 0 / 0
7,328
666
7,729
7,103
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
11
11
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
1
2.5
W
Cthulhu
Bimboide
Cthulhu
1
1
2
2
L
Hachiman
BlackedRaw-_-
Hachiman
0
2
0
0
W
Ullr
CPB99
Ullr
1
0
3
2.5
W
King Arthur
DiesVeryMuch
King Arthur
2
3
2
1
L
0
3
1
0.17
W
5
0
0
5
L
0
2
2
0.5
L
2
0
0
2
L
Cthulhu
alaneitor100
Cthulhu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,626
Damage
26,801
40,210
Taken
38,319
20,346
Mitigated
18,793
8,294
Healing
16,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,958
998
272
4,283
7,168
3,476
0
2,372
4,796
61,160
428
W
Cthulhu
Bimboide
Cthulhu
4,189
61
1,114
1,764
6,692
4,046
0
836
5,856
22,893
0
L
Hachiman
BlackedRaw-_-
Hachiman
3,488
1,532
0
2,230
7,148
2,005
0
555
6,593
0
37,263
W
Ullr
CPB99
Ullr
1,629
687
0
4,189
7,077
2,633
0
387
6,690
0
33,238
W
King Arthur
DiesVeryMuch
King Arthur
7,296
1,753
0
1,675
10,279
6,028
0
5,887
3,510
0
42,734
L
2,448
102
0
477
4,565
1,617
0
2,872
1,693
42,265
0
W
7,729
6,481
0
3,057
7,103
2,610
948
732
6,371
0
57,986
L
1,741
486
0
2,371
8,669
5,450
0
3,126
5,543
11,741
0
L
2,042
444
0
780
8,618
3,162
0
3,048
5,570
0
31,156
L
Cthulhu
alaneitor100
Cthulhu
6,907
356
0
2,436
11,210
8,112
0
433
10,777
39,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,788
Gold Earned
32,890
292
Minions Killed
349
0
Camps Cleared
0
1,092,455
Distance Traveled
1,102,696
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,822
620
102
9
0
215,499
2
W
Cthulhu
6,196
563
40
4
0
236,431
0
L
Hachiman
5,269
479
56
5
0
198,149
0
W
Ullr
5,851
532
63
6
0
227,655
0
W
King Arthur
6,693
608
55
5
0
211,990
3
L
Merlin
5,376
489
82
7
0
204,919
2
W
Apollo
7,328
666
89
8
0
211,121
1
L
Athena
5,387
490
20
2
0
247,272
4
L
Thor
5,448
495
69
6
0
236,014
0
L
Cthulhu
6,308
573
65
6
0
206,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role