Player Matchup

Tiamat
Tiamat
FIubbuh
Tiamat
Level 142
God Stats
5W - 3L
1,453 SR
Queue Stats
327W - 327L
1,514 Elo+
Party 1
Chaac
Chaac
Kinko_242
Chaac
Level 112
God Stats
23W - 18L
1,551 SR
Queue Stats
229W - 219L
1,486 Elo+
Party 1
Horus
Horus
Lobster Rat
Horus
Level 147
God Stats
8W - 7L
1,467 SR
Queue Stats
464W - 445L
1,534 Elo+
Solo
Sol
Sol
MistaDonte-
Sol
Level 143
God Stats
6W - 2L
1,394 SR
Queue Stats
212W - 221L
1,541 Elo+
Party 1
Awilix
Awilix
Nickdog242
Awilix
Level 109
God Stats
15W - 6L
1,629 SR
Queue Stats
204W - 206L
1,504 Elo+
Party 1
Team Averages
Level 131
1,499 SR
1,516 Elo+

VS

Team Averages
Level 109
1,376 SR
1,383 Elo+
Poseidon
Poseidon
 
Poseidon
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
FulfilledCloud06
Xing Tian
Level 109
God Stats
0W - 2L
1,263 SR
Queue Stats
58W - 70L
1,447 Elo+
Party 2
Sun Wukong
Sun Wukong
Jacob11801
Sun Wukong
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,444 Elo+
Solo
Neith
Neith
MayaG04
Neith
Level 5
God Stats
1W - 7L
1,089 SR
Queue Stats
1W - 8L
1,062 Elo+
Party 2
Loki
Loki
Yo-Kaiii
Loki
Level 140
God Stats
1W - 3L
1,529 SR
Queue Stats
222W - 241L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FIubbuh
Tiamat
13
3 / 0 / 1
7,874
716
4,669
5,681
3,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Kinko_242
Chaac
12
2 / 1 / 2
6,938
631
6,659
10,016
9,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 0 / 3
6,186
562
2,677
5,938
3,455
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

11
5 / 2 / 0
6,738
613
8,783
5,610
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
Nickdog242
Awilix
11
1 / 0 / 3
6,508
592
3,362
6,791
2,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 4 / 0
6,369
579
3,706
6,527
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
7
0 / 1 / 2
5,100
464
1,998
6,883
5,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Jacob11801
Sun Wukong
11
1 / 3 / 0
6,673
607
6,659
10,385
6,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
MayaG04
Neith
8
0 / 3 / 1
4,900
445
2,668
6,736
2,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
10
1 / 2 / 1
5,825
530
4,154
9,338
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
3
3
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
4
0
0.25
W
Tiamat
FIubbuh
Tiamat
3
0
1
3.5
L
Xing Tian
0
1
2
1
L
Sun Wukong
Jacob11801
Sun Wukong
1
3
0
0.33
W
Chaac
Kinko_242
Chaac
2
1
2
3
W
1
0
3
2.5
L
Neith
MayaG04
Neith
0
3
1
0.17
W
5
2
0
2.5
W
Awilix
Nickdog242
Awilix
1
0
3
2.5
L
Loki
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,150
Damage
19,185
34,036
Taken
39,869
20,856
Mitigated
20,089
16,294
Healing
9,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,706
966
0
500
6,527
2,409
0
5,041
1,185
47,295
0
W
Tiamat
FIubbuh
Tiamat
4,669
222
0
3,259
5,681
3,561
497
2,753
2,928
55,652
0
L
Xing Tian
1,998
380
0
1,884
6,883
5,097
0
3,389
3,494
10,722
0
L
Sun Wukong
Jacob11801
Sun Wukong
6,659
1,914
0
2,525
10,385
6,939
0
0
9,618
0
51,231
W
Chaac
Kinko_242
Chaac
6,659
1,613
0
5,827
10,016
9,398
0
0
10,016
0
43,620
W
2,677
1,303
1,345
2,820
5,938
3,455
76
883
5,055
0
17,883
L
Neith
MayaG04
Neith
2,668
1,150
0
469
6,736
2,274
0
3,383
3,353
0
26,924
W
8,783
3,680
0
1,928
5,610
1,859
934
1,301
4,309
45,172
3,773
W
Awilix
Nickdog242
Awilix
3,362
1,291
0
1,115
6,791
2,583
0
767
6,024
0
41,667
L
Loki
4,154
667
0
4,242
9,338
3,370
0
1,196
8,098
0
44,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,244
Gold Earned
28,867
361
Minions Killed
311
0
Camps Cleared
0
1,151,581
Distance Traveled
1,087,843
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,369
579
93
8
0
218,935
0
W
Tiamat
7,874
716
123
11
0
222,557
2
L
Xing Tian
5,100
464
24
2
0
216,203
0
L
Sun Wukong
6,673
607
84
8
0
204,903
1
W
Chaac
6,938
631
77
7
0
213,892
0
W
Horus
6,186
562
16
1
0
240,104
0
L
Neith
4,900
445
33
3
0
200,835
0
W
Sol
6,738
613
86
8
0
205,272
0
W
Awilix
6,508
592
59
5
0
269,756
0
L
Loki
5,825
530
77
7
0
246,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role