Player Matchup

Thor
Thor
AggrosaurusRex
Thor
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Charon
Charon
Plaguesmith
Charon
Level 54
God Stats
0W - 1L
1,549 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Janus
Janus
stormus3104
Janus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,474 Elo+
Solo
Team Averages
Level 63
1,516 SR
1,491 Elo+

VS

Team Averages
Level 60
1,608 SR
1,453 Elo+
Anubis
Anubis
DOSRELOS
Anubis
Level 45
God Stats
10W - 5L
1,626 SR
Queue Stats
137W - 147L
1,392 Elo+
Party 1
Bastet
Bastet
JustSurviive
Bastet
Level 109
God Stats
28W - 17L
1,617 SR
Queue Stats
192W - 181L
1,527 Elo+
Party 1
Achilles
Achilles
TheWazah
Achilles
Level 27
God Stats
7W - 9L
1,581 SR
Queue Stats
68W - 70L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 6 / 0
7,231
723
4,677
9,342
2,324
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charon
9
0 / 2 / 4
6,939
694
5,730
9,150
7,114
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 4 / 3
7,216
722
5,871
6,891
1,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DOSRELOS
Anubis
11
2 / 2 / 9
8,083
808
6,485
5,077
2,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
11
4 / 1 / 8
8,452
845
9,864
9,878
3,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
TheWazah
Achilles
11
6 / 1 / 5
8,587
859
4,986
6,006
5,014
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
12
12
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
W
Anubis
DOSRELOS
Anubis
2
2
9
3.25
W
Bastet
4
1
8
8
L
Charon
0
2
4
1
W
Achilles
TheWazah
Achilles
6
1
5
8.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,278
Damage
21,335
25,383
Taken
20,961
11,275
Mitigated
11,419
400
Healing
5,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,677
904
0
0
9,342
2,324
0
2,887
6,455
0
12,855
W
Anubis
DOSRELOS
Anubis
6,485
153
0
1,667
5,077
2,848
200
3,362
1,715
32,309
0
W
Bastet
9,864
2,156
0
3,781
9,878
3,557
301
4,250
5,628
0
30,155
L
Charon
5,730
579
0
250
9,150
7,114
0
3,171
5,979
17,313
989
W
Achilles
TheWazah
Achilles
4,986
576
0
545
6,006
5,014
100
3,313
2,693
0
13,068
L
5,871
306
0
150
6,891
1,837
0
1,016
5,875
24,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,386
Gold Earned
25,122
73
Minions Killed
110
0
Camps Cleared
0
458,669
Distance Traveled
577,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,231
723
14
1
0
130,716
0
W
Anubis
8,083
808
56
6
0
178,249
0
W
Bastet
8,452
845
37
4
0
206,146
0
L
Charon
6,939
694
15
2
0
173,025
0
W
Achilles
8,587
859
17
2
0
192,677
0
L
Janus
7,216
722
44
4
0
154,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role