Player Matchup

Xbalanque
Xbalanque
LucasRagnarök
Xbalanque
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,477 Elo+
Party 2
Hera
Hera
Vamble
Hera
Level 89
God Stats
2W - 2L
1,533 SR
Queue Stats
78W - 75L
1,523 Elo+
Party 2
Cabrakan
Cabrakan
chuckach3w
Cabrakan
Level 50
God Stats
2W - 1L
1,528 SR
Queue Stats
14W - 18L
1,451 Elo+
Party 2
Guan Yu
Guan Yu
esqueleto7
Guan Yu
Level 152
God Stats
3W - 0L
1,972 SR
Queue Stats
194W - 200L
1,460 Elo+
Solo
Cthulhu
Cthulhu
johnnyshot87
Cthulhu
Level 177
God Stats
4W - 4L
1,542 SR
Queue Stats
216W - 216L
1,529 Elo+
Solo
Team Averages
Level 106
1,615 SR
1,488 Elo+

VS

Team Averages
Level 153
1,537 SR
1,462 Elo+
Fafnir
Fafnir
Fluffdaddy69940
Fafnir
Level 222
God Stats
0W - 2L
1,284 SR
Queue Stats
253W - 284L
1,426 Elo+
Solo
Ah Puch
Ah Puch
StrictlySpeed
Ah Puch
Level 145
God Stats
2W - 1L
1,809 SR
Queue Stats
151W - 156L
1,558 Elo+
Solo
Chang'e
Chang'e
The Hick2040
Chang'e
Level 108
God Stats
7W - 5L
1,639 SR
Queue Stats
354W - 331L
1,476 Elo+
Party 1
Bellona
Bellona
Yager_Bomber13
Bellona
Level 179
God Stats
3W - 4L
1,453 SR
Queue Stats
298W - 311L
1,472 Elo+
Party 1
Poseidon
Poseidon
icodicia
Poseidon
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LucasRagnarök
Xbalanque
19
5 / 1 / 10
11,698
836
18,454
15,745
8,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
Vamble
Hera
19
6 / 3 / 10
11,253
804
20,694
12,618
6,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
chuckach3w
Cabrakan
14
1 / 3 / 12
9,767
698
5,097
16,365
21,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Guan Yu
esqueleto7
Guan Yu
19
6 / 2 / 15
12,324
880
9,053
20,592
19,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cthulhu
johnnyshot87
Cthulhu
19
4 / 1 / 12
11,332
809
23,460
18,192
14,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 5
8,985
642
7,990
20,896
16,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
1
0 / 0 / 0
3,520
251
0
0
0
Chang'e
The Hick2040
Chang'e
17
1 / 6 / 6
9,064
647
13,739
22,307
8,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 7 / 2
9,193
657
14,027
24,605
24,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
icodicia
Poseidon
19
3 / 4 / 4
10,403
743
21,645
14,176
7,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
26
22
Kills
9
10
Deaths
22
59
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
Xbalanque
LucasRagnarök
Xbalanque
5
1
10
10
L
Ah Puch
0
0
0
0
L
Chang'e
The Hick2040
Chang'e
1
6
6
0.67
W
Hera
Vamble
Hera
6
3
10
3.67
L
4
7
2
0.71
W
Cabrakan
chuckach3w
Cabrakan
1
3
12
2.33
W
Guan Yu
esqueleto7
Guan Yu
6
2
15
6.75
L
Poseidon
icodicia
Poseidon
3
4
4
1.25
W
Cthulhu
johnnyshot87
Cthulhu
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,758
Damage
57,401
83,512
Taken
81,984
70,332
Mitigated
56,804
50,142
Healing
33,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,990
4,034
703
3,663
20,896
16,593
0
9,649
10,630
19,328
0
W
Xbalanque
LucasRagnarök
Xbalanque
18,454
10,425
980
3,797
15,745
8,779
2,266
8,500
7,245
0
47,393
L
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
The Hick2040
Chang'e
13,739
1,320
13,282
9,551
22,307
8,989
0
14,307
7,659
28,491
0
W
Hera
Vamble
Hera
20,694
5,304
1,774
1,595
12,618
6,608
1,612
5,886
6,732
30,053
0
L
14,027
2,395
868
1,910
24,605
24,145
0
11,526
12,358
0
30,817
W
Cabrakan
chuckach3w
Cabrakan
5,097
341
1,692
2,155
16,365
21,381
126
8,743
7,622
6,168
0
W
Guan Yu
esqueleto7
Guan Yu
9,053
1,195
16,249
10,222
20,592
19,402
778
10,807
9,785
0
13,985
L
Poseidon
icodicia
Poseidon
21,645
2,708
1,142
2,156
14,176
7,077
0
11,287
2,414
48,720
0
W
Cthulhu
johnnyshot87
Cthulhu
23,460
368
4,469
7,209
18,192
14,162
334
9,438
8,754
38,848
328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,374
Gold Earned
41,165
149
Minions Killed
142
0
Camps Cleared
0
1,342,617
Distance Traveled
926,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,985
642
19
1
0
215,946
0
W
Xbalanque
11,698
836
72
5
0
253,786
0
L
Ah Puch
3,520
251
0
0
0
0
0
L
Chang'e
9,064
647
32
2
0
244,261
0
W
Hera
11,253
804
18
1
0
255,780
0
L
Bellona
9,193
657
21
2
0
247,136
0
W
Cabrakan
9,767
698
4
0
0
251,140
0
W
Guan Yu
12,324
880
14
1
0
270,481
0
L
Poseidon
10,403
743
70
5
0
219,235
0
W
Cthulhu
11,332
809
41
3
0
311,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role