Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BeOzZy
Anhur
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,311 Elo+
Party 3
Nike
Nike
Duke1337
Nike
Level 63
God Stats
11W - 3L
1,804 SR
Queue Stats
50W - 32L
1,547 Elo+
Solo
Kukulkan
Kukulkan
Lperkal
Kukulkan
Level 106
God Stats
2W - 0L
1,912 SR
Queue Stats
19W - 16L
1,434 Elo+
Party 3
Mercury
Mercury
MrD1219
Mercury
Level 68
God Stats
1W - 0L
1,654 SR
Queue Stats
5W - 8L
1,349 Elo+
Party 3
Team Averages
Level 67
1,674 SR
1,428 Elo+

VS

Team Averages
Level 75
1,513 SR
1,451 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
EpsilonSenpai
Nemesis
Level 200
God Stats
6W - 14L
1,459 SR
Queue Stats
236W - 229L
1,478 Elo+
Solo
Anhur
Anhur
Majin--Damon
Anhur
Level 38
God Stats
7W - 3L
1,749 SR
Queue Stats
38W - 20L
1,635 Elo+
Party 2
Cthulhu
Cthulhu
Manic123
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,285 Elo+
Party 1
Anubis
Anubis
ReYZzie
Anubis
Level 26
God Stats
0W - 1L
1,354 SR
Queue Stats
1W - 4L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
3 / 2 / 4
7,244
557
6,041
9,845
6,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
BeOzZy
Anhur
14
5 / 0 / 3
8,383
645
10,837
8,286
3,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
14
3 / 2 / 2
8,315
640
7,348
11,645
9,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Lperkal
Kukulkan
14
7 / 1 / 3
8,763
674
10,142
6,021
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
MrD1219
Mercury
14
4 / 1 / 5
8,421
648
6,408
9,663
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
1 / 4 / 1
6,935
533
5,330
11,662
6,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
13
4 / 4 / 1
7,413
570
5,823
15,025
5,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 3
6,451
496
6,721
12,213
2,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Manic123
Cthulhu
9
0 / 5 / 1
5,745
442
4,071
9,843
6,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
ReYZzie
Anubis
11
0 / 5 / 0
5,553
427
1,170
9,263
4,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
22
Kills
5
6
Deaths
22
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
2
4
2.5
L
Erlang Shen
 
Erlang Shen
1
4
1
0.38
W
Anhur
BeOzZy
Anhur
5
0
3
6.5
W
Nike
3
2
2
2
L
Nemesis
4
4
1
1.13
W
Kukulkan
Lperkal
Kukulkan
7
1
3
8.5
L
0
4
3
0.38
L
Cthulhu
Manic123
Cthulhu
0
5
1
0.1
W
Mercury
MrD1219
Mercury
4
1
5
6.5
L
Anubis
ReYZzie
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,776
Damage
23,115
45,460
Taken
58,006
25,245
Mitigated
25,737
12,109
Healing
16,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,041
2,644
1,881
2,894
9,845
6,954
313
1,555
8,290
21,941
6,862
L
Erlang Shen
 
Erlang Shen
5,330
2,717
0
3,811
11,662
6,905
0
1,610
10,052
0
40,647
W
Anhur
BeOzZy
Anhur
10,837
5,424
0
3,967
8,286
3,148
1,587
1,203
7,083
0
71,114
W
Nike
7,348
1,397
0
1,857
11,645
9,410
0
0
11,645
0
63,143
L
Nemesis
5,823
2,552
0
5,455
15,025
5,694
0
4,279
10,746
0
52,345
W
Kukulkan
Lperkal
Kukulkan
10,142
1,346
0
699
6,021
2,485
764
691
5,330
70,965
0
L
6,721
3,818
0
2,513
12,213
2,964
0
2,378
9,835
0
47,876
L
Cthulhu
Manic123
Cthulhu
4,071
291
985
1,518
9,843
6,153
39
3,943
5,900
12,944
0
W
Mercury
MrD1219
Mercury
6,408
2,733
0
811
9,663
3,248
659
1,792
7,871
0
59,184
L
Anubis
ReYZzie
Anubis
1,170
145
0
2,094
9,263
4,021
252
3,409
5,854
36,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,126
Gold Earned
32,097
469
Minions Killed
313
0
Camps Cleared
0
1,320,558
Distance Traveled
1,287,988
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,244
557
32
2
0
245,176
4
L
Erlang Shen
6,935
533
75
6
0
271,399
3
W
Anhur
8,383
645
116
9
0
263,574
0
W
Nike
8,315
640
113
9
0
223,213
0
L
Nemesis
7,413
570
85
7
0
288,142
0
W
Kukulkan
8,763
674
104
8
0
274,586
2
L
Anhur
6,451
496
102
8
0
223,169
0
L
Cthulhu
5,745
442
14
1
0
279,924
0
W
Mercury
8,421
648
104
8
0
314,009
1
L
Anubis
5,553
427
37
3
0
225,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role