Player Matchup

Nike
Nike
 
Nike
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CoMoshun
Vulcan
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,504 Elo+
Party 4
Sol
Sol
Murderkee
Sol
Level 144
God Stats
2W - 3L
1,365 SR
Queue Stats
63W - 47L
1,528 Elo+
Party 2
Horus
Horus
TrashChewer
Horus
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 100L
1,542 Elo+
Party 2
Awilix
Awilix
iSo Robby
Awilix
Level 176
God Stats
1W - 1L
1,388 SR
Queue Stats
69W - 67L
1,490 Elo+
Party 4
Team Averages
Level 141
1,451 SR
1,513 Elo+

VS

Team Averages
Level 140
1,722 SR
1,503 Elo+
Ymir
Ymir
CHUBLETIC
Ymir
Level 146
God Stats
3W - 1L
1,910 SR
Queue Stats
327W - 301L
1,505 Elo+
Party 3
Anhur
Anhur
CHUBLETIV
Anhur
Level 147
God Stats
12W - 13L
1,542 SR
Queue Stats
314W - 287L
1,533 Elo+
Party 3
Nike
Nike
CHUBLETXI
Nike
Level 133
God Stats
7W - 2L
1,916 SR
Queue Stats
156W - 148L
1,570 Elo+
Party 3
Mercury
Mercury
awenner96
Mercury
Level 144
God Stats
10W - 11L
1,668 SR
Queue Stats
137W - 124L
1,472 Elo+
Party 1
Tiamat
Tiamat
conRADderthanyou
Tiamat
Level 128
God Stats
7W - 7L
1,572 SR
Queue Stats
411W - 388L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
7 / 1 / 2
7,786
779
10,270
8,313
4,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
CoMoshun
Vulcan
11
2 / 2 / 1
6,474
647
5,306
5,182
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 3 / 1
5,916
592
6,244
6,311
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
1 / 4 / 2
5,689
569
1,441
7,532
5,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
iSo Robby
Awilix
10
1 / 1 / 2
5,816
582
2,978
7,831
2,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
4 / 2 / 5
6,341
634
3,646
9,841
8,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
CHUBLETIV
Anhur
10
3 / 2 / 5
6,271
627
6,759
6,563
2,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nike
7
0 / 5 / 1
4,600
460
2,513
8,064
2,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mercury
awenner96
Mercury
10
2 / 2 / 1
5,476
548
3,621
8,178
2,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 1
5,376
538
4,796
7,046
4,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
13
Kills
10
11
Deaths
13
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
1
2
8
L
Ymir
4
2
5
3.25
L
Anhur
CHUBLETIV
Anhur
3
2
5
2.75
L
Nike
0
5
1
0.1
W
Vulcan
CoMoshun
Vulcan
2
2
1
1.25
W
2
3
1
0.83
W
1
4
2
0.5
L
Mercury
awenner96
Mercury
2
2
1
1.25
L
1
2
1
0.75
W
Awilix
iSo Robby
Awilix
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,239
Damage
21,335
35,169
Taken
39,692
15,534
Mitigated
20,550
10,139
Healing
8,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,270
2,376
0
3,482
8,313
4,328
0
661
7,228
0
61,523
L
Ymir
3,646
1,471
0
1,527
9,841
8,125
0
3,926
5,729
10,388
0
L
Anhur
CHUBLETIV
Anhur
6,759
3,932
0
2,250
6,563
2,796
0
3,360
3,107
0
42,565
L
Nike
2,513
413
0
1,258
8,064
2,817
0
0
7,602
0
20,168
W
Vulcan
CoMoshun
Vulcan
5,306
2,972
0
682
5,182
2,048
0
2,905
2,025
42,299
0
W
6,244
3,599
0
2,189
6,311
1,644
889
1,451
4,860
38,628
1,370
W
1,441
727
326
1,856
7,532
5,059
0
1,680
5,822
0
14,465
L
Mercury
awenner96
Mercury
3,621
703
0
1,611
8,178
2,775
0
1,870
6,216
0
41,833
L
4,796
510
0
2,047
7,046
4,037
0
2,362
4,636
32,182
0
W
Awilix
iSo Robby
Awilix
2,978
1,017
0
1,604
7,831
2,455
0
1,305
6,379
0
35,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,681
Gold Earned
28,064
323
Minions Killed
267
0
Camps Cleared
0
1,065,330
Distance Traveled
945,772
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,786
779
95
10
0
227,224
0
L
Ymir
6,341
634
9
1
0
212,758
1
L
Anhur
6,271
627
80
8
0
170,229
0
L
Nike
4,600
460
44
4
0
115,017
0
W
Vulcan
6,474
647
81
8
0
205,234
0
W
Sol
5,916
592
75
8
0
181,185
0
W
Horus
5,689
569
15
2
0
196,340
0
L
Mercury
5,476
548
60
6
0
241,506
2
L
Tiamat
5,376
538
74
7
0
206,262
2
W
Awilix
5,816
582
57
6
0
255,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role