Player Matchup

Pele
Pele
Platinum V
 
Pele
Platinum V
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum III
Eииd
Agni
Platinum III
Level 144
God Stats
4W - 12L
1,458 SR
Queue Stats
61W - 52L
1,828 MMR
Solo
Chernobog
Chernobog
Gold I
Nimyaj
Chernobog
Gold I
Level 145
God Stats
5W - 2L
1,760 SR
Queue Stats
66W - 51L
1,796 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
QuAd Rambo
Sun Wukong
Platinum I
Level 147
God Stats
2W - 1L
1,623 SR
Queue Stats
83W - 61L
1,847 MMR
Party 2
Thor
Thor
Platinum III
Rioo TR
Thor
Platinum III
Level 149
God Stats
5W - 4L
1,573 SR
Queue Stats
83W - 62L
1,789 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,583 SR
1,752 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 161
1,570 SR
1,811 MMR
Scylla
Scylla
Platinum III
Chiqui222
Scylla
Platinum III
Level 146
God Stats
3W - 5L
1,561 SR
Queue Stats
58W - 52L
1,838 MMR
Solo
Surtr
Surtr
Platinum III
Juriiti
Surtr
Platinum III
Level 220
God Stats
36W - 29L
1,581 SR
Queue Stats
428W - 435L
1,826 MMR
Solo
Nemesis
Nemesis
Gold III
Rewkie
Nemesis
Gold III
Level 146
God Stats
0W - 1L
1,308 SR
Queue Stats
237W - 240L
1,645 MMR
Party 1
Ganesha
Ganesha
Platinum II
TenJewishMen
Ganesha
Platinum II
Level 176
God Stats
2W - 3L
1,659 SR
Queue Stats
184W - 174L
1,930 MMR
Party 1
Artemis
Artemis
Gold III
wednesdayxo
Artemis
Gold III
Level 116
God Stats
3W - 3L
1,741 SR
Queue Stats
28W - 22L
1,815 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
6 / 0 / 4
9,134
609
9,786
9,527
3,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
Eииd
Agni
15
2 / 1 / 5
9,079
605
7,411
6,836
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Nimyaj
Chernobog
14
4 / 1 / 7
8,249
550
10,749
9,688
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sun Wukong
QuAd Rambo
Sun Wukong
15
3 / 1 / 1
9,351
623
7,667
15,310
14,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
Rioo TR
Thor
13
1 / 0 / 9
8,241
549
4,167
11,444
7,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
KukulkanThothAo Kuang

VS

Bans
ThanatosAchillesAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chiqui222
Scylla
11
0 / 3 / 0
6,434
429
2,454
6,202
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Juriiti
Surtr
13
1 / 3 / 0
8,268
551
10,739
13,565
10,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Rewkie
Nemesis
14
1 / 6 / 1
7,692
513
4,226
15,408
5,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
TenJewishMen
Ganesha
10
0 / 2 / 1
6,683
446
1,981
14,312
15,369
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
wednesdayxo
Artemis
11
1 / 2 / 0
7,206
480
9,078
7,849
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
16
Kills
3
3
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
0
4
8
L
Scylla
Chiqui222
Scylla
0
3
0
0
W
Agni
Eииd
Agni
2
1
5
4.5
L
Surtr
Juriiti
Surtr
1
3
0
0.33
W
Chernobog
Nimyaj
Chernobog
4
1
7
7.5
W
Sun Wukong
QuAd Rambo
Sun Wukong
3
1
1
3.5
L
Nemesis
Rewkie
Nemesis
1
6
1
0.25
W
Thor
Rioo TR
Thor
1
0
9
5.5
L
Ganesha
TenJewishMen
Ganesha
0
2
1
0.25
L
Artemis
wednesdayxo
Artemis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,780
Damage
28,478
52,805
Taken
57,336
33,636
Mitigated
37,345
18,213
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,786
2,723
0
2,509
9,527
3,829
0
882
8,645
0
81,617
L
Scylla
Chiqui222
Scylla
2,454
315
0
500
6,202
2,167
0
1,697
4,505
42,114
0
W
Agni
Eииd
Agni
7,411
842
0
481
6,836
2,903
496
1,514
5,322
82,072
0
L
Surtr
Juriiti
Surtr
10,739
3,971
0
4,582
13,565
10,929
0
564
13,001
4,044
65,236
W
Chernobog
Nimyaj
Chernobog
10,749
7,159
0
4,857
9,688
4,033
2,172
1,700
7,948
0
69,020
W
Sun Wukong
QuAd Rambo
Sun Wukong
7,667
2,264
0
5,054
15,310
14,953
0
1,193
13,001
0
81,220
L
Nemesis
Rewkie
Nemesis
4,226
1,634
0
1,072
15,408
5,745
0
3,572
11,836
0
67,237
W
Thor
Rioo TR
Thor
4,167
1,200
2,122
3,190
11,444
7,918
290
1,032
10,412
112
27,438
L
Ganesha
TenJewishMen
Ganesha
1,981
211
0
2,016
14,312
15,369
0
1,001
13,311
14,963
0
L
Artemis
wednesdayxo
Artemis
9,078
3,588
0
2,022
7,849
3,135
0
747
7,102
0
55,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,054
Gold Earned
36,283
519
Minions Killed
441
0
Camps Cleared
0
1,480,279
Distance Traveled
1,403,970
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,134
609
108
7
0
335,139
1
L
Scylla
6,434
429
88
6
0
215,855
2
W
Agni
9,079
605
123
8
0
280,332
2
L
Surtr
8,268
551
125
8
0
290,698
0
W
Chernobog
8,249
550
120
8
0
291,136
1
W
Sun Wukong
9,351
623
146
10
0
286,171
0
L
Nemesis
7,692
513
107
7
0
312,756
2
W
Thor
8,241
549
22
1
0
287,501
0
L
Ganesha
6,683
446
7
0
0
322,388
5
L
Artemis
7,206
480
114
8
0
262,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role