Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
LazyEYE420
Artemis
Level 49
God Stats
0W - 2L
1,729 SR
Queue Stats
14W - 14L
1,268 Elo+
Solo
Odin
Odin
NoxBeast12
Odin
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 83L
1,473 Elo+
Party 1
Maui
Maui
TTVNotSkilly
Maui
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,244 Elo+
Party 1
Team Averages
Level 42
1,546 SR
1,397 Elo+

VS

Team Averages
Level 75
1,535 SR
1,381 Elo+
Bacchus
Bacchus
Dwade863
Bacchus
Level 28
God Stats
2W - 1L
1,612 SR
Queue Stats
17W - 24L
1,336 Elo+
Party 2
Izanami
Izanami
EvoTwo
Izanami
Level 67
God Stats
8W - 10L
1,493 SR
Queue Stats
215W - 215L
1,536 Elo+
Solo
Chaac
Chaac
J0RGEc210
Chaac
Level 85
God Stats
10W - 6L
1,568 SR
Queue Stats
16W - 25L
1,341 Elo+
Party 2
Janus
Janus
Splurgio00
Janus
Level 111
God Stats
4W - 3L
1,403 SR
Queue Stats
16W - 23L
1,375 Elo+
Party 2
Loki
Loki
Vrashdash
Loki
Level 83
God Stats
1W - 1L
1,601 SR
Queue Stats
16W - 28L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
2 / 2 / 0
8,324
520
7,610
15,860
6,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
 
Zeus
13
1 / 5 / 0
7,514
470
6,237
10,823
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
LazyEYE420
Artemis
12
2 / 4 / 0
7,354
460
3,655
10,647
3,459
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 1 / 0
7,257
454
3,943
10,144
8,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 1
6,568
411
513
8,164
5,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dwade863
Bacchus
11
0 / 1 / 2
6,739
421
3,017
10,764
9,932
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
EvoTwo
Izanami
16
4 / 2 / 1
10,059
629
8,865
8,487
3,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
J0RGEc210
Chaac
15
1 / 0 / 3
9,284
580
5,168
8,192
9,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
15
4 / 0 / 5
9,845
615
10,721
8,133
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
15
3 / 2 / 2
9,051
566
6,004
10,471
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
5
Kills
12
13
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
2
0
1
L
Zeus
 
Zeus
1
5
0
0.2
W
Bacchus
Dwade863
Bacchus
0
1
2
1
W
Izanami
EvoTwo
Izanami
4
2
1
2.25
W
Chaac
J0RGEc210
Chaac
1
0
3
2.5
L
Artemis
LazyEYE420
Artemis
2
4
0
0.5
L
0
1
0
0
W
Janus
4
0
5
6.5
L
0
1
1
0.5
W
Loki
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,958
Damage
33,775
55,638
Taken
46,047
28,149
Mitigated
29,440
16,149
Healing
9,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,610
320
0
8,130
15,860
6,566
0
3,619
12,051
0
84,292
L
Zeus
 
Zeus
6,237
782
0
1,665
10,823
3,646
82
4,679
5,966
57,091
0
W
Bacchus
Dwade863
Bacchus
3,017
301
0
989
10,764
9,932
30
2,106
8,658
13,984
0
W
Izanami
EvoTwo
Izanami
8,865
5,865
0
2,560
8,487
3,409
3,178
196
8,291
0
103,261
W
Chaac
J0RGEc210
Chaac
5,168
637
0
896
8,192
9,342
564
0
7,334
0
60,009
L
Artemis
LazyEYE420
Artemis
3,655
2,017
203
2,276
10,647
3,459
0
679
9,968
0
48,633
L
3,943
981
0
2,652
10,144
8,859
0
1,677
8,391
0
42,434
W
Janus
10,721
1,005
0
0
8,133
2,756
462
2,535
5,549
75,919
0
L
513
219
0
1,223
8,164
5,619
0
2,590
5,524
12,111
0
W
Loki
6,004
1,404
132
5,090
10,471
4,001
0
2,435
8,036
0
64,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,017
Gold Earned
44,978
408
Minions Killed
491
0
Camps Cleared
0
1,502,615
Distance Traveled
1,695,572
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,324
520
117
7
0
351,099
0
L
Zeus
7,514
470
107
7
0
317,197
1
W
Bacchus
6,739
421
16
1
0
343,721
0
W
Izanami
10,059
629
161
10
0
318,067
4
W
Chaac
9,284
580
84
5
0
301,710
4
L
Artemis
7,354
460
96
6
0
287,000
2
L
Odin
7,257
454
63
4
0
264,085
0
W
Janus
9,845
615
136
9
0
328,958
0
L
Maui
6,568
411
25
2
0
283,234
0
W
Loki
9,051
566
94
6
0
403,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role