Player Matchup

Neith
Neith
DMikuO
Neith
Level 27
God Stats
18W - 13L
1,612 SR
Queue Stats
36W - 51L
1,389 Elo+
Party 2
Susano
Susano
Dark Genjii
Susano
Level 124
God Stats
13W - 21L
1,426 SR
Queue Stats
579W - 622L
1,503 Elo+
Party 2
Bellona
Bellona
Hydrogenic
Bellona
Level 96
God Stats
21W - 13L
1,568 SR
Queue Stats
232W - 211L
1,528 Elo+
Solo
Chang'e
Chang'e
Overkulery
Chang'e
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 105L
1,484 Elo+
Party 2
Surtr
Surtr
iEY RoSSe37
Surtr
Level 89
God Stats
7W - 7L
1,501 SR
Queue Stats
388W - 392L
1,557 Elo+
Party 2
Team Averages
Level 76
1,521 SR
1,492 Elo+

VS

Team Averages
Level 75
1,457 SR
1,492 Elo+
Raijin
Raijin
BanCity
Raijin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,565 Elo+
Party 1
Tsukuyomi
Tsukuyomi
I Hunt Me
Tsukuyomi
Level 64
God Stats
0W - 2L
1,325 SR
Queue Stats
131W - 135L
1,467 Elo+
Solo
Bellona
Bellona
KillaCam4175
Bellona
Level 79
God Stats
3W - 2L
1,520 SR
Queue Stats
18W - 18L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
Nova7097
Danzaburou
Level 128
God Stats
2W - 2L
1,443 SR
Queue Stats
34W - 28L
1,503 Elo+
Party 1
Athena
Athena
SwimShark15
Athena
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 128L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DMikuO
Neith
14
6 / 1 / 9
9,686
538
12,224
11,131
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
16
8 / 0 / 7
10,168
565
13,517
12,283
5,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Hydrogenic
Bellona
16
4 / 0 / 4
10,594
589
14,277
21,789
26,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Overkulery
Chang'e
15
4 / 5 / 9
9,398
522
10,650
17,719
7,099
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 0 / 13
10,869
604
14,346
17,604
25,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BanCity
Raijin
14
2 / 7 / 1
8,472
471
13,164
13,547
6,147
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
I Hunt Me
Tsukuyomi
11
2 / 6 / 1
7,437
413
8,392
16,453
7,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
KillaCam4175
Bellona
14
0 / 4 / 2
8,150
453
11,687
21,243
26,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Nova7097
Danzaburou
12
1 / 6 / 0
7,330
407
9,395
14,411
6,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
11
0 / 6 / 3
7,521
418
7,670
20,865
21,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
29
Kills
5
6
Deaths
29
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Raijin
BanCity
Raijin
2
7
1
0.36
W
Neith
DMikuO
Neith
6
1
9
10.5
W
Susano
8
0
7
11.5
W
Bellona
Hydrogenic
Bellona
4
0
4
6
L
Tsukuyomi
I Hunt Me
Tsukuyomi
2
6
1
0.42
L
Bellona
KillaCam4175
Bellona
0
4
2
0.25
L
Danzaburou
Nova7097
Danzaburou
1
6
0
0.17
W
Chang'e
Overkulery
Chang'e
4
5
9
1.7
L
Athena
0
6
3
0.25
W
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,014
Damage
50,308
80,526
Taken
86,519
69,596
Mitigated
68,758
32,636
Healing
13,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BanCity
Raijin
13,164
649
0
840
13,547
6,147
682
4,862
8,685
63,397
0
W
Neith
DMikuO
Neith
12,224
5,633
0
4,306
11,131
4,947
2,540
1,816
9,217
0
64,892
W
Susano
13,517
3,459
0
4,349
12,283
5,816
0
2,001
10,231
0
81,336
W
Bellona
Hydrogenic
Bellona
14,277
5,446
0
9,930
21,789
26,563
504
1,856
18,669
10
96,166
L
Tsukuyomi
I Hunt Me
Tsukuyomi
8,392
2,246
0
4,310
16,453
7,401
0
946
15,507
0
49,421
L
Bellona
KillaCam4175
Bellona
11,687
4,705
0
4,081
21,243
26,398
0
1,868
19,375
0
69,231
L
Danzaburou
Nova7097
Danzaburou
9,395
3,222
0
2,202
14,411
6,900
0
2,011
12,400
0
46,347
W
Chang'e
Overkulery
Chang'e
10,650
654
560
8,022
17,719
7,099
57
10,122
7,500
61,535
0
L
Athena
7,670
2,251
0
1,698
20,865
21,912
0
2,194
18,671
33,742
0
W
14,346
4,099
0
5,469
17,604
25,171
141
5,039
12,394
1,928
44,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,715
Gold Earned
38,910
501
Minions Killed
422
0
Camps Cleared
0
1,827,442
Distance Traveled
1,575,866
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,472
471
90
5
0
292,753
0
W
Neith
9,686
538
112
6
0
336,599
0
W
Susano
10,168
565
102
6
0
412,754
0
W
Bellona
10,594
589
140
8
0
343,202
0
L
Tsukuyomi
7,437
413
84
5
0
307,447
0
L
Bellona
8,150
453
114
6
0
320,062
1
L
Danzaburou
7,330
407
73
4
0
307,244
0
W
Chang'e
9,398
522
88
5
0
349,312
0
L
Athena
7,521
418
61
3
0
348,360
0
W
Surtr
10,869
604
59
3
0
385,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role