Player Matchup

Janus
Janus
ForceableLine7
Janus
Level 79
God Stats
9W - 8L
1,548 SR
Queue Stats
284W - 355L
1,503 Elo+
Party 1
Ao Kuang
Ao Kuang
SoulStealer4263
Ao Kuang
Level 65
God Stats
12W - 11L
1,522 SR
Queue Stats
236W - 272L
1,501 Elo+
Party 1
Tyr
Tyr
StayedHippo4
Tyr
Level 101
God Stats
5W - 6L
1,562 SR
Queue Stats
393W - 438L
1,523 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VA3NO
Kumbhakarna
Level 43
God Stats
1W - 1L
1,585 SR
Queue Stats
13W - 16L
1,327 Elo+
Solo
Apollo
Apollo
Wildeabeast4
Apollo
Level 44
God Stats
9W - 4L
1,701 SR
Queue Stats
136W - 163L
1,470 Elo+
Party 1
Team Averages
Level 66
1,583 SR
1,465 Elo+

VS

Team Averages
Level 83
1,440 SR
1,437 Elo+
Artemis
Artemis
Bruhck
Artemis
Level 91
God Stats
10W - 12L
1,483 SR
Queue Stats
67W - 64L
1,434 Elo+
Party 2
Anubis
Anubis
ButtMonke
Anubis
Level 80
God Stats
32W - 34L
1,469 SR
Queue Stats
300W - 348L
1,522 Elo+
Solo
Arachne
Arachne
TuskOfWalrus
Arachne
Level 149
God Stats
1W - 0L
1,427 SR
Queue Stats
27W - 43L
1,385 Elo+
Party 2
Cu Chulainn
Cu Chulainn
XxFancyWizardxX
Cu Chulainn
Level 29
God Stats
41W - 40L
1,473 SR
Queue Stats
63W - 71L
1,407 Elo+
Party 2
Athena
Athena
ianwhite03
Athena
Level 65
God Stats
3W - 4L
1,346 SR
Queue Stats
78W - 78L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
9,660
537
10,895
13,093
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
17
8 / 3 / 1
10,561
587
14,104
17,446
7,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 2 / 5
10,347
575
17,322
21,398
26,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kumbhakarna
VA3NO
Kumbhakarna
14
1 / 6 / 5
8,840
491
5,873
21,653
19,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
13
2 / 10 / 2
8,722
485
6,760
19,886
6,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bruhck
Artemis
18
11 / 2 / 2
11,928
663
22,533
13,575
6,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
ButtMonke
Anubis
16
5 / 4 / 5
10,801
600
19,573
14,395
7,841
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
TuskOfWalrus
Arachne
14
2 / 7 / 3
9,097
505
12,754
21,850
9,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
XxFancyWizardxX
Cu Chulainn
16
5 / 3 / 1
10,286
571
10,330
16,877
19,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
ianwhite03
Athena
13
2 / 2 / 13
9,764
542
6,923
15,027
18,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
49
18
Kills
25
25
Deaths
18
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bruhck
Artemis
11
2
2
6
W
Anubis
ButtMonke
Anubis
5
4
5
1.88
L
2
4
3
0.88
L
Ao Kuang
8
3
1
2.83
L
5
2
5
3.75
W
Arachne
TuskOfWalrus
Arachne
2
7
3
0.5
L
Kumbhakarna
VA3NO
Kumbhakarna
1
6
5
0.58
L
Apollo
2
10
2
0.3
W
Cu Chulainn
XxFancyWizardxX
Cu Chulainn
5
3
1
1.83
W
Athena
ianwhite03
Athena
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,954
Damage
72,113
93,476
Taken
81,724
64,717
Mitigated
61,037
12,066
Healing
22,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bruhck
Artemis
22,533
15,001
0
6,783
13,575
6,721
5,869
3,516
10,059
0
107,286
W
Anubis
ButtMonke
Anubis
19,573
700
772
6,762
14,395
7,841
579
9,586
4,809
88,481
0
L
10,895
526
0
360
13,093
4,489
0
8,198
4,895
76,800
0
L
Ao Kuang
14,104
2,729
0
4,007
17,446
7,266
0
3,809
13,637
91,687
6,354
L
17,322
2,284
0
2,617
21,398
26,372
568
2,819
18,579
0
73,589
W
Arachne
TuskOfWalrus
Arachne
12,754
10,566
0
3,433
21,850
9,048
0
8,093
13,757
0
76,537
L
Kumbhakarna
VA3NO
Kumbhakarna
5,873
1,334
0
3,551
21,653
19,710
355
7,323
14,330
25,676
0
L
Apollo
6,760
3,734
0
1,531
19,886
6,880
357
4,347
15,539
0
48,165
W
Cu Chulainn
XxFancyWizardxX
Cu Chulainn
10,330
1,021
0
2,622
16,877
19,294
24
3,609
13,268
0
61,001
W
Athena
ianwhite03
Athena
6,923
2,018
0
2,414
15,027
18,133
0
5,905
9,122
23,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,130
Gold Earned
51,876
471
Minions Killed
500
0
Camps Cleared
0
1,801,270
Distance Traveled
1,752,620
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,928
663
162
9
0
313,182
9
W
Anubis
10,801
600
138
8
0
317,394
0
L
Janus
9,660
537
145
8
0
351,686
0
L
Ao Kuang
10,561
587
125
7
0
396,248
0
L
Tyr
10,347
575
93
5
0
380,020
0
W
Arachne
9,097
505
90
5
0
396,063
3
L
Kumbhakarna
8,840
491
27
2
0
342,942
0
L
Apollo
8,722
485
81
5
0
330,374
0
W
Cu Chulainn
10,286
571
85
5
0
357,020
0
W
Athena
9,764
542
25
1
0
368,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role