Player Matchup

Medusa
Medusa
CriticalAscend
Medusa
Level 192
God Stats
3W - 0L
1,734 SR
Queue Stats
249W - 243L
1,535 Elo+
Party 1
Hel
Hel
FauxAnge24
Hel
Level 125
God Stats
2W - 1L
1,496 SR
Queue Stats
179W - 206L
1,487 Elo+
Solo
Mulan
Mulan
Soggyracoon
Mulan
Level 145
God Stats
8W - 10L
1,394 SR
Queue Stats
341W - 338L
1,525 Elo+
Party 1
Geb
Geb
WorldRunnR
Geb
Level 165
God Stats
4W - 5L
1,387 SR
Queue Stats
376W - 389L
1,469 Elo+
Party 1
Vulcan
Vulcan
txgnrl
Vulcan
Level 158
God Stats
6W - 0L
1,999 SR
Queue Stats
319W - 306L
1,490 Elo+
Party 1
Team Averages
Level 157
1,602 SR
1,501 Elo+

VS

Team Averages
Level 120
1,520 SR
1,504 Elo+
Maman Brigitte
Maman Brigitte
Doctor Stile
Maman Brigitte
Level 125
God Stats
0W - 1L
1,692 SR
Queue Stats
55W - 52L
1,511 Elo+
Solo
Danzaburou
Danzaburou
PAPASALADTIME
Danzaburou
Level 113
God Stats
0W - 2L
1,315 SR
Queue Stats
18W - 40L
1,351 Elo+
Solo
Fafnir
Fafnir
Samurai Nova211
Fafnir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 93L
1,574 Elo+
Solo
Hel
Hel
dehc
Hel
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,476 Elo+
Solo
Anhur
Anhur
dementdd
Anhur
Level 157
God Stats
4W - 1L
1,591 SR
Queue Stats
152W - 136L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 7
10,103
777
15,208
12,546
6,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

16
0 / 0 / 11
9,048
696
6,634
5,581
2,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 2 / 6
9,757
751
6,535
12,724
9,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 2 / 10
9,735
749
10,636
18,194
17,269
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
txgnrl
Vulcan
19
5 / 1 / 6
10,978
844
34,156
6,533
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Doctor Stile
Maman Brigitte
13
0 / 4 / 3
7,674
590
4,767
16,579
6,319
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
PAPASALADTIME
Danzaburou
16
0 / 2 / 5
8,835
680
16,236
16,326
8,229
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 4 / 3
8,824
679
6,535
19,810
22,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
dehc
Hel
15
1 / 3 / 3
8,175
629
1,407
12,834
6,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Anhur
dementdd
Anhur
17
4 / 1 / 1
9,206
708
14,045
12,704
5,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
14
Kills
5
7
Deaths
14
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
Maman Brigitte
Doctor Stile
Maman Brigitte
0
4
3
0.38
W
0
0
11
5.5
L
Danzaburou
PAPASALADTIME
Danzaburou
0
2
5
1.25
L
0
4
3
0.38
W
4
2
6
3.5
W
0
2
10
2.5
L
Hel
dehc
Hel
1
3
3
0.83
L
Anhur
dementdd
Anhur
4
1
1
4.5
W
Vulcan
txgnrl
Vulcan
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,169
Damage
42,990
55,578
Taken
78,253
39,345
Mitigated
49,017
31,861
Healing
37,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,208
4,368
1,447
2,058
12,546
6,557
2,588
3,457
8,933
0
28,509
L
Maman Brigitte
Doctor Stile
Maman Brigitte
4,767
97
904
2,498
16,579
6,319
0
11,671
4,658
8,643
0
W
6,634
1,085
13,470
4,180
5,581
2,493
672
992
4,545
16,059
0
L
Danzaburou
PAPASALADTIME
Danzaburou
16,236
5,991
1,459
3,250
16,326
8,229
384
9,886
6,258
0
55,390
L
6,535
1,658
313
3,680
19,810
22,394
0
12,142
7,404
12,536
0
W
6,535
552
1,210
2,920
12,724
9,153
827
3,778
8,946
0
15,945
W
10,636
618
2,979
3,061
18,194
17,269
308
3,799
14,373
18,789
0
L
Hel
dehc
Hel
1,407
544
16,284
6,777
12,834
6,841
46
7,426
5,250
5,491
0
L
Anhur
dementdd
Anhur
14,045
9,448
1,161
938
12,704
5,234
504
9,237
3,257
0
38,216
W
Vulcan
txgnrl
Vulcan
34,156
16,481
358
178
6,533
3,873
741
461
6,072
56,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,621
Gold Earned
42,714
160
Minions Killed
167
0
Camps Cleared
0
1,284,038
Distance Traveled
1,155,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,103
777
32
2
0
254,586
0
L
Maman Brigitte
7,674
590
8
1
0
252,054
0
W
Hel
9,048
696
25
2
0
276,043
0
L
Danzaburou
8,835
680
99
8
0
229,114
0
L
Fafnir
8,824
679
6
0
0
219,913
0
W
Mulan
9,757
751
29
2
0
243,347
0
W
Geb
9,735
749
17
1
0
241,190
0
L
Hel
8,175
629
4
0
0
234,942
0
L
Anhur
9,206
708
50
4
0
219,607
0
W
Vulcan
10,978
844
57
4
0
268,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role