Player Matchup

Sylvanus
Sylvanus
AtrioxSol
Sylvanus
Level 141
God Stats
2W - 1L
1,754 SR
Queue Stats
35W - 32L
1,494 Elo+
Party 1
Bastet
Bastet
Inditus
Bastet
Level 130
God Stats
7W - 2L
1,746 SR
Queue Stats
19W - 20L
1,469 Elo+
Party 1
Anubis
Anubis
ablindshadowX
Anubis
Level 155
God Stats
1W - 0L
1,725 SR
Queue Stats
20W - 18L
1,552 Elo+
Party 1
Team Averages
Level 142
1,742 SR
1,505 Elo+

VS

Team Averages
Level 141
1,500 SR
1,435 Elo+
Olorun
Olorun
KaRageousWarior
Olorun
Level 122
God Stats
1W - 1L
1,495 SR
Queue Stats
21W - 24L
1,465 Elo+
Party 2
Ymir
Ymir
WhirlinDEEBO
Ymir
Level 155
God Stats
0W - 1L
1,749 SR
Queue Stats
13W - 24L
1,432 Elo+
Party 2
Charybdis
Charybdis
sonicboom626
Charybdis
Level 147
God Stats
0W - 1L
1,257 SR
Queue Stats
7W - 15L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AtrioxSol
Sylvanus
14
3 / 3 / 13
11,798
787
7,360
17,163
14,014
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bastet
Inditus
Bastet
15
5 / 2 / 10
12,527
835
18,462
10,306
4,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
12 / 2 / 6
14,383
959
22,075
13,210
7,134
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 2
11,059
737
9,744
16,454
5,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 5 / 5
10,145
676
4,781
18,690
17,178
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
sonicboom626
Charybdis
12
2 / 9 / 2
10,663
711
10,055
18,232
4,944
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
20
Kills
7
7
Deaths
20
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AtrioxSol
Sylvanus
3
3
13
3.17
W
Bastet
Inditus
Bastet
5
2
10
5
L
5
6
2
1
L
0
5
5
0.5
W
12
2
6
7.5
L
Charybdis
sonicboom626
Charybdis
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,897
Damage
24,580
40,679
Taken
53,376
25,766
Mitigated
27,546
17,968
Healing
3,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AtrioxSol
Sylvanus
7,360
1,664
2,284
4,591
17,163
14,014
350
6,704
10,089
27,578
0
W
Bastet
Inditus
Bastet
18,462
4,748
0
2,727
10,306
4,618
510
4,059
6,247
0
59,495
L
9,744
4,873
358
1,375
16,454
5,424
0
8,985
7,245
23,603
2,058
L
4,781
1,144
0
679
18,690
17,178
0
9,193
9,033
23,085
0
W
22,075
1,852
0
8,366
13,210
7,134
1,424
4,285
8,925
80,827
0
L
Charybdis
sonicboom626
Charybdis
10,055
4,909
0
1,378
18,232
4,944
0
10,505
7,583
0
43,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,708
Gold Earned
31,867
195
Minions Killed
138
0
Camps Cleared
0
788,641
Distance Traveled
699,988
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,798
787
31
2
0
231,912
1
W
Bastet
12,527
835
63
4
0
306,513
0
L
Olorun
11,059
737
29
2
0
260,744
0
L
Ymir
10,145
676
31
2
0
225,030
2
W
Anubis
14,383
959
101
7
0
250,216
0
L
Charybdis
10,663
711
78
5
0
214,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role