Player Matchup

Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Zarbon22
Cabrakan
Level 46
God Stats
4W - 9L
1,286 SR
Queue Stats
170W - 160L
1,513 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ttvRahbGG
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,698 SR
Queue Stats
170W - 170L
1,424 Elo+
Solo
Achilles
Achilles
xXEnygmaXx
Achilles
Level 175
God Stats
18W - 15L
1,576 SR
Queue Stats
1,087W - 946L
1,531 Elo+
Party 1
Aphrodite
Aphrodite
xXVaLaRXx
Aphrodite
Level 123
God Stats
11W - 4L
1,749 SR
Queue Stats
674W - 591L
1,513 Elo+
Party 1
Team Averages
Level 125
1,562 SR
1,496 Elo+

VS

Team Averages
Level 123
1,599 SR
1,525 Elo+
Tiamat
Tiamat
ALL HAIL HAL0
Tiamat
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 161L
1,418 Elo+
Party 2
Rama
Rama
SphericMetal984
Rama
Level 120
God Stats
4W - 2L
1,702 SR
Queue Stats
29W - 15L
1,664 Elo+
Solo
Thanatos
Thanatos
ZwaYZeRo
Thanatos
Level 139
God Stats
3W - 1L
1,836 SR
Queue Stats
90W - 92L
1,406 Elo+
Party 2
Sylvanus
Sylvanus
graveyardpumkin
Sylvanus
Level 79
God Stats
9W - 8L
1,455 SR
Queue Stats
88W - 82L
1,505 Elo+
Party 2
Jormungandr
Jormungandr
sG swag123
Jormungandr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
3 / 0 / 2
8,687
543
11,465
6,881
2,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
Zarbon22
Cabrakan
13
0 / 5 / 3
7,381
461
3,716
17,255
13,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
ttvRahbGG
Morgan Le Fay
13
1 / 3 / 1
8,086
505
8,933
9,411
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
xXEnygmaXx
Achilles
14
1 / 1 / 0
8,316
520
5,381
13,419
14,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
xXVaLaRXx
Aphrodite
12
2 / 4 / 3
8,267
517
5,620
15,983
8,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
8,997
562
9,091
9,767
8,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 3 / 2
9,379
586
5,259
11,569
4,698
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
ZwaYZeRo
Thanatos
17
7 / 0 / 3
10,226
639
11,341
14,025
7,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
13
2 / 2 / 5
8,678
542
7,964
15,052
13,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
sG swag123
Jormungandr
16
0 / 1 / 1
10,277
642
5,171
9,570
8,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
7
Kills
13
13
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
0
2
4
W
3
1
7
6.5
W
1
3
2
0.67
L
Cabrakan
Zarbon22
Cabrakan
0
5
3
0.3
W
Thanatos
ZwaYZeRo
Thanatos
7
0
3
8.5
W
Sylvanus
2
2
5
2.25
W
Jormungandr
sG swag123
Jormungandr
0
1
1
0.5
L
Morgan Le Fay
ttvRahbGG
Morgan Le Fay
1
3
1
0.5
L
Achilles
xXEnygmaXx
Achilles
1
1
0
1
L
Aphrodite
xXVaLaRXx
Aphrodite
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,115
Damage
38,826
62,949
Taken
59,983
41,494
Mitigated
42,362
24,932
Healing
32,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,465
4,521
0
2,220
6,881
2,786
837
1,920
4,953
0
68,414
W
9,091
1,108
0
3,836
9,767
8,462
415
6,271
3,496
64,216
0
W
5,259
4,039
0
3,550
11,569
4,698
156
3,095
8,474
0
80,647
L
Cabrakan
Zarbon22
Cabrakan
3,716
557
0
3,804
17,255
13,055
0
5,388
11,623
50,406
6,410
W
Thanatos
ZwaYZeRo
Thanatos
11,341
3,139
0
14,811
14,025
7,127
0
3,068
10,957
0
113,748
W
Sylvanus
7,964
2,010
2,615
6,704
15,052
13,855
980
5,482
9,570
25,966
0
W
Jormungandr
sG swag123
Jormungandr
5,171
2,433
0
1,075
9,570
8,220
0
266
8,110
83,716
290
L
Morgan Le Fay
ttvRahbGG
Morgan Le Fay
8,933
1,472
0
683
9,411
2,740
456
2,445
6,784
64,902
0
L
Achilles
xXEnygmaXx
Achilles
5,381
584
0
4,816
13,419
14,111
0
4,253
9,166
0
56,688
L
Aphrodite
xXVaLaRXx
Aphrodite
5,620
1,062
6,295
7,114
15,983
8,802
380
7,231
8,487
38,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,737
Gold Earned
47,557
512
Minions Killed
610
0
Camps Cleared
0
1,504,016
Distance Traveled
1,706,311
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,687
543
125
8
0
315,670
1
W
Tiamat
8,997
562
131
8
0
334,174
0
W
Rama
9,379
586
151
9
0
324,703
2
L
Cabrakan
7,381
461
82
5
0
297,456
3
W
Thanatos
10,226
639
140
9
0
416,344
4
W
Sylvanus
8,678
542
32
2
0
308,455
0
W
Jormungandr
10,277
642
156
10
0
322,635
0
L
Morgan Le Fay
8,086
505
126
8
0
325,065
0
L
Achilles
8,316
520
114
7
0
265,910
0
L
Aphrodite
8,267
517
65
4
0
299,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role