Player Matchup

Sobek
Sobek
Doctor_Choke
Sobek
Level 123
God Stats
1W - 0L
1,726 SR
Queue Stats
332W - 346L
1,378 Elo+
Solo
Neith
Neith
NickMikaelson
Neith
Level 120
God Stats
13W - 11L
1,620 SR
Queue Stats
286W - 296L
1,390 Elo+
Solo
Janus
Janus
ShinobiDaizou
Janus
Level 140
God Stats
12W - 8L
1,554 SR
Queue Stats
268W - 253L
1,431 Elo+
Solo
Serqet
Serqet
styrofoam1980
Serqet
Level 103
God Stats
1W - 1L
1,414 SR
Queue Stats
10W - 18L
1,370 Elo+
Solo
Kukulkan
Kukulkan
taergehtnoraa
Kukulkan
Level 89
God Stats
1W - 0L
1,331 SR
Queue Stats
29W - 41L
1,402 Elo+
Solo
Team Averages
Level 115
1,529 SR
1,394 Elo+

VS

Team Averages
Level 96
1,451 SR
1,429 Elo+
Chaac
Chaac
Qlarified
Chaac
Level 104
God Stats
1W - 1L
1,367 SR
Queue Stats
24W - 25L
1,541 Elo+
Solo
Kuzenbo
Kuzenbo
SacredGibbs24
Kuzenbo
Level 116
God Stats
33W - 62L
1,486 SR
Queue Stats
33W - 66L
1,368 Elo+
Solo
Ix Chel
Ix Chel
XxfirefoxX1361
Ix Chel
Level 107
God Stats
0W - 1L
1,477 SR
Queue Stats
2W - 3L
1,551 Elo+
Solo
Thanatos
Thanatos
allBrans
Thanatos
Level 68
God Stats
16W - 32L
1,394 SR
Queue Stats
51W - 90L
1,357 Elo+
Solo
Neith
Neith
larayauti
Neith
Level 87
God Stats
2W - 3L
1,528 SR
Queue Stats
2W - 6L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 5
6,069
867
3,034
6,449
5,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 3
6,338
905
2,686
2,793
1,066
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 0 / 2
6,790
970
3,571
2,722
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 0 / 3
6,009
858
4,226
4,465
2,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
taergehtnoraa
Kukulkan
12
0 / 2 / 2
6,229
890
4,611
4,221
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Qlarified
Chaac
13
2 / 1 / 0
6,193
885
5,242
7,054
6,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
11
0 / 3 / 1
5,760
823
3,513
8,847
9,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 0
5,364
766
5,344
5,896
2,254
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
allBrans
Thanatos
7
0 / 0 / 0
3,456
494
0
0
0
Neith
larayauti
Neith
7
0 / 0 / 0
3,456
494
0
0
0

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
6
Kills
2
2
Deaths
6
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
W
2
0
3
3.5
L
Chaac
Qlarified
Chaac
2
1
0
2
L
Kuzenbo
0
3
1
0.17
W
3
0
2
4
L
0
2
0
0
L
Thanatos
allBrans
Thanatos
0
0
0
0
L
Neith
larayauti
Neith
0
0
0
0
W
1
0
3
2.5
W
Kukulkan
taergehtnoraa
Kukulkan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,128
Damage
14,099
20,650
Taken
21,797
11,189
Mitigated
17,996
3,580
Healing
4,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,034
285
0
1,938
6,449
5,009
115
4,092
2,270
10,077
0
W
2,686
1,161
0
1,027
2,793
1,066
1,103
1,002
1,791
0
18,696
L
Chaac
Qlarified
Chaac
5,242
275
0
1,833
7,054
6,356
0
3,606
3,018
0
17,686
L
Kuzenbo
3,513
1,136
230
578
8,847
9,386
28
4,395
4,104
10,753
0
W
3,571
92
0
125
2,722
979
168
893
1,751
16,199
0
L
5,344
1,303
1,097
1,198
5,896
2,254
0
2,673
2,897
16,155
0
L
Thanatos
allBrans
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Neith
larayauti
Neith
0
0
0
0
0
0
0
0
0
0
0
W
4,226
1,016
0
490
4,465
2,231
0
2,186
2,190
0
12,678
W
Kukulkan
taergehtnoraa
Kukulkan
4,611
744
0
0
4,221
1,904
693
684
3,315
24,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,435
Gold Earned
24,229
164
Minions Killed
66
0
Camps Cleared
0
721,559
Distance Traveled
415,940
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,069
867
14
2
0
148,934
0
W
Neith
6,338
905
43
6
0
126,733
0
L
Chaac
6,193
885
31
4
0
145,815
0
L
Kuzenbo
5,760
823
19
3
0
144,285
1
W
Janus
6,790
970
35
5
0
144,525
0
L
Ix Chel
5,364
766
16
2
0
125,840
2
L
Thanatos
3,456
494
0
0
0
0
0
L
Neith
3,456
494
0
0
0
0
0
W
Serqet
6,009
858
24
3
0
164,649
0
W
Kukulkan
6,229
890
48
7
0
136,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role