Player Matchup

Bake Kujira
Bake Kujira
Jafvlyn
Bake Kujira
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,504 Elo+
Party 1
Izanami
Izanami
SalsaPatty
Izanami
Level 107
God Stats
3W - 1L
1,918 SR
Queue Stats
28W - 30L
1,511 Elo+
Party 1
Hades
Hades
vTrueBum
Hades
Level 68
God Stats
1W - 3L
1,445 SR
Queue Stats
21W - 25L
1,495 Elo+
Party 1
Team Averages
Level 100
1,621 SR
1,503 Elo+

VS

Team Averages
Level 113
1,676 SR
1,512 Elo+
Izanami
Izanami
BlazinToes
Izanami
Level 98
God Stats
5W - 2L
1,631 SR
Queue Stats
43W - 49L
1,487 Elo+
Party 2
Vulcan
Vulcan
GunLordX-YT
Vulcan
Level 115
God Stats
14W - 5L
1,834 SR
Queue Stats
30W - 34L
1,504 Elo+
Solo
Surtr
Surtr
gabsmmceve16
Surtr
Level 125
God Stats
15W - 11L
1,562 SR
Queue Stats
36W - 33L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Jafvlyn
Bake Kujira
13
2 / 6 / 6
10,171
727
10,059
19,628
18,629
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
SalsaPatty
Izanami
13
4 / 5 / 2
10,235
731
9,763
15,113
5,538
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
vTrueBum
Hades
13
4 / 2 / 3
10,353
740
10,409
11,844
5,886
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlazinToes
Izanami
15
3 / 4 / 8
11,222
802
9,709
12,073
5,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
15
4 / 4 / 7
11,690
835
18,246
8,970
3,897
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 2 / 7
11,991
857
13,731
17,723
18,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
10
Kills
13
13
Deaths
10
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
BlazinToes
Izanami
3
4
8
1.75
W
Vulcan
4
4
7
1.88
L
Bake Kujira
Jafvlyn
Bake Kujira
2
6
6
0.83
L
Izanami
SalsaPatty
Izanami
4
5
2
1
W
6
2
7
4.75
L
Hades
vTrueBum
Hades
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,231
Damage
41,686
46,585
Taken
38,766
30,053
Mitigated
27,816
7,259
Healing
6,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BlazinToes
Izanami
9,709
6,973
0
1,092
12,073
5,175
1,851
6,037
6,036
0
45,182
W
Vulcan
18,246
7,792
0
843
8,970
3,897
606
4,234
4,736
71,140
0
L
Bake Kujira
Jafvlyn
Bake Kujira
10,059
4,881
145
919
19,628
18,629
94
7,323
11,758
34,527
925
L
Izanami
SalsaPatty
Izanami
9,763
6,689
0
2,746
15,113
5,538
37
7,328
7,446
0
56,094
W
13,731
4,083
0
4,160
17,723
18,744
631
9,854
7,869
3,199
39,148
L
Hades
vTrueBum
Hades
10,409
1,556
684
2,765
11,844
5,886
0
5,933
5,539
30,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,759
Gold Earned
34,903
159
Minions Killed
194
0
Camps Cleared
0
665,332
Distance Traveled
733,815
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,222
802
60
4
0
218,547
0
W
Vulcan
11,690
835
74
5
0
241,026
0
L
Bake Kujira
10,171
727
39
3
0
226,909
3
L
Izanami
10,235
731
81
6
0
208,144
0
W
Surtr
11,991
857
60
4
0
274,242
0
L
Hades
10,353
740
39
3
0
230,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role