Player Matchup

Bellona
Bellona
FilloryRonpa
Bellona
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 1
Cerberus
Cerberus
FlamingPaperCup
Cerberus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 1
Anubis
Anubis
Nenias
Anubis
Level 57
God Stats
6W - 3L
1,500 SR
Queue Stats
80W - 77L
1,486 Elo+
Party 2
Fenrir
Fenrir
PeachPapi
Fenrir
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 106L
1,610 Elo+
Party 2
Chernobog
Chernobog
eswacker1
Chernobog
Level 59
God Stats
6W - 1L
1,857 SR
Queue Stats
167W - 152L
1,540 Elo+
Party 2
Team Averages
Level 42
1,571 SR
1,527 Elo+

VS

Team Averages
Level 45
1,535 SR
1,444 Elo+
Charon
Charon
DjB0n3z
Charon
Level 43
God Stats
3W - 3L
1,577 SR
Queue Stats
70W - 82L
1,470 Elo+
Solo
Pele
Pele
MRCLEANv3
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 87L
1,443 Elo+
Party 3
Skadi
Skadi
MyYoke
Skadi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
TsukuyomiWolf
Baron Samedi
Level 49
God Stats
20W - 10L
1,790 SR
Queue Stats
73W - 80L
1,471 Elo+
Solo
Lancelot
Lancelot
lilgeckoisIrish
Lancelot
Level 58
God Stats
0W - 2L
1,310 SR
Queue Stats
134W - 133L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FilloryRonpa
Bellona
10
0 / 5 / 1
6,177
515
2,437
10,786
7,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cerberus
8
0 / 2 / 3
5,459
455
2,625
8,859
5,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Nenias
Anubis
13
6 / 4 / 2
8,054
671
9,806
7,988
3,675
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
PeachPapi
Fenrir
14
6 / 1 / 2
8,390
699
8,896
11,841
5,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
eswacker1
Chernobog
12
5 / 1 / 0
7,184
599
7,354
8,857
3,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DjB0n3z
Charon
9
0 / 2 / 1
5,890
491
5,762
9,009
7,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
13
4 / 5 / 4
7,849
654
8,942
14,764
4,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Skadi
MyYoke
Skadi
9
2 / 3 / 1
5,746
479
5,668
8,753
2,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
TsukuyomiWolf
Baron Samedi
13
4 / 1 / 1
7,933
661
6,673
7,989
7,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
12
3 / 6 / 1
6,655
555
3,250
11,588
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
17
Kills
13
13
Deaths
17
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charon
DjB0n3z
Charon
0
2
1
0.25
W
Bellona
FilloryRonpa
Bellona
0
5
1
0.1
W
Cerberus
0
2
3
0.75
L
Pele
4
5
4
1.2
L
Skadi
MyYoke
Skadi
2
3
1
0.83
W
Anubis
Nenias
Anubis
6
4
2
1.75
W
Fenrir
PeachPapi
Fenrir
6
1
2
7
L
Baron Samedi
TsukuyomiWolf
Baron Samedi
4
1
1
4.5
W
Chernobog
eswacker1
Chernobog
5
1
0
5
L
Lancelot
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,118
Damage
30,295
48,331
Taken
52,103
25,703
Mitigated
25,266
13,695
Healing
14,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
DjB0n3z
Charon
5,762
1,360
0
2,086
9,009
7,349
0
1,838
7,171
24,768
66
W
Bellona
FilloryRonpa
Bellona
2,437
288
0
1,733
10,786
7,761
0
6,583
4,203
0
30,914
W
Cerberus
2,625
606
0
2,068
8,859
5,781
178
2,233
6,626
9,821
0
L
Pele
8,942
2,375
0
4,646
14,764
4,830
0
3,427
11,337
0
69,552
L
Skadi
MyYoke
Skadi
5,668
2,429
0
1,572
8,753
2,406
0
820
7,933
0
31,190
W
Anubis
Nenias
Anubis
9,806
301
0
2,897
7,988
3,675
0
142
7,846
60,572
0
W
Fenrir
PeachPapi
Fenrir
8,896
2,761
0
3,521
11,841
5,324
0
1,290
10,551
0
71,152
L
Baron Samedi
TsukuyomiWolf
Baron Samedi
6,673
1,097
0
4,264
7,989
7,431
320
0
7,989
45,804
0
W
Chernobog
eswacker1
Chernobog
7,354
4,347
0
3,476
8,857
3,162
712
2,121
6,736
0
50,462
L
Lancelot
3,250
508
0
1,863
11,588
3,250
0
6,346
5,242
0
33,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,264
Gold Earned
34,073
341
Minions Killed
296
0
Camps Cleared
0
1,231,283
Distance Traveled
1,112,893
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,890
491
26
2
0
213,592
0
W
Bellona
6,177
515
46
4
0
227,689
0
W
Cerberus
5,459
455
20
2
0
241,456
3
L
Pele
7,849
654
89
7
0
267,088
0
L
Skadi
5,746
479
55
5
0
189,103
3
W
Anubis
8,054
671
95
8
0
226,423
0
W
Fenrir
8,390
699
101
8
0
299,243
0
L
Baron Samedi
7,933
661
67
6
0
185,718
4
W
Chernobog
7,184
599
79
7
0
236,472
2
L
Lancelot
6,655
555
59
5
0
257,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role