Player Matchup

Charybdis
Charybdis
IGotChipotle
Charybdis
Level 158
God Stats
3W - 2L
1,814 SR
Queue Stats
322W - 419L
1,461 Elo+
Party 3
Tyr
Tyr
KillerJ2001
Tyr
Level 160
God Stats
3W - 5L
1,324 SR
Queue Stats
98W - 128L
1,450 Elo+
Party 3
Kukulkan
Kukulkan
Kriemson
Kukulkan
Level 115
God Stats
0W - 1L
1,298 SR
Queue Stats
36W - 30L
1,544 Elo+
Party 1
Da Ji
Da Ji
MavenJay
Da Ji
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,442 Elo+
Solo
Bake Kujira
Bake Kujira
Smolzura
Bake Kujira
Level 124
God Stats
1W - 1L
1,510 SR
Queue Stats
62W - 46L
1,588 Elo+
Party 1
Team Averages
Level 134
1,489 SR
1,497 Elo+

VS

Team Averages
Level 166
1,532 SR
1,512 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DvorceeWitDonkyD
Hera
Level 167
God Stats
5W - 1L
1,838 SR
Queue Stats
80W - 90L
1,472 Elo+
Party 2
Hun Batz
Hun Batz
Sir_Geruad
Hun Batz
Level 166
God Stats
1W - 1L
1,188 SR
Queue Stats
481W - 463L
1,512 Elo+
Party 2
Athena
Athena
UnknownFenrir08
Athena
Level 159
God Stats
43W - 42L
1,566 SR
Queue Stats
494W - 452L
1,531 Elo+
Party 2
Bellona
Bellona
Welcome2MeatShow
Bellona
Level 180
God Stats
20W - 14L
1,570 SR
Queue Stats
164W - 158L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IGotChipotle
Charybdis
12
0 / 1 / 1
6,987
499
5,177
9,222
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 1 / 0
6,659
476
4,922
12,261
9,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Kriemson
Kukulkan
12
0 / 3 / 0
7,163
512
5,341
8,209
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
MavenJay
Da Ji
10
0 / 6 / 1
5,936
424
2,947
12,661
4,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bake Kujira
Smolzura
Bake Kujira
12
0 / 5 / 0
7,062
504
10,485
14,763
17,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 0 / 1
8,314
594
5,414
6,128
2,248
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 1 / 5
8,659
619
10,399
6,913
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Sir_Geruad
Hun Batz
13
3 / 0 / 4
8,044
575
6,991
10,694
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 5
7,355
525
3,634
9,836
8,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 0 / 2
8,995
643
11,804
15,948
14,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
16
16
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
1
1.5
W
4
1
5
6.5
L
Charybdis
IGotChipotle
Charybdis
0
1
1
0.5
L
1
1
0
1
L
Kukulkan
Kriemson
Kukulkan
0
3
0
0
L
Da Ji
MavenJay
Da Ji
0
6
1
0.08
W
Hun Batz
Sir_Geruad
Hun Batz
3
0
4
5
L
Bake Kujira
Smolzura
Bake Kujira
0
5
0
0
W
2
0
5
4.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,872
Damage
38,242
57,116
Taken
49,519
38,029
Mitigated
32,507
12,268
Healing
17,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,414
3,543
0
3,679
6,128
2,248
970
442
5,686
0
75,561
W
10,399
2,705
0
992
6,913
2,864
0
1,083
5,830
71,263
0
L
Charybdis
IGotChipotle
Charybdis
5,177
2,965
0
4,155
9,222
3,085
0
1,318
7,904
0
60,045
L
4,922
528
0
4,479
12,261
9,272
0
4,099
8,162
0
22,262
L
Kukulkan
Kriemson
Kukulkan
5,341
587
0
942
8,209
3,472
0
5,639
2,570
64,710
0
L
Da Ji
MavenJay
Da Ji
2,947
614
0
1,086
12,661
4,485
0
1,331
11,330
0
46,494
W
Hun Batz
Sir_Geruad
Hun Batz
6,991
2,908
0
2,672
10,694
4,488
0
2,231
8,418
0
70,402
L
Bake Kujira
Smolzura
Bake Kujira
10,485
5,749
0
1,606
14,763
17,715
0
1,646
13,117
56,973
652
W
3,634
1,273
0
2,325
9,836
8,400
0
2,038
7,798
12,721
0
W
11,804
6,969
0
8,062
15,948
14,507
0
9,003
6,199
0
68,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,807
Gold Earned
41,367
445
Minions Killed
480
0
Camps Cleared
0
1,408,445
Distance Traveled
1,440,515
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,314
594
123
9
0
273,996
5
W
Hera
8,659
619
144
10
0
283,659
2
L
Charybdis
6,987
499
113
8
0
270,268
0
L
Tyr
6,659
476
28
2
0
319,634
0
L
Kukulkan
7,163
512
115
8
0
261,049
1
L
Da Ji
5,936
424
79
6
0
295,023
0
W
Hun Batz
8,044
575
97
7
0
319,844
0
L
Bake Kujira
7,062
504
110
8
0
262,471
0
W
Athena
7,355
525
25
2
0
291,945
2
W
Bellona
8,995
643
91
7
0
271,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role