Player Matchup

Ah Puch
Ah Puch
AirwickYin
Ah Puch
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,791 Elo+
Solo
Surtr
Surtr
BUCKEYE614
Surtr
Level 125
God Stats
1W - 0L
1,766 SR
Queue Stats
52W - 40L
1,578 Elo+
Solo
Anubis
Anubis
Ez1337
Anubis
Level 89
God Stats
6W - 3L
1,601 SR
Queue Stats
154W - 136L
1,516 Elo+
Party 2
Sobek
Sobek
Willymax
Sobek
Level 86
God Stats
2W - 2L
1,529 SR
Queue Stats
103W - 81L
1,564 Elo+
Party 2
Hades
Hades
ttvxynizzle
Hades
Level 134
God Stats
2W - 0L
1,726 SR
Queue Stats
95W - 74L
1,587 Elo+
Party 2
Team Averages
Level 96
1,624 SR
1,607 Elo+

VS

Team Averages
Level 109
1,644 SR
1,560 Elo+
Scylla
Scylla
Gilded_Demon
Scylla
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ne Zha
Ne Zha
PepeNacho95
Ne Zha
Level 146
God Stats
0W - 1L
1,866 SR
Queue Stats
86W - 54L
1,621 Elo+
Party 1
Vulcan
Vulcan
TheGibor
Vulcan
Level 148
God Stats
1W - 1L
1,706 SR
Queue Stats
72W - 50L
1,570 Elo+
Party 1
Set
Set
hoebeau
Set
Level 105
God Stats
1W - 1L
1,744 SR
Queue Stats
58W - 44L
1,556 Elo+
Solo
Rama
Rama
xTheWorksx
Rama
Level 126
God Stats
1W - 1L
1,405 SR
Queue Stats
48W - 48L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AirwickYin
Ah Puch
12
3 / 2 / 10
6,908
1,151
6,225
5,293
2,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
11
0 / 1 / 9
5,973
996
4,606
8,118
6,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Ez1337
Anubis
13
5 / 2 / 4
7,443
1,241
3,926
5,060
2,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
Willymax
Sobek
11
1 / 2 / 9
6,667
1,111
2,218
8,360
7,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
4 / 2 / 7
6,720
1,120
4,492
7,330
6,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 4 / 6
6,108
1,018
1,630
4,533
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
10
1 / 3 / 6
5,373
896
7,003
6,058
4,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
TheGibor
Vulcan
11
4 / 2 / 4
6,219
1,037
10,131
4,638
2,214
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Set
10
1 / 2 / 2
5,463
911
1,747
3,890
1,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 2 / 6
6,168
1,028
4,530
3,370
1,220
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
13
Kills
9
9
Deaths
13
39
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AirwickYin
Ah Puch
3
2
10
4
W
Surtr
0
1
9
4.5
W
Anubis
Ez1337
Anubis
5
2
4
3.5
L
Scylla
1
4
6
1
L
Ne Zha
1
3
6
1.33
L
Vulcan
TheGibor
Vulcan
4
2
4
3
W
Sobek
Willymax
Sobek
1
2
9
2.75
L
Set
1
2
2
1
W
4
2
7
3.75
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,467
Damage
25,041
34,161
Taken
22,489
25,291
Mitigated
11,783
12,760
Healing
3,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AirwickYin
Ah Puch
6,225
752
0
768
5,293
2,072
150
2,217
3,076
13,613
0
W
Surtr
4,606
1,004
575
1,310
8,118
6,847
426
2,341
5,527
162
8,611
W
Anubis
Ez1337
Anubis
3,926
51
593
1,306
5,060
2,504
258
1,888
3,093
10,580
0
L
Scylla
1,630
139
0
0
4,533
1,652
0
3,516
1,017
7,771
0
L
Ne Zha
7,003
316
319
1,078
6,058
4,807
0
4,295
1,763
3,269
8,576
L
Vulcan
TheGibor
Vulcan
10,131
2,614
645
511
4,638
2,214
0
3,848
790
15,052
0
W
Sobek
Willymax
Sobek
2,218
45
1,574
2,689
8,360
7,548
0
3,995
4,248
5,227
0
L
Set
1,747
458
303
566
3,890
1,890
0
2,460
1,430
0
5,283
W
4,492
445
1,488
2,457
7,330
6,320
493
3,128
4,079
16,214
0
L
4,530
3,554
0
0
3,370
1,220
0
2,873
497
0
8,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,711
Gold Earned
29,331
81
Minions Killed
88
0
Camps Cleared
0
573,723
Distance Traveled
478,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,908
1,151
18
3
0
105,113
0
W
Surtr
5,973
996
7
1
0
115,080
0
W
Anubis
7,443
1,241
22
4
0
115,173
0
L
Scylla
6,108
1,018
22
4
0
89,636
0
L
Ne Zha
5,373
896
13
2
0
110,560
0
L
Vulcan
6,219
1,037
30
5
0
114,949
0
W
Sobek
6,667
1,111
5
1
0
125,392
0
L
Set
5,463
911
8
1
0
83,485
0
W
Hades
6,720
1,120
29
5
0
112,965
0
L
Rama
6,168
1,028
15
3
0
80,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role