Player Matchup

Izanami
Izanami
Dirtyoda
Izanami
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
LionGoldx1
Achilles
Level 104
God Stats
1W - 1L
1,297 SR
Queue Stats
45W - 34L
1,559 Elo+
Party 2
Terra
Terra
MarkAstrid
Terra
Level 55
God Stats
1W - 0L
1,323 SR
Queue Stats
7W - 7L
1,309 Elo+
Party 2
Discordia
Discordia
UgandanLoki
Discordia
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,570 Elo+
Party 2
He Bo
He Bo
capogamer19267
He Bo
Level 101
God Stats
3W - 1L
1,641 SR
Queue Stats
461W - 459L
1,518 Elo+
Solo
Team Averages
Level 67
1,452 SR
1,491 Elo+

VS

Team Averages
Level 105
1,525 SR
1,498 Elo+
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
MinistroDaREURB
Thor
Level 109
God Stats
15W - 12L
1,572 SR
Queue Stats
510W - 518L
1,595 Elo+
Party 1
Hel
Hel
Thunderr6
Hel
Level 129
God Stats
4W - 2L
1,543 SR
Queue Stats
544W - 532L
1,579 Elo+
Party 1
Fenrir
Fenrir
predador01
Fenrir
Level 87
God Stats
47W - 53L
1,419 SR
Queue Stats
101W - 125L
1,368 Elo+
Solo
Jing Wei
Jing Wei
pro_De_los_pro
Jing Wei
Level 89
God Stats
0W - 1L
1,589 SR
Queue Stats
127W - 148L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dirtyoda
Izanami
5
0 / 1 / 0
3,357
671
1,899
2,490
711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
LionGoldx1
Achilles
4
1 / 0 / 0
3,390
678
1,256
2,574
1,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
5
0 / 0 / 0
3,565
713
807
2,465
950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
UgandanLoki
Discordia
7
0 / 0 / 1
4,056
811
1,442
2,302
470
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 1 / 0
3,724
745
727
4,031
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
1 / 0 / 0
3,720
744
1,484
4,361
2,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 0
3,403
681
1,198
3,171
1,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 0
3,958
792
2,511
2,918
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
predador01
Fenrir
1
0 / 0 / 0
2,550
510
0
0
0
Jing Wei
6
0 / 0 / 1
3,421
684
1,099
2,152
589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
0
0
1
W
Izanami
Dirtyoda
Izanami
0
1
0
0
W
Achilles
LionGoldx1
Achilles
1
0
0
1
W
Terra
0
0
0
0
L
0
1
0
0
L
1
0
0
1
W
Discordia
UgandanLoki
Discordia
0
0
1
0.5
W
0
1
0
0
L
Fenrir
predador01
Fenrir
0
0
0
0
L
Jing Wei
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,131
Damage
6,292
13,862
Taken
12,602
4,410
Mitigated
5,116
4,990
Healing
4,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,484
182
177
1,708
4,361
2,406
0
391
3,970
12,728
0
W
Izanami
Dirtyoda
Izanami
1,899
1,765
0
16
2,490
711
0
697
1,793
0
21,369
W
Achilles
LionGoldx1
Achilles
1,256
497
0
847
2,574
1,025
0
0
2,574
0
10,051
W
Terra
807
27
754
591
2,465
950
0
787
1,678
4,918
0
L
1,198
141
0
814
3,171
1,317
0
1,442
1,729
0
14,894
L
2,511
256
74
1,228
2,918
804
0
727
2,191
21,443
0
W
Discordia
UgandanLoki
Discordia
1,442
115
0
902
2,302
470
0
0
2,163
22,656
0
W
727
184
0
1,880
4,031
1,254
0
2,511
1,520
18,550
0
L
Fenrir
predador01
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
1,099
667
0
233
2,152
589
0
416
1,736
0
15,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,092
Gold Earned
17,052
146
Minions Killed
101
0
Camps Cleared
0
584,356
Distance Traveled
447,225
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,720
744
22
4
0
107,741
2
W
Izanami
3,357
671
49
10
0
98,788
0
W
Achilles
3,390
678
16
3
0
141,577
0
W
Terra
3,565
713
5
1
0
121,067
2
L
Thor
3,403
681
23
5
0
112,080
0
L
Hel
3,958
792
34
7
0
126,435
0
W
Discordia
4,056
811
33
7
0
108,331
0
W
He Bo
3,724
745
43
9
0
114,593
2
L
Fenrir
2,550
510
0
0
0
0
0
L
Jing Wei
3,421
684
22
4
0
100,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role