Player Matchup

Athena
Athena
Platinum IV
Helado
Athena
Platinum IV
Level 143
God Stats
14W - 5L
1,901 SR
Queue Stats
134W - 139L
1,880 MMR
Solo
Ix Chel
Ix Chel
Platinum II
Iifewater
Ix Chel
Platinum II
Level 80
God Stats
10W - 6L
1,549 SR
Queue Stats
72W - 65L
1,989 MMR
Solo
Hou Yi
Hou Yi
Diamond V
èńvÿ
Hou Yi
Diamond V
Level 87
God Stats
7W - 8L
1,511 SR
Queue Stats
105W - 114L
2,072 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 103
1,654 SR
1,980 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,620 SR
1,985 MMR
Anhur
Anhur
Diamond V
FreyasDirtySoles
Anhur
Diamond V
Level 145
God Stats
8W - 11L
1,588 SR
Queue Stats
83W - 90L
2,104 MMR
Solo
Janus
Janus
Platinum IV
OMG iiTz Jesus
Janus
Platinum IV
Level 153
God Stats
10W - 17L
1,440 SR
Queue Stats
414W - 461L
1,793 MMR
Solo
Ymir
Ymir
Platinum II
Supreme Revival
Ymir
Platinum II
Level 125
God Stats
1W - 1L
1,832 SR
Queue Stats
319W - 361L
2,058 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Helado
Athena
13
0 / 2 / 13
9,691
745
4,052
15,121
14,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ix Chel
Iifewater
Ix Chel
15
9 / 1 / 7
11,951
919
15,616
7,000
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
èńvÿ
Hou Yi
15
7 / 1 / 8
11,623
894
11,166
10,520
3,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesNe ZhaKuzenboThothBacchus

VS

Bans
DiscordiaMorgan Le FayNikePersephoneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 2
9,735
749
11,281
13,607
5,064
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 2
9,428
725
6,762
9,060
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 2
8,888
684
5,110
10,341
9,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
16
Kills
4
4
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Athena
Helado
Athena
0
2
13
3.25
W
Ix Chel
Iifewater
Ix Chel
9
1
7
12.5
L
1
5
2
0.4
L
1
4
2
0.5
W
Hou Yi
èńvÿ
Hou Yi
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,834
Damage
23,153
32,641
Taken
33,008
20,936
Mitigated
17,843
8,846
Healing
4,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,281
6,748
0
1,906
13,607
5,064
0
7,540
5,813
0
35,319
W
Athena
Helado
Athena
4,052
858
0
1,569
15,121
14,922
374
5,188
9,652
14,349
0
W
Ix Chel
Iifewater
Ix Chel
15,616
1,738
2,827
3,462
7,000
2,811
967
3,473
3,407
73,670
0
L
6,762
320
0
396
9,060
3,524
0
6,001
2,890
48,744
0
L
5,110
301
0
1,734
10,341
9,255
0
5,841
4,335
17,446
0
W
Hou Yi
èńvÿ
Hou Yi
11,166
4,661
0
988
10,520
3,203
1,297
3,276
7,108
0
46,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,265
Gold Earned
28,051
168
Minions Killed
143
0
Camps Cleared
0
699,135
Distance Traveled
632,589
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,735
749
66
5
0
188,529
0
W
Athena
9,691
745
12
1
0
247,291
0
W
Ix Chel
11,951
919
96
7
0
224,924
2
L
Janus
9,428
725
61
5
0
215,299
2
L
Ymir
8,888
684
16
1
0
228,761
0
W
Hou Yi
11,623
894
60
5
0
226,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role