Player Matchup

Chaac
Chaac
D_Drumm_
Chaac
Level 111
God Stats
1W - 0L
1,285 SR
Queue Stats
36W - 36L
1,486 Elo+
Solo
Guan Yu
Guan Yu
Rodders2105
Guan Yu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,553 Elo+
Party 2
Gilgamesh
Gilgamesh
Safcmc
Gilgamesh
Level 65
God Stats
3W - 2L
1,504 SR
Queue Stats
356W - 322L
1,540 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
anonymosoctopus
Ah Muzen Cab
Level 166
God Stats
1W - 0L
1,836 SR
Queue Stats
9W - 2L
1,623 Elo+
Party 2
Ah Puch
Ah Puch
easied
Ah Puch
Level 158
God Stats
2W - 0L
1,754 SR
Queue Stats
83W - 70L
1,528 Elo+
Solo
Team Averages
Level 125
1,576 SR
1,546 Elo+

VS

Team Averages
Level 117
1,420 SR
1,544 Elo+
Horus
Horus
 
Horus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BarbaricCookie
Agni
Level 128
God Stats
0W - 2L
1,225 SR
Queue Stats
142W - 120L
1,531 Elo+
Party 1
Sol
Sol
GooDog
Sol
Level 125
God Stats
0W - 3L
1,160 SR
Queue Stats
119W - 114L
1,551 Elo+
Solo
Nox
Nox
Krolin
Nox
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 136L
1,604 Elo+
Solo
Anubis
Anubis
Mandragor1an
Anubis
Level 127
God Stats
1W - 1L
1,715 SR
Queue Stats
153W - 126L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
D_Drumm_
Chaac
16
7 / 1 / 16
9,874
987
12,821
23,078
15,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Guan Yu
Rodders2105
Guan Yu
14
3 / 3 / 14
9,577
958
3,381
16,597
14,469
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gilgamesh
Safcmc
Gilgamesh
16
7 / 2 / 15
9,618
962
11,333
15,614
15,427
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
anonymosoctopus
Ah Muzen Cab
16
7 / 1 / 14
9,609
961
12,129
11,746
5,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mace

Mace

+10
Physical Power

Ah Puch
easied
Ah Puch
15
3 / 1 / 17
9,203
920
17,549
11,346
5,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
3 / 4 / 0
7,996
800
5,406
13,189
14,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 5 / 4
6,954
695
13,046
9,382
3,898
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sol
GooDog
Sol
14
2 / 6 / 4
8,295
830
13,655
14,548
7,012
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Nox
Krolin
Nox
16
2 / 4 / 5
8,587
859
8,786
9,998
5,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
11
1 / 8 / 2
6,975
698
9,423
11,656
6,268
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
23
27
Kills
8
8
Deaths
27
76
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
4
0
0.75
L
0
5
4
0.4
W
Chaac
D_Drumm_
Chaac
7
1
16
15
L
Sol
GooDog
Sol
2
6
4
0.67
L
Nox
Krolin
Nox
2
4
5
1.13
L
Anubis
1
8
2
0.25
W
Guan Yu
Rodders2105
Guan Yu
3
3
14
3.33
W
Gilgamesh
Safcmc
Gilgamesh
7
2
15
7.25
W
Ah Muzen Cab
anonymosoctopus
Ah Muzen Cab
7
1
14
14
W
Ah Puch
easied
Ah Puch
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,213
Damage
50,316
78,381
Taken
58,773
56,396
Mitigated
37,502
40,503
Healing
16,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,406
2,222
3,149
3,404
13,189
14,979
0
4,176
8,649
351
5,926
L
13,046
183
993
568
9,382
3,898
0
1,894
7,204
19,292
0
W
Chaac
D_Drumm_
Chaac
12,821
653
1,397
9,636
23,078
15,607
921
13,410
9,335
0
25,427
L
Sol
GooDog
Sol
13,655
2,735
487
3,984
14,548
7,012
0
4,630
9,776
24,688
369
L
Nox
Krolin
Nox
8,786
228
522
1,839
9,998
5,345
0
3,742
6,256
23,023
0
L
Anubis
9,423
119
0
1,335
11,656
6,268
0
3,107
8,283
17,156
0
W
Guan Yu
Rodders2105
Guan Yu
3,381
485
11,247
7,600
16,597
14,469
782
11,856
4,507
0
5,973
W
Gilgamesh
Safcmc
Gilgamesh
11,333
1,999
1,130
2,687
15,614
15,427
674
6,359
9,055
0
19,947
W
Ah Muzen Cab
anonymosoctopus
Ah Muzen Cab
12,129
3,797
0
1,117
11,746
5,557
4,099
6,509
5,133
0
30,587
W
Ah Puch
easied
Ah Puch
17,549
302
1,442
4,247
11,346
5,336
1,342
5,885
5,345
35,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,881
Gold Earned
38,807
102
Minions Killed
128
0
Camps Cleared
0
1,118,331
Distance Traveled
852,381
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,996
800
4
0
0
169,503
0
L
Agni
6,954
695
15
2
0
187,845
0
W
Chaac
9,874
987
25
3
0
218,709
1
L
Sol
8,295
830
38
4
0
152,697
0
L
Nox
8,587
859
43
4
0
194,613
0
L
Anubis
6,975
698
28
3
0
147,723
0
W
Guan Yu
9,577
958
10
1
0
214,913
0
W
Gilgamesh
9,618
962
17
2
0
236,508
0
W
Ah Muzen Cab
9,609
961
19
2
0
229,270
0
W
Ah Puch
9,203
920
31
3
0
218,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role