Player Matchup

Achilles
Achilles
Cerneto
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,438 Elo+
Party 1
Baron Samedi
Baron Samedi
Myzery27
Baron Samedi
Level 148
God Stats
0W - 1L
1,722 SR
Queue Stats
20W - 12L
1,526 Elo+
Party 1
Kuzenbo
Kuzenbo
TK Melvynn
Kuzenbo
Level 128
God Stats
1W - 3L
1,468 SR
Queue Stats
342W - 314L
1,550 Elo+
Solo
Hera
Hera
UnluckyChief335
Hera
Level 116
God Stats
4W - 2L
1,627 SR
Queue Stats
210W - 213L
1,529 Elo+
Solo
Cerberus
Cerberus
juan406
Cerberus
Level 158
God Stats
0W - 1L
1,173 SR
Queue Stats
56W - 52L
1,579 Elo+
Solo
Team Averages
Level 113
1,498 SR
1,524 Elo+

VS

Team Averages
Level 127
1,563 SR
1,517 Elo+
Eset
Eset
EvilElf911
Eset
Level 149
God Stats
4W - 1L
1,433 SR
Queue Stats
196W - 183L
1,478 Elo+
Solo
Loki
Loki
LetMeWinTryHard
Loki
Level 109
God Stats
4W - 3L
1,695 SR
Queue Stats
220W - 199L
1,555 Elo+
Party 2
Jormungandr
Jormungandr
STINKHOLESMASH
Jormungandr
Level 106
God Stats
3W - 4L
1,369 SR
Queue Stats
271W - 284L
1,505 Elo+
Party 2
Khepri
Khepri
Tylorcb
Khepri
Level 118
God Stats
4W - 3L
1,599 SR
Queue Stats
507W - 528L
1,505 Elo+
Solo
Erlang Shen
Erlang Shen
mrtruth55
Erlang Shen
Level 155
God Stats
2W - 0L
1,718 SR
Queue Stats
261W - 252L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cerneto
Achilles
12
0 / 6 / 6
6,745
675
4,610
13,448
8,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Myzery27
Baron Samedi
13
0 / 7 / 5
7,073
707
6,375
14,521
7,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kuzenbo
TK Melvynn
Kuzenbo
14
2 / 5 / 7
8,302
830
6,544
17,899
25,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
10 / 3 / 2
9,677
968
14,177
7,060
2,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
juan406
Cerberus
14
1 / 3 / 8
7,796
780
7,847
19,850
17,654
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 15
8,807
881
15,319
9,979
4,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 2 / 15
9,703
970
13,884
9,284
4,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
STINKHOLESMASH
Jormungandr
15
2 / 3 / 16
8,523
852
15,062
12,570
17,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
Tylorcb
Khepri
14
2 / 3 / 17
9,227
923
5,558
9,689
11,379
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Erlang Shen
mrtruth55
Erlang Shen
17
8 / 1 / 14
9,952
995
16,524
13,264
14,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
101
13
Kills
24
24
Deaths
13
28
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Achilles
Cerneto
Achilles
0
6
6
0.5
W
5
4
15
3.13
W
7
2
15
7.25
L
Baron Samedi
Myzery27
Baron Samedi
0
7
5
0.36
W
Jormungandr
STINKHOLESMASH
Jormungandr
2
3
16
3.33
L
Kuzenbo
TK Melvynn
Kuzenbo
2
5
7
1.1
W
Khepri
Tylorcb
Khepri
2
3
17
3.5
L
10
3
2
3.67
L
Cerberus
juan406
Cerberus
1
3
8
1.67
W
Erlang Shen
mrtruth55
Erlang Shen
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,553
Damage
66,347
72,778
Taken
54,786
61,520
Mitigated
52,291
27,642
Healing
19,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Cerneto
Achilles
4,610
2,099
0
1,556
13,448
8,306
0
7,797
5,246
0
9,460
W
15,319
929
2,674
2,729
9,979
4,889
492
6,849
3,130
27,141
0
W
13,884
2,071
459
835
9,284
4,478
1,092
5,676
3,608
0
31,294
L
Baron Samedi
Myzery27
Baron Samedi
6,375
182
4,391
3,585
14,521
7,415
0
6,900
6,980
14,832
0
W
Jormungandr
STINKHOLESMASH
Jormungandr
15,062
2,621
315
2,277
12,570
17,503
377
8,600
3,970
34,019
0
L
Kuzenbo
TK Melvynn
Kuzenbo
6,544
3,022
2,179
3,636
17,899
25,198
0
8,034
8,990
10,728
0
W
Khepri
Tylorcb
Khepri
5,558
412
2,078
1,513
9,689
11,379
394
6,809
2,880
11,538
0
L
14,177
4,435
343
631
7,060
2,947
0
3,215
3,654
29,065
0
L
Cerberus
juan406
Cerberus
7,847
452
1,422
9,899
19,850
17,654
0
8,472
10,504
17,894
0
W
Erlang Shen
mrtruth55
Erlang Shen
16,524
6,198
2,028
4,224
13,264
14,042
147
7,009
6,255
0
22,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,593
Gold Earned
46,212
100
Minions Killed
142
0
Camps Cleared
0
959,547
Distance Traveled
1,037,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,745
675
8
1
0
195,732
0
W
Eset
8,807
881
37
4
0
185,614
0
W
Loki
9,703
970
34
3
0
224,180
0
L
Baron Samedi
7,073
707
24
2
0
168,651
0
W
Jormungandr
8,523
852
35
4
0
202,934
0
L
Kuzenbo
8,302
830
7
1
0
197,001
0
W
Khepri
9,227
923
17
2
0
197,121
0
L
Hera
9,677
968
30
3
0
189,175
0
L
Cerberus
7,796
780
31
3
0
208,988
0
W
Erlang Shen
9,952
995
19
2
0
227,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role