Player Matchup

Sobek
Sobek
Humanoide9000
Sobek
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,539 Elo+
Party 2
Hel
Hel
ImparavelMR7
Hel
Level 14
God Stats
3W - 4L
1,126 SR
Queue Stats
20W - 25L
1,265 Elo+
Party 2
Hou Yi
Hou Yi
Rhalmarius
Hou Yi
Level 157
God Stats
2W - 0L
1,679 SR
Queue Stats
8W - 2L
1,728 Elo+
Party 2
Team Averages
Level 97
1,435 SR
1,510 Elo+

VS

Team Averages
Level 65
1,569 SR
1,409 Elo+
Janus
Janus
Holy_Autist_Sama
Janus
Level 15
God Stats
0W - 2L
1,342 SR
Queue Stats
1W - 7L
1,250 Elo+
Party 1
Danzaburou
Danzaburou
athielecke1
Danzaburou
Level 99
God Stats
4W - 9L
1,733 SR
Queue Stats
579W - 575L
1,494 Elo+
Solo
Charon
Charon
xTheLePapiMaxix
Charon
Level 82
God Stats
14W - 10L
1,632 SR
Queue Stats
32W - 28L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 11
9,392
783
4,004
9,528
10,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 1 / 12
9,638
803
6,986
6,806
3,338
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Rhalmarius
Hou Yi
13
10 / 0 / 3
10,911
909
16,235
7,187
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
7,342
612
2,590
8,651
2,858
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
athielecke1
Danzaburou
11
0 / 3 / 1
8,132
678
7,178
9,695
3,535
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 0
7,920
660
5,527
12,461
11,367
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
13
Kills
1
1
Deaths
13
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
2
0
11
7.5
W
1
1
12
7
W
Hou Yi
Rhalmarius
Hou Yi
10
0
3
11.5
L
Danzaburou
athielecke1
Danzaburou
0
3
1
0.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,225
Damage
15,295
23,521
Taken
30,807
16,645
Mitigated
17,760
12,876
Healing
2,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,590
646
0
23
8,651
2,858
0
3,711
4,940
15,236
0
W
4,004
373
0
2,706
9,528
10,205
346
2,960
6,568
16,497
0
W
6,986
403
3,073
3,429
6,806
3,338
57
2,582
4,224
41,227
0
W
Hou Yi
Rhalmarius
Hou Yi
16,235
9,123
0
3,668
7,187
3,102
2,504
2,829
4,358
0
52,513
L
Danzaburou
athielecke1
Danzaburou
7,178
1,818
0
2,395
9,695
3,535
0
3,345
6,350
0
42,451
L
5,527
524
163
317
12,461
11,367
0
4,433
8,028
19,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,941
Gold Earned
23,394
148
Minions Killed
98
0
Camps Cleared
0
693,075
Distance Traveled
595,142
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,342
612
21
2
0
177,747
2
W
Sobek
9,392
783
18
2
0
249,461
5
W
Hel
9,638
803
69
6
0
227,744
0
W
Hou Yi
10,911
909
61
5
0
215,870
0
L
Danzaburou
8,132
678
64
5
0
208,016
4
L
Charon
7,920
660
13
1
0
209,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role