Player Matchup

Chaac
Chaac
HP Activist
Chaac
Level 145
God Stats
4W - 4L
1,593 SR
Queue Stats
90W - 132L
1,495 Elo+
Party 1
Chronos
Chronos
TrexHooptie
Chronos
Level 127
God Stats
4W - 6L
1,437 SR
Queue Stats
407W - 398L
1,479 Elo+
Solo
Cabrakan
Cabrakan
TurtleTarkus
Cabrakan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,666 Elo+
Party 1
Thor
Thor
TwistyMcFlop
Thor
Level 158
God Stats
2W - 2L
1,518 SR
Queue Stats
226W - 206L
1,542 Elo+
Party 1
Anhur
Anhur
alchemest
Anhur
Level 162
God Stats
1W - 0L
1,488 SR
Queue Stats
17W - 8L
1,625 Elo+
Solo
Team Averages
Level 143
1,507 SR
1,562 Elo+

VS

Team Averages
Level 123
1,615 SR
1,512 Elo+
Bellona
Bellona
Ascended117
Bellona
Level 92
God Stats
47W - 40L
1,524 SR
Queue Stats
305W - 290L
1,472 Elo+
Party 2
Artemis
Artemis
Bestower
Artemis
Level 147
God Stats
167W - 134L
1,658 SR
Queue Stats
215W - 200L
1,542 Elo+
Solo
Hun Batz
Hun Batz
SuperMonker8omb
Hun Batz
Level 148
God Stats
6W - 6L
1,542 SR
Queue Stats
225W - 202L
1,563 Elo+
Solo
Ymir
Ymir
SwifferW3tJet
Ymir
Level 85
God Stats
5W - 4L
1,714 SR
Queue Stats
263W - 269L
1,456 Elo+
Party 2
Anubis
Anubis
ccrider2009
Anubis
Level 141
God Stats
20W - 13L
1,638 SR
Queue Stats
509W - 464L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,402
617
6,650
11,238
12,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
TrexHooptie
Chronos
12
0 / 3 / 2
6,883
574
3,357
8,417
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
TurtleTarkus
Cabrakan
11
2 / 0 / 2
6,815
568
2,080
9,178
9,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 1 / 3
7,616
635
6,651
9,789
3,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
alchemest
Anhur
12
2 / 1 / 1
7,393
616
3,958
6,445
1,982
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ascended117
Bellona
12
1 / 1 / 0
7,016
585
6,355
11,174
10,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Bestower
Artemis
11
0 / 1 / 1
6,707
559
6,011
3,952
1,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
13
2 / 0 / 1
7,089
591
4,116
6,831
2,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 2 / 1
6,397
533
3,757
9,063
6,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
13
2 / 3 / 2
7,172
598
9,792
10,463
5,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
7
Kills
6
6
Deaths
7
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ascended117
Bellona
1
1
0
1
L
Artemis
Bestower
Artemis
0
1
1
0.5
W
0
1
1
0.5
L
Hun Batz
2
0
1
2.5
L
1
2
1
0.75
W
Chronos
TrexHooptie
Chronos
0
3
2
0.33
W
Cabrakan
TurtleTarkus
Cabrakan
2
0
2
3
W
3
1
3
4.5
W
Anhur
alchemest
Anhur
2
1
1
2.5
L
Anubis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,696
Damage
30,031
45,067
Taken
41,483
29,856
Mitigated
26,411
12,406
Healing
17,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ascended117
Bellona
6,355
2,488
0
4,197
11,174
10,742
0
0
10,329
0
50,282
L
Artemis
Bestower
Artemis
6,011
2,666
0
1,503
3,952
1,106
0
306
3,646
0
57,637
W
6,650
1,052
0
5,204
11,238
12,809
481
1,152
10,086
0
53,084
L
Hun Batz
4,116
946
0
3,843
6,831
2,542
0
603
6,228
0
51,306
L
3,757
923
78
2,245
9,063
6,766
0
1,629
7,434
14,972
0
W
Chronos
TrexHooptie
Chronos
3,357
1,168
0
940
8,417
2,450
714
5,952
2,465
53,793
0
W
Cabrakan
TurtleTarkus
Cabrakan
2,080
388
0
2,026
9,178
9,150
0
3,940
5,238
8,926
0
W
6,651
1,860
0
924
9,789
3,465
0
1,952
7,837
0
60,431
W
Anhur
alchemest
Anhur
3,958
2,698
0
3,312
6,445
1,982
799
553
5,892
0
60,780
L
Anubis
9,792
329
0
5,523
10,463
5,255
0
2,899
7,515
77,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,109
Gold Earned
34,381
406
Minions Killed
415
0
Camps Cleared
0
1,245,310
Distance Traveled
1,214,043
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,016
585
92
8
0
241,954
0
L
Artemis
6,707
559
100
8
0
202,208
2
W
Chaac
7,402
617
83
7
0
240,200
1
L
Hun Batz
7,089
591
88
7
0
300,795
1
L
Ymir
6,397
533
13
1
0
243,236
0
W
Chronos
6,883
574
95
8
0
240,515
3
W
Cabrakan
6,815
568
16
1
0
242,471
1
W
Thor
7,616
635
97
8
0
276,746
5
W
Anhur
7,393
616
115
10
0
245,378
6
L
Anubis
7,172
598
122
10
0
225,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role