Player Matchup

Janus
Janus
JMOLINA21
Janus
Level 94
God Stats
23W - 15L
1,607 SR
Queue Stats
57W - 40L
1,651 Elo+
Party 3
Bellona
Bellona
MelodyRedox3112
Bellona
Level 158
God Stats
11W - 4L
1,686 SR
Queue Stats
507W - 481L
1,486 Elo+
Party 1
Chernobog
Chernobog
Tnnkirk55
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,441 Elo+
Party 1
Thanatos
Thanatos
Vino211
Thanatos
Level 12
God Stats
1W - 2L
1,730 SR
Queue Stats
14W - 10L
1,661 Elo+
Party 3
Sylvanus
Sylvanus
coopycoopy123
Sylvanus
Level 148
God Stats
6W - 4L
1,731 SR
Queue Stats
209W - 230L
1,567 Elo+
Party 1
Team Averages
Level 86
1,651 SR
1,561 Elo+

VS

Team Averages
Level 61
1,480 SR
1,543 Elo+
Janus
Janus
 
Janus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Cookiezombie361
Terra
Level 136
God Stats
5W - 3L
1,530 SR
Queue Stats
301W - 341L
1,468 Elo+
Party 2
Hercules
Hercules
FATandFIT2
Hercules
Level 48
God Stats
8W - 8L
1,396 SR
Queue Stats
100W - 108L
1,535 Elo+
Solo
Chronos
Chronos
GamingSlime
Chronos
Level 36
God Stats
1W - 0L
1,607 SR
Queue Stats
14W - 9L
1,561 Elo+
Party 2
Cupid
Cupid
HadesSlander
Cupid
Level 38
God Stats
1W - 0L
1,368 SR
Queue Stats
13W - 5L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JMOLINA21
Janus
9
1 / 1 / 2
5,576
558
5,479
4,805
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 1
6,313
631
3,254
8,267
6,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Tnnkirk55
Chernobog
8
1 / 5 / 1
5,205
521
3,666
8,317
3,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Vino211
Thanatos
10
4 / 2 / 2
6,250
625
6,281
9,303
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
coopycoopy123
Sylvanus
9
1 / 1 / 2
5,546
555
5,068
9,045
6,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
3 / 3 / 1
5,896
590
5,866
8,028
2,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 1 / 5
5,629
563
4,429
11,116
5,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
FATandFIT2
Hercules
11
2 / 0 / 0
6,241
624
6,487
6,656
3,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
GamingSlime
Chronos
9
1 / 3 / 1
5,435
544
3,784
6,853
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 0 / 2
6,126
613
4,424
4,320
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
7
Kills
10
10
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
3
1
1.17
W
1
1
5
3.5
W
Hercules
FATandFIT2
Hercules
2
0
0
2
W
Chronos
GamingSlime
Chronos
1
3
1
0.5
W
3
0
2
4
L
Janus
JMOLINA21
Janus
1
1
2
2
L
0
1
1
0.5
L
Chernobog
Tnnkirk55
Chernobog
1
5
1
0.3
L
Thanatos
Vino211
Thanatos
4
2
2
2.5
L
Sylvanus
coopycoopy123
Sylvanus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,748
Damage
24,990
39,737
Taken
36,973
21,590
Mitigated
15,848
16,764
Healing
13,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,866
543
0
3,072
8,028
2,409
0
1,305
6,667
47,166
0
W
4,429
811
1,260
2,402
11,116
5,955
0
3,447
7,585
19,750
0
W
Hercules
FATandFIT2
Hercules
6,487
1,992
0
3,646
6,656
3,943
0
1,060
5,538
0
46,308
W
Chronos
GamingSlime
Chronos
3,784
1,110
0
526
6,853
2,086
0
3,113
3,590
30,985
0
W
4,424
3,025
627
1,878
4,320
1,455
389
1,274
3,046
0
39,400
L
Janus
JMOLINA21
Janus
5,479
159
0
1,250
4,805
1,661
21
2,459
2,262
37,226
0
L
3,254
757
0
3,881
8,267
6,765
0
979
6,978
0
47,577
L
Chernobog
Tnnkirk55
Chernobog
3,666
2,404
0
883
8,317
3,055
0
3,270
5,000
0
27,483
L
Thanatos
Vino211
Thanatos
6,281
1,664
0
5,968
9,303
3,415
0
3,306
5,997
0
42,882
L
Sylvanus
coopycoopy123
Sylvanus
5,068
1,853
1,216
3,566
9,045
6,694
0
4,065
4,933
20,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,890
Gold Earned
29,327
286
Minions Killed
315
0
Camps Cleared
0
1,053,151
Distance Traveled
1,030,497
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,896
590
74
7
0
207,567
0
W
Terra
5,629
563
31
3
0
227,756
0
W
Hercules
6,241
624
83
8
0
211,738
0
W
Chronos
5,435
544
55
6
0
197,749
0
W
Cupid
6,126
613
72
7
0
185,687
0
L
Janus
5,576
558
73
7
0
206,743
1
L
Bellona
6,313
631
89
9
0
196,445
1
L
Chernobog
5,205
521
44
4
0
196,427
0
L
Thanatos
6,250
625
54
5
0
253,332
2
L
Sylvanus
5,546
555
26
3
0
200,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role