Player Matchup

Merlin
Merlin
CashInYourSoul
Merlin
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 90L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Deafjam09
Ao Kuang
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,430 Elo+
Solo
Anhur
Anhur
ItsBooDuh
Anhur
Level 125
God Stats
2W - 6L
1,373 SR
Queue Stats
155W - 199L
1,387 Elo+
Solo
Ravana
Ravana
J1gsawPupp3t
Ravana
Level 88
God Stats
0W - 5L
1,185 SR
Queue Stats
117W - 188L
1,315 Elo+
Solo
Ishtar
Ishtar
tiitoxtaquito
Ishtar
Level 103
God Stats
4W - 3L
1,471 SR
Queue Stats
70W - 73L
1,464 Elo+
Party 1
Team Averages
Level 104
1,406 SR
1,419 Elo+

VS

Team Averages
Level 109
1,378 SR
1,419 Elo+
Surtr
Surtr
LivinglaVidaYoga
Surtr
Level 79
God Stats
2W - 4L
1,357 SR
Queue Stats
199W - 227L
1,413 Elo+
Solo
King Arthur
King Arthur
THE EMPEROR6246
King Arthur
Level 102
God Stats
2W - 8L
1,066 SR
Queue Stats
1,096W - 1,254L
1,440 Elo+
Solo
Neith
Neith
Vampses
Neith
Level 123
God Stats
13W - 14L
1,526 SR
Queue Stats
748W - 776L
1,400 Elo+
Solo
Hachiman
Hachiman
WyattFreakingMay
Hachiman
Level 117
God Stats
1W - 0L
1,339 SR
Queue Stats
84W - 62L
1,436 Elo+
Solo
Skadi
Skadi
xOG BtNt1vEz
Skadi
Level 123
God Stats
1W - 2L
1,603 SR
Queue Stats
84W - 89L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
8,483
771
9,568
7,629
3,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Deafjam09
Ao Kuang
16
7 / 5 / 3
9,280
844
10,587
15,001
15,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
ItsBooDuh
Anhur
14
2 / 8 / 2
7,997
727
7,028
13,467
5,931
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
9
0 / 5 / 3
6,496
591
2,090
6,300
2,805
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 6 / 2
6,431
585
3,665
8,305
3,338
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
9,217
838
8,820
9,672
8,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
THE EMPEROR6246
King Arthur
14
0 / 3 / 13
8,504
773
4,056
15,691
11,129
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
Vampses
Neith
15
5 / 0 / 8
9,917
902
5,193
4,430
1,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
8 / 4 / 10
10,896
991
15,882
9,027
3,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 5 / 8
10,419
947
12,717
13,015
5,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
10
Kills
27
27
Deaths
13
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Ao Kuang
Deafjam09
Ao Kuang
7
5
3
1.7
L
Anhur
ItsBooDuh
Anhur
2
8
2
0.38
L
Ravana
0
5
3
0.3
W
4
1
6
7
W
King Arthur
THE EMPEROR6246
King Arthur
0
3
13
2.17
W
Neith
Vampses
Neith
5
0
8
9
W
8
4
10
3.25
L
0
6
2
0.17
W
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,938
Damage
46,668
50,702
Taken
51,835
31,619
Mitigated
30,006
8,526
Healing
14,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,568
474
369
2,074
7,629
3,602
0
31
7,560
29,244
0
L
Ao Kuang
Deafjam09
Ao Kuang
10,587
3,316
622
3,388
15,001
15,943
0
127
14,614
13,358
0
L
Anhur
ItsBooDuh
Anhur
7,028
4,609
155
1,345
13,467
5,931
0
79
13,295
0
18,206
L
Ravana
2,090
438
0
137
6,300
2,805
0
57
6,243
0
4,043
W
8,820
2,215
1,268
2,945
9,672
8,203
805
3,458
6,074
350
17,063
W
King Arthur
THE EMPEROR6246
King Arthur
4,056
407
652
4,111
15,691
11,129
883
3,452
12,064
0
12,351
W
Neith
Vampses
Neith
5,193
848
311
1,967
4,430
1,832
1,625
2,307
1,940
0
15,803
W
15,882
9,745
148
730
9,027
3,760
3,121
3,819
5,036
0
36,065
L
3,665
1,629
274
162
8,305
3,338
0
25
8,114
0
7,296
W
12,717
4,813
268
1,990
13,015
5,082
1,223
6,227
6,278
0
24,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,687
Gold Earned
48,953
99
Minions Killed
119
0
Camps Cleared
0
678,034
Distance Traveled
929,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,483
771
49
4
0
172,491
0
L
Ao Kuang
9,280
844
11
1
0
184,179
0
L
Anhur
7,997
727
25
2
0
137,642
0
L
Ravana
6,496
591
4
0
0
96,931
0
W
Surtr
9,217
838
17
2
0
163,419
0
W
King Arthur
8,504
773
19
2
0
188,606
0
W
Neith
9,917
902
19
2
0
204,624
0
W
Hachiman
10,896
991
47
4
0
178,080
0
L
Ishtar
6,431
585
10
1
0
86,791
0
W
Skadi
10,419
947
17
2
0
195,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role