Player Matchup

Sobek
Sobek
Fish_Dont_Care
Sobek
Level 100
God Stats
2W - 0L
1,790 SR
Queue Stats
29W - 23L
1,600 Elo+
Party 2
Mulan
Mulan
SakuUshiromiya
Mulan
Level 159
God Stats
54W - 51L
1,572 SR
Queue Stats
167W - 146L
1,548 Elo+
Solo
Scylla
Scylla
SaucyDogfish
Scylla
Level 123
God Stats
3W - 1L
1,492 SR
Queue Stats
183W - 177L
1,517 Elo+
Party 2
Agni
Agni
SpyDURRman
Agni
Level 110
God Stats
1W - 2L
1,584 SR
Queue Stats
50W - 42L
1,614 Elo+
Party 2
Ullr
Ullr
TarryMercury199
Ullr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,503 Elo+
Solo
Team Averages
Level 128
1,588 SR
1,556 Elo+

VS

Team Averages
Level 117
1,584 SR
1,574 Elo+
Ra
Ra
Blamzki71
Ra
Level 100
God Stats
20W - 25L
1,542 SR
Queue Stats
177W - 189L
1,507 Elo+
Solo
Anhur
Anhur
Fiendd
Anhur
Level 102
God Stats
2W - 2L
1,656 SR
Queue Stats
90W - 64L
1,597 Elo+
Party 1
Achilles
Achilles
ImFero
Achilles
Level 159
God Stats
0W - 1L
1,524 SR
Queue Stats
58W - 30L
1,693 Elo+
Solo
Hera
Hera
Murcielago Vl
Hera
Level 125
God Stats
21W - 12L
1,697 SR
Queue Stats
560W - 579L
1,475 Elo+
Solo
Nemesis
Nemesis
Owonzo
Nemesis
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 65L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
7,404
1,481
4,010
5,283
4,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 1 / 5
6,405
1,281
8,763
6,280
3,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
11
4 / 2 / 4
7,470
1,494
6,434
6,241
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 8
6,295
1,259
6,098
4,444
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 2 / 3
6,550
1,310
5,186
6,025
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

359

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,071
1,214
3,816
6,695
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
Fiendd
Anhur
12
2 / 2 / 3
6,733
1,347
8,555
6,832
2,344
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
ImFero
Achilles
11
4 / 4 / 0
6,969
1,394
7,642
10,621
7,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 2
5,608
1,122
3,113
2,467
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Owonzo
Nemesis
11
1 / 1 / 2
6,274
1,255
3,676
7,961
3,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
11
Kills
7
7
Deaths
11
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Anhur
Fiendd
Anhur
2
2
3
1.75
W
2
0
5
4.5
L
Achilles
ImFero
Achilles
4
4
0
1
L
0
1
2
1
L
Nemesis
Owonzo
Nemesis
1
1
2
2
W
2
1
5
4.5
W
Scylla
4
2
4
3
W
0
2
8
2
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,491
Damage
26,802
28,273
Taken
34,576
12,936
Mitigated
17,186
2,135
Healing
2,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,816
279
444
670
6,695
2,634
0
2,922
3,773
23,858
0
L
Anhur
Fiendd
Anhur
8,555
4,667
0
265
6,832
2,344
0
4,795
2,037
0
14,297
W
4,010
328
0
1,398
5,283
4,271
0
2,231
2,896
5,101
0
L
Achilles
ImFero
Achilles
7,642
2,262
0
973
10,621
7,879
0
3,660
6,961
0
13,548
L
3,113
641
0
0
2,467
1,080
0
1,844
623
5,825
0
L
Nemesis
Owonzo
Nemesis
3,676
616
0
377
7,961
3,249
0
3,321
4,640
0
7,492
W
8,763
2,186
0
427
6,280
3,047
0
1,681
4,397
0
17,108
W
Scylla
6,434
778
0
310
6,241
1,829
0
1,087
5,065
26,706
0
W
6,098
263
0
0
4,444
1,317
0
548
3,896
15,282
0
W
5,186
2,972
0
0
6,025
2,472
0
1,337
4,554
0
10,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,124
Gold Earned
31,655
110
Minions Killed
95
6
Camps Cleared
6
535,340
Distance Traveled
498,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,071
1,214
46
9
0
110,213
0
L
Anhur
6,733
1,347
19
4
2
95,680
0
W
Sobek
7,404
1,481
1
0
0
113,862
0
L
Achilles
6,969
1,394
13
3
0
104,396
0
L
Hera
5,608
1,122
7
1
1
67,125
0
L
Nemesis
6,274
1,255
10
2
3
120,599
0
W
Mulan
6,405
1,281
14
3
2
113,685
0
W
Scylla
7,470
1,494
57
11
0
104,400
0
W
Agni
6,295
1,259
24
5
3
98,347
0
W
Ullr
6,550
1,310
14
3
1
105,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role