Player Matchup

Yemoja
Yemoja
Jafharh
Yemoja
Level 84
God Stats
0W - 2L
1,583 SR
Queue Stats
21W - 12L
1,480 Elo+
Party 1
Skadi
Skadi
PUTSitinThePO
Skadi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,474 Elo+
Party 1
Sol
Sol
VoidBoi127
Sol
Level 66
God Stats
2W - 1L
1,778 SR
Queue Stats
24W - 14L
1,492 Elo+
Party 1
Team Averages
Level 73
1,620 SR
1,482 Elo+

VS

Team Averages
Level 115
1,513 SR
1,487 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
A MediocreMouse
Erlang Shen
Level 161
God Stats
1W - 1L
1,540 SR
Queue Stats
10W - 13L
1,400 Elo+
Party 2
Jormungandr
Jormungandr
Weird9uy
Jormungandr
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 20L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jafharh
Yemoja
10
0 / 0 / 0
7,470
623
1,129
6,826
6,067
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 2 / 0
7,685
640
4,311
5,380
2,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 0
7,664
639
5,176
3,422
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 0 / 1
9,196
766
4,079
4,167
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
A MediocreMouse
Erlang Shen
12
1 / 0 / 1
8,769
731
5,360
7,722
6,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Weird9uy
Jormungandr
11
0 / 0 / 2
8,393
699
2,599
5,970
4,842
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
2
2
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
1
1.5
W
Erlang Shen
A MediocreMouse
Erlang Shen
1
0
1
1.5
L
Yemoja
Jafharh
Yemoja
0
0
0
0
L
0
2
0
0
L
0
0
0
0
W
Jormungandr
Weird9uy
Jormungandr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,616
Damage
12,038
15,628
Taken
17,859
9,930
Mitigated
13,423
5,107
Healing
5,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,079
1,515
0
1,732
4,167
1,621
495
1,937
2,108
38,049
0
W
Erlang Shen
A MediocreMouse
Erlang Shen
5,360
1,651
0
2,817
7,722
6,960
758
3,329
4,161
0
34,549
L
Yemoja
Jafharh
Yemoja
1,129
476
2,190
1,376
6,826
6,067
0
2,912
3,914
10,006
0
L
4,311
1,302
128
472
5,380
2,765
0
2,248
3,132
0
34,169
L
5,176
632
386
555
3,422
1,098
0
1,515
1,907
32,529
0
W
Jormungandr
Weird9uy
Jormungandr
2,599
286
264
1,180
5,970
4,842
110
2,516
3,294
26,316
251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,819
Gold Earned
26,358
111
Minions Killed
147
0
Camps Cleared
0
592,458
Distance Traveled
687,985
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,196
766
54
5
0
223,500
4
W
Erlang Shen
8,769
731
53
4
0
231,060
1
L
Yemoja
7,470
623
15
1
0
200,154
2
L
Skadi
7,685
640
41
3
0
195,900
4
L
Sol
7,664
639
55
5
0
196,404
0
W
Jormungandr
8,393
699
40
3
0
233,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role