Player Matchup

Ah Puch
Ah Puch
Gold IV
 
Ah Puch
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
BLORPIS
Hachiman
Bronze III
Level 68
God Stats
2W - 0L
1,772 SR
Queue Stats
9W - 7L
1,526 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
dasaauce
Tsukuyomi
Gold V
Level 53
God Stats
2W - 0L
1,388 SR
Queue Stats
36W - 29L
1,524 MMR
Solo
Aphrodite
Aphrodite
Gold I
greenpolo
Aphrodite
Gold I
Level 128
God Stats
2W - 1L
1,717 SR
Queue Stats
37W - 35L
1,502 MMR
Solo
King Arthur
King Arthur
Gold IV
thusket
King Arthur
Gold IV
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 56L
1,526 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 93
1,575 SR
1,516 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,467 SR
1,516 MMR
Ishtar
Ishtar
Platinum V
Birdman2000
Ishtar
Platinum V
Level 109
God Stats
0W - 4L
1,070 SR
Queue Stats
107W - 109L
1,498 MMR
Solo
Chaac
Chaac
Silver I
Drax02
Chaac
Silver I
Level 156
God Stats
4W - 3L
1,649 SR
Queue Stats
17W - 22L
1,514 MMR
Solo
Thanatos
Thanatos
Gold II
Pack4life__12
Thanatos
Gold II
Level 109
God Stats
21W - 19L
1,585 SR
Queue Stats
162W - 175L
1,523 MMR
Solo
Bacchus
Bacchus
Gold III
PoppyCape019496
Bacchus
Gold III
Level 125
God Stats
23W - 20L
1,555 SR
Queue Stats
606W - 629L
1,521 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold IV
landonitis
Maman Brigitte
Gold IV
Level 206
God Stats
0W - 3L
1,473 SR
Queue Stats
221W - 226L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
1 / 3 / 3
7,285
486
9,118
7,313
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
BLORPIS
Hachiman
14
2 / 1 / 3
8,021
535
7,446
8,775
3,375
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
dasaauce
Tsukuyomi
14
7 / 3 / 1
8,680
579
8,726
14,277
5,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
greenpolo
Aphrodite
11
0 / 0 / 4
7,179
479
4,289
8,574
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
thusket
King Arthur
15
3 / 1 / 3
9,364
624
12,844
15,011
13,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
ThorAthenaAnhurSurtr

VS

Bans
ArachneFreyaChernobogBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
0 / 4 / 1
7,968
531
5,101
10,077
3,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Drax02
Chaac
12
1 / 6 / 1
7,291
486
7,755
17,271
12,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
Pack4life__12
Thanatos
14
6 / 1 / 1
8,082
539
7,778
13,558
5,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 1 / 5
7,054
470
7,284
11,488
12,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Maman Brigitte
landonitis
Maman Brigitte
13
1 / 1 / 3
7,551
503
4,466
9,315
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
13
Kills
8
8
Deaths
13
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
3
3
0.83
W
Hachiman
BLORPIS
Hachiman
2
1
3
3.5
L
Ishtar
0
4
1
0.13
L
Chaac
Drax02
Chaac
1
6
1
0.25
L
Thanatos
Pack4life__12
Thanatos
6
1
1
6.5
L
0
1
5
2.5
W
Tsukuyomi
dasaauce
Tsukuyomi
7
3
1
2.5
W
Aphrodite
greenpolo
Aphrodite
0
0
4
2
L
Maman Brigitte
landonitis
Maman Brigitte
1
1
3
2.5
W
King Arthur
thusket
King Arthur
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,423
Damage
32,384
53,950
Taken
61,709
31,475
Mitigated
38,185
20,851
Healing
22,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,118
360
0
909
7,313
2,896
678
3,107
4,206
53,262
0
W
Hachiman
BLORPIS
Hachiman
7,446
5,427
0
4,728
8,775
3,375
282
1,455
7,320
0
64,203
L
Ishtar
5,101
3,107
0
2,478
10,077
3,976
0
491
9,552
0
71,557
L
Chaac
Drax02
Chaac
7,755
1,521
0
5,100
17,271
12,641
0
1,281
15,966
315
51,856
L
Thanatos
Pack4life__12
Thanatos
7,778
1,676
0
10,424
13,558
5,409
0
3,850
9,489
0
59,527
L
7,284
1,432
0
3,032
11,488
12,875
0
4,659
6,643
21,610
0
W
Tsukuyomi
dasaauce
Tsukuyomi
8,726
2,455
0
5,522
14,277
5,912
0
3,933
10,344
0
60,663
W
Aphrodite
greenpolo
Aphrodite
4,289
1,202
2,723
4,853
8,574
5,873
0
2,260
6,314
21,644
0
L
Maman Brigitte
landonitis
Maman Brigitte
4,466
130
0
980
9,315
3,284
0
2,475
6,652
54,552
841
W
King Arthur
thusket
King Arthur
12,844
1,949
0
2,116
15,011
13,419
0
1,055
13,956
0
76,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,529
Gold Earned
37,946
438
Minions Killed
419
0
Camps Cleared
0
1,535,995
Distance Traveled
1,517,782
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,285
486
101
7
0
286,797
1
W
Hachiman
8,021
535
98
7
0
276,301
0
L
Ishtar
7,968
531
128
9
0
259,970
3
L
Chaac
7,291
486
90
6
0
243,694
4
L
Thanatos
8,082
539
80
5
0
399,393
0
L
Bacchus
7,054
470
25
2
0
312,086
4
W
Tsukuyomi
8,680
579
87
6
0
349,318
2
W
Aphrodite
7,179
479
26
2
0
317,797
0
L
Maman Brigitte
7,551
503
96
6
0
302,639
4
W
King Arthur
9,364
624
126
8
0
305,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role