Player Matchup

Kuzenbo
Kuzenbo
Lunfail
Kuzenbo
Level 146
God Stats
8W - 4L
1,708 SR
Queue Stats
144W - 138L
1,587 Elo+
Party 2
Skadi
Skadi
LunfailNoob
Skadi
Level 124
God Stats
3W - 0L
1,927 SR
Queue Stats
180W - 177L
1,596 Elo+
Party 2
Sylvanus
Sylvanus
ackuu
Sylvanus
Level 156
God Stats
1W - 0L
1,507 SR
Queue Stats
18W - 11L
1,628 Elo+
Party 2
Team Averages
Level 142
1,714 SR
1,604 Elo+

VS

Team Averages
Level 180
1,580 SR
1,575 Elo+
Odin
Odin
Asplashfart
Odin
Level 213
God Stats
2W - 1L
1,550 SR
Queue Stats
11W - 13L
1,476 Elo+
Solo
Ao Kuang
Ao Kuang
DanielMdArc
Ao Kuang
Level 175
God Stats
10W - 12L
1,558 SR
Queue Stats
396W - 372L
1,650 Elo+
Party 1
Hachiman
Hachiman
iByShadow
Hachiman
Level 153
God Stats
15W - 12L
1,632 SR
Queue Stats
381W - 389L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Lunfail
Kuzenbo
12
2 / 0 / 12
10,024
771
8,951
14,695
24,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
11 / 0 / 3
11,537
887
19,581
10,943
6,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
ackuu
Sylvanus
12
1 / 1 / 12
9,491
730
7,973
10,200
9,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
7,966
613
5,154
14,261
15,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
DanielMdArc
Ao Kuang
9
1 / 6 / 0
7,937
611
8,984
16,444
6,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
iByShadow
Hachiman
11
0 / 2 / 1
8,630
664
11,996
10,938
4,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
14
Kills
1
1
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Ao Kuang
DanielMdArc
Ao Kuang
1
6
0
0.17
W
Kuzenbo
Lunfail
Kuzenbo
2
0
12
8
W
11
0
3
12.5
W
Sylvanus
ackuu
Sylvanus
1
1
12
7
L
Hachiman
iByShadow
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,505
Damage
26,134
35,838
Taken
41,643
40,305
Mitigated
26,483
13,053
Healing
7,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,154
509
0
2,306
14,261
15,321
0
5,810
8,090
0
16,511
L
Ao Kuang
DanielMdArc
Ao Kuang
8,984
1,852
0
3,098
16,444
6,521
0
6,259
9,942
21,374
0
W
Kuzenbo
Lunfail
Kuzenbo
8,951
2,578
0
3,197
14,695
24,301
466
3,510
10,336
29,683
653
W
19,581
9,772
0
1,479
10,943
6,375
2,218
3,512
7,066
0
77,991
W
Sylvanus
ackuu
Sylvanus
7,973
2,171
4,388
3,989
10,200
9,629
191
2,254
7,250
20,997
0
L
Hachiman
iByShadow
Hachiman
11,996
5,681
0
2,351
10,938
4,641
0
3,958
6,733
0
46,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,052
Gold Earned
24,533
155
Minions Killed
128
0
Camps Cleared
0
700,400
Distance Traveled
587,302
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,966
613
17
1
0
207,958
3
L
Ao Kuang
7,937
611
28
2
0
179,917
0
W
Kuzenbo
10,024
771
29
2
0
244,903
2
W
Skadi
11,537
887
109
8
0
220,242
0
W
Sylvanus
9,491
730
17
1
0
235,255
0
L
Hachiman
8,630
664
83
6
0
199,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role