Player Matchup

Poseidon
Poseidon
BOLINHA__GOSTOSO
Poseidon
Level 159
God Stats
5W - 8L
1,538 SR
Queue Stats
401W - 373L
1,449 Elo+
Party 2
Martichoras
Martichoras
BUDDY_REVEL
Martichoras
Level 158
God Stats
3W - 5L
1,236 SR
Queue Stats
249W - 252L
1,441 Elo+
Party 2
Hun Batz
Hun Batz
Devariax
Hun Batz
Level 165
God Stats
0W - 1L
1,465 SR
Queue Stats
16W - 11L
1,583 Elo+
Party 2
Merlin
Merlin
mzaquine
Merlin
Level 251
God Stats
8W - 4L
1,686 SR
Queue Stats
454W - 448L
1,428 Elo+
Party 2
Ah Puch
Ah Puch
nQuez-
Ah Puch
Level 118
God Stats
5W - 2L
1,665 SR
Queue Stats
87W - 90L
1,438 Elo+
Solo
Team Averages
Level 170
1,518 SR
1,468 Elo+

VS

Team Averages
Level 76
1,567 SR
1,435 Elo+
Bastet
Bastet
Dubstomper69
Bastet
Level 149
God Stats
3W - 3L
1,465 SR
Queue Stats
187W - 184L
1,501 Elo+
Party 1
Merlin
Merlin
I Swass I
Merlin
Level 71
God Stats
2W - 1L
1,465 SR
Queue Stats
42W - 45L
1,491 Elo+
Party 1
Ymir
Ymir
KidStrives
Ymir
Level 57
God Stats
9W - 2L
1,770 SR
Queue Stats
248W - 267L
1,423 Elo+
Solo
Tiamat
Tiamat
LeRenarde
Tiamat
Level 37
God Stats
1W - 1L
1,634 SR
Queue Stats
9W - 16L
1,310 Elo+
Solo
Hades
Hades
stormyterry
Hades
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 39L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 6
8,817
802
4,742
7,354
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Martichoras
BUDDY_REVEL
Martichoras
16
5 / 1 / 5
8,773
798
10,846
6,741
3,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

Hun Batz
Devariax
Hun Batz
13
2 / 2 / 6
8,603
782
5,212
10,425
12,382
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
mzaquine
Merlin
11
1 / 3 / 5
7,333
667
4,483
8,314
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
nQuez-
Ah Puch
14
1 / 3 / 5
7,996
727
9,244
8,401
3,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
3 / 1 / 7
8,573
779
11,124
7,271
3,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
I Swass I
Merlin
15
2 / 1 / 6
8,677
789
5,864
5,368
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 2 / 5
8,966
815
4,360
10,236
11,075
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Tiamat
LeRenarde
Tiamat
15
3 / 2 / 6
8,797
800
9,544
7,083
5,097
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 4 / 6
8,363
760
8,359
10,108
9,282
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
43
10
Kills
13
13
Deaths
10
27
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
L
Martichoras
BUDDY_REVEL
Martichoras
5
1
5
7.5
L
Hun Batz
Devariax
Hun Batz
2
2
6
2.5
W
Bastet
3
1
7
6.5
W
Merlin
I Swass I
Merlin
2
1
6
5
W
2
2
5
2.25
W
Tiamat
LeRenarde
Tiamat
3
2
6
3
L
Merlin
mzaquine
Merlin
1
3
5
1.17
L
Ah Puch
nQuez-
Ah Puch
1
3
5
1.17
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,527
Damage
39,251
41,235
Taken
40,066
25,051
Mitigated
31,605
14,406
Healing
12,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,742
563
802
1,135
7,354
2,871
0
5,651
1,703
18,145
0
L
Martichoras
BUDDY_REVEL
Martichoras
10,846
1,469
578
1,838
6,741
3,180
0
4,615
2,126
0
28,126
L
Hun Batz
Devariax
Hun Batz
5,212
519
1,107
3,629
10,425
12,382
0
6,846
3,579
0
9,836
W
Bastet
11,124
2,854
987
1,274
7,271
3,586
0
3,968
3,303
0
18,043
W
Merlin
I Swass I
Merlin
5,864
166
1,079
674
5,368
2,565
391
2,212
3,156
21,282
0
W
4,360
112
1,973
2,334
10,236
11,075
203
4,845
5,391
14,629
0
W
Tiamat
LeRenarde
Tiamat
9,544
835
0
933
7,083
5,097
714
2,892
4,191
21,721
0
L
Merlin
mzaquine
Merlin
4,483
205
392
1,474
8,314
3,281
0
5,943
2,371
8,394
0
L
Ah Puch
nQuez-
Ah Puch
9,244
26
838
2,613
8,401
3,337
0
5,072
3,329
21,254
0
W
8,359
154
1,581
2,085
10,108
9,282
360
4,552
5,556
16,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,522
Gold Earned
43,376
146
Minions Killed
139
0
Camps Cleared
0
1,005,889
Distance Traveled
1,109,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,817
802
52
5
0
201,574
0
L
Martichoras
8,773
798
33
3
0
208,356
0
L
Hun Batz
8,603
782
13
1
0
225,825
0
W
Bastet
8,573
779
13
1
0
277,247
0
W
Merlin
8,677
789
39
4
0
212,294
0
W
Ymir
8,966
815
34
3
0
195,137
0
W
Tiamat
8,797
800
31
3
0
239,206
0
L
Merlin
7,333
667
7
1
0
194,673
0
L
Ah Puch
7,996
727
41
4
0
175,461
0
W
Hades
8,363
760
22
2
0
185,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role