Player Matchup

Neith
Neith
Cozmoz17
Neith
Level 119
God Stats
1W - 0L
1,690 SR
Queue Stats
54W - 32L
1,598 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Gding246
Morgan Le Fay
Level 102
God Stats
20W - 20L
1,445 SR
Queue Stats
358W - 347L
1,452 Elo+
Solo
Ymir
Ymir
Healer Main9131
Ymir
Level 155
God Stats
16W - 11L
1,628 SR
Queue Stats
376W - 370L
1,447 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PastelRainbo
Cu Chulainn
Level 85
God Stats
2W - 1L
1,266 SR
Queue Stats
9W - 15L
1,240 Elo+
Party 2
Loki
Loki
Raccman
Loki
Level 87
God Stats
5W - 3L
1,482 SR
Queue Stats
33W - 13L
1,595 Elo+
Party 3
Team Averages
Level 110
1,502 SR
1,466 Elo+

VS

Team Averages
Level 117
1,444 SR
1,473 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
SoccerSupreme
Scylla
Level 70
God Stats
2W - 5L
1,371 SR
Queue Stats
133W - 133L
1,432 Elo+
Party 1
Surtr
Surtr
SurfyChef15
Surtr
Level 159
God Stats
16W - 21L
1,502 SR
Queue Stats
853W - 842L
1,508 Elo+
Solo
Arachne
Arachne
caras43xd
Arachne
Level 113
God Stats
6W - 13L
1,344 SR
Queue Stats
195W - 203L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cozmoz17
Neith
13
11 / 1 / 1
8,810
629
10,831
8,715
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Gding246
Morgan Le Fay
14
3 / 1 / 2
8,407
601
9,962
6,150
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 0 / 12
7,779
556
5,265
12,176
10,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
PastelRainbo
Cu Chulainn
11
0 / 4 / 5
6,728
481
6,590
13,702
9,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
Raccman
Loki
13
4 / 2 / 4
7,871
562
5,365
12,303
4,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
1 / 6 / 2
7,853
561
9,998
13,114
5,006
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
 
Athena
9
0 / 5 / 4
6,240
446
5,242
11,887
9,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
4 / 4 / 0
7,936
567
7,784
9,154
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 0
7,180
513
4,884
7,589
7,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
caras43xd
Arachne
10
1 / 5 / 2
6,563
469
6,272
12,096
5,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
20
Kills
8
8
Deaths
20
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
6
2
0.33
L
Athena
 
Athena
0
5
4
0.4
W
Neith
Cozmoz17
Neith
11
1
1
11.5
W
Morgan Le Fay
Gding246
Morgan Le Fay
3
1
2
4
W
2
0
12
8
W
Cu Chulainn
PastelRainbo
Cu Chulainn
0
4
5
0.63
W
Loki
Raccman
Loki
4
2
4
3
L
4
4
0
1
L
2
0
0
2
L
Arachne
caras43xd
Arachne
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,013
Damage
34,180
53,046
Taken
53,840
30,931
Mitigated
31,194
15,908
Healing
11,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,998
5,739
0
3,301
13,114
5,006
0
4,314
8,800
0
66,868
L
Athena
 
Athena
5,242
1,101
0
1,079
11,887
9,859
345
2,402
9,485
19,666
0
W
Neith
Cozmoz17
Neith
10,831
5,770
0
5,615
8,715
3,185
848
1,250
7,465
0
62,059
W
Morgan Le Fay
Gding246
Morgan Le Fay
9,962
629
0
533
6,150
2,796
0
2,328
3,822
62,683
0
W
5,265
1,511
0
2,638
12,176
10,876
0
3,840
8,336
16,527
0
W
Cu Chulainn
PastelRainbo
Cu Chulainn
6,590
1,773
0
1,773
13,702
9,412
0
3,367
10,335
0
34,412
W
Loki
Raccman
Loki
5,365
1,514
0
5,349
12,303
4,662
0
3,130
9,173
0
61,189
L
7,784
337
0
1,477
9,154
3,442
505
4,777
4,377
49,000
0
L
4,884
1,779
0
2,554
7,589
7,391
529
376
7,213
1,735
40,054
L
Arachne
caras43xd
Arachne
6,272
4,353
0
2,702
12,096
5,496
0
3,358
8,738
0
38,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,595
Gold Earned
35,772
342
Minions Killed
317
0
Camps Cleared
0
1,446,599
Distance Traveled
1,334,947
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,853
561
106
8
0
257,165
0
L
Athena
6,240
446
21
2
0
307,380
4
W
Neith
8,810
629
78
6
0
290,955
1
W
Morgan Le Fay
8,407
601
109
8
0
276,385
0
W
Ymir
7,779
556
21
2
0
301,364
4
W
Cu Chulainn
6,728
481
52
4
0
253,848
0
W
Loki
7,871
562
82
6
0
324,047
2
L
Scylla
7,936
567
85
6
0
266,402
0
L
Surtr
7,180
513
52
4
0
203,529
0
L
Arachne
6,563
469
53
4
0
300,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role