Player Matchup

Kukulkan
Kukulkan
AloofAlpaca
Kukulkan
Level 17
God Stats
31W - 24L
1,560 SR
Queue Stats
32W - 25L
1,538 Elo+
Party 3
Sun Wukong
Sun Wukong
DeityEquin0x
Sun Wukong
Level 48
God Stats
1W - 0L
1,372 SR
Queue Stats
67W - 56L
1,510 Elo+
Solo
Charybdis
Charybdis
PkmnSensei
Charybdis
Level 88
God Stats
5W - 4L
1,469 SR
Queue Stats
218W - 210L
1,542 Elo+
Party 3
Thor
Thor
SaggyFattFacee
Thor
Level 124
God Stats
12W - 6L
1,705 SR
Queue Stats
449W - 411L
1,553 Elo+
Party 3
Fafnir
Fafnir
lilbalex
Fafnir
Level 67
God Stats
16W - 16L
1,514 SR
Queue Stats
245W - 236L
1,528 Elo+
Party 3
Team Averages
Level 69
1,524 SR
1,534 Elo+

VS

Team Averages
Level 58
1,631 SR
1,492 Elo+
Arachne
Arachne
CoMiiCaL-
Arachne
Level 97
God Stats
12W - 7L
1,949 SR
Queue Stats
105W - 142L
1,420 Elo+
Party 1
Izanami
Izanami
Five9ine_Slime
Izanami
Level 87
God Stats
0W - 1L
1,319 SR
Queue Stats
143W - 194L
1,437 Elo+
Party 1
Ix Chel
Ix Chel
Stunad
Ix Chel
Level 48
God Stats
8W - 5L
1,765 SR
Queue Stats
155W - 108L
1,573 Elo+
Party 2
Bellona
Bellona
bodyybaggs
Bellona
Level 24
God Stats
0W - 6L
1,588 SR
Queue Stats
42W - 52L
1,472 Elo+
Party 1
Nox
Nox
yrrutSturry
Nox
Level 33
God Stats
2W - 2L
1,534 SR
Queue Stats
82W - 56L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AloofAlpaca
Kukulkan
15
0 / 2 / 2
8,133
813
4,047
6,821
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
DeityEquin0x
Sun Wukong
15
3 / 1 / 6
8,441
844
7,107
11,174
14,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
PkmnSensei
Charybdis
17
7 / 0 / 4
9,337
934
14,371
9,400
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

14
1 / 1 / 5
8,069
807
9,107
8,580
3,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
lilbalex
Fafnir
14
2 / 1 / 5
8,784
878
5,680
10,507
12,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CoMiiCaL-
Arachne
13
1 / 3 / 0
7,346
735
4,443
9,545
5,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 3 / 1
7,428
743
3,866
9,971
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Stunad
Ix Chel
14
1 / 4 / 2
8,068
807
11,639
10,097
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
bodyybaggs
Bellona
15
2 / 1 / 0
8,107
811
7,841
12,159
12,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 2 / 1
7,839
784
3,579
6,281
5,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
13
Kills
5
5
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AloofAlpaca
Kukulkan
0
2
2
0.5
L
Arachne
CoMiiCaL-
Arachne
1
3
0
0.33
W
Sun Wukong
DeityEquin0x
Sun Wukong
3
1
6
6
L
0
3
1
0.17
W
Charybdis
PkmnSensei
Charybdis
7
0
4
9
W
1
1
5
3.5
L
Ix Chel
Stunad
Ix Chel
1
4
2
0.5
L
Bellona
bodyybaggs
Bellona
2
1
0
2
W
Fafnir
lilbalex
Fafnir
2
1
5
4.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,312
Damage
31,368
46,482
Taken
48,053
38,467
Mitigated
31,700
9,555
Healing
3,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AloofAlpaca
Kukulkan
4,047
434
0
80
6,821
3,108
1,064
2,544
4,277
32,334
0
L
Arachne
CoMiiCaL-
Arachne
4,443
3,696
0
554
9,545
5,708
33
2,007
7,538
0
10,362
W
Sun Wukong
DeityEquin0x
Sun Wukong
7,107
613
0
1,397
11,174
14,831
16
3,273
7,901
0
20,467
L
3,866
2,040
0
917
9,971
3,879
42
1,979
7,992
0
19,399
W
Charybdis
PkmnSensei
Charybdis
14,371
8,494
0
4,878
9,400
4,279
0
3,867
5,533
0
49,269
W
9,107
857
0
489
8,580
3,467
0
2,908
5,672
0
26,451
L
Ix Chel
Stunad
Ix Chel
11,639
453
412
1,299
10,097
4,176
0
1,039
9,058
37,145
0
L
Bellona
bodyybaggs
Bellona
7,841
308
0
92
12,159
12,923
0
3,376
8,783
122
17,736
W
Fafnir
lilbalex
Fafnir
5,680
379
0
2,711
10,507
12,782
35
2,748
7,759
10,023
360
L
3,579
639
0
241
6,281
5,014
0
966
5,315
21,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,764
Gold Earned
38,788
238
Minions Killed
171
0
Camps Cleared
0
1,066,901
Distance Traveled
1,004,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,133
813
71
7
0
192,943
0
L
Arachne
7,346
735
14
1
0
225,314
0
W
Sun Wukong
8,441
844
34
3
0
216,258
0
L
Izanami
7,428
743
34
3
0
185,790
0
W
Charybdis
9,337
934
97
10
0
207,182
0
W
Thor
8,069
807
30
3
0
228,130
0
L
Ix Chel
8,068
807
52
5
0
194,504
0
L
Bellona
8,107
811
25
3
0
224,889
0
W
Fafnir
8,784
878
6
1
0
222,388
0
L
Nox
7,839
784
46
5
0
173,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role